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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 47 ScriptPreprocessor::ScriptPreprocessor(v8::Isolate* isolate, const ScriptSourceC
ode& preprocessorSourceCode, LocalFrame* frame) | 47 ScriptPreprocessor::ScriptPreprocessor(v8::Isolate* isolate, const ScriptSourceC
ode& preprocessorSourceCode, LocalFrame* frame) |
| 48 : m_isPreprocessing(false) | 48 : m_isPreprocessing(false) |
| 49 { | 49 { |
| 50 RefPtr<DOMWrapperWorld> world = DOMWrapperWorld::ensureIsolatedWorld(isolate
, ScriptPreprocessorIsolatedWorldId, DOMWrapperWorld::mainWorldExtensionGroup); | 50 RefPtr<DOMWrapperWorld> world = DOMWrapperWorld::ensureIsolatedWorld(isolate
, ScriptPreprocessorIsolatedWorldId, DOMWrapperWorld::mainWorldExtensionGroup); |
| 51 m_scriptState = ScriptState::from(toV8Context(frame, *world)); | 51 m_scriptState = ScriptState::from(toV8Context(frame, *world)); |
| 52 | 52 |
| 53 v8::HandleScope handleScope(m_scriptState->isolate()); | 53 v8::HandleScope handleScope(m_scriptState->isolate()); |
| 54 ASSERT(frame); | 54 ASSERT(frame); |
| 55 v8::TryCatch tryCatch; | 55 v8::TryCatch tryCatch; |
| 56 tryCatch.SetVerbose(true); | 56 tryCatch.SetVerbose(true); |
| 57 Vector<ScriptSourceCode> sources; | 57 WillBeHeapVector<ScriptSourceCode> sources; |
| 58 sources.append(preprocessorSourceCode); | 58 sources.append(preprocessorSourceCode); |
| 59 Vector<v8::Local<v8::Value> > scriptResults; | 59 Vector<v8::Local<v8::Value> > scriptResults; |
| 60 frame->script().executeScriptInIsolatedWorld(ScriptPreprocessorIsolatedWorld
Id, sources, DOMWrapperWorld::mainWorldExtensionGroup, &scriptResults); | 60 frame->script().executeScriptInIsolatedWorld(ScriptPreprocessorIsolatedWorld
Id, sources, DOMWrapperWorld::mainWorldExtensionGroup, &scriptResults); |
| 61 | 61 |
| 62 if (scriptResults.size() != 1) { | 62 if (scriptResults.size() != 1) { |
| 63 frame->console().addMessage(ConsoleMessage::create(JSMessageSource, Erro
rMessageLevel, "ScriptPreprocessor internal error, one ScriptSourceCode must giv
e exactly one result.")); | 63 frame->console().addMessage(ConsoleMessage::create(JSMessageSource, Erro
rMessageLevel, "ScriptPreprocessor internal error, one ScriptSourceCode must giv
e exactly one result.")); |
| 64 return; | 64 return; |
| 65 } | 65 } |
| 66 | 66 |
| 67 v8::Local<v8::Value> preprocessorFunction = scriptResults[0]; | 67 v8::Local<v8::Value> preprocessorFunction = scriptResults[0]; |
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| 106 TemporaryChange<bool> isPreprocessing(m_isPreprocessing, true); | 106 TemporaryChange<bool> isPreprocessing(m_isPreprocessing, true); |
| 107 v8::Handle<v8::Value> resultValue = V8ScriptRunner::callAsFunction(isolate,
m_preprocessorFunction.newLocal(isolate), m_scriptState->context()->Global(), WT
F_ARRAY_LENGTH(argv), argv); | 107 v8::Handle<v8::Value> resultValue = V8ScriptRunner::callAsFunction(isolate,
m_preprocessorFunction.newLocal(isolate), m_scriptState->context()->Global(), WT
F_ARRAY_LENGTH(argv), argv); |
| 108 | 108 |
| 109 if (!resultValue.IsEmpty() && resultValue->IsString()) | 109 if (!resultValue.IsEmpty() && resultValue->IsString()) |
| 110 return toCoreStringWithNullCheck(resultValue.As<v8::String>()); | 110 return toCoreStringWithNullCheck(resultValue.As<v8::String>()); |
| 111 | 111 |
| 112 return sourceCode; | 112 return sourceCode; |
| 113 } | 113 } |
| 114 | 114 |
| 115 } // namespace blink | 115 } // namespace blink |
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