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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 #include "platform/graphics/paint/CachedDisplayItem.h" | |
7 | |
8 #include "platform/graphics/GraphicsContext.h" | |
9 #include "public/platform/WebDisplayItemList.h" | |
10 #include "third_party/skia/include/core/SkPicture.h" | |
11 | |
12 namespace blink { | |
13 | |
14 #ifndef NDEBUG | |
15 | |
16 static void drawRedRect(GraphicsContext& context, const FloatRect& bounds) | |
17 { | |
18 SkPaint paint; | |
19 paint.setColor(SK_ColorRED); | |
Stephen Chennney
2015/01/27 19:45:45
bikeshed: Red is probably OK, but better is someth
trchen
2015/01/27 19:52:01
I would vote for red for the sake of consistency,
| |
20 context.drawRect(bounds, paint); | |
21 } | |
22 | |
23 void CachedDisplayItem::replay(GraphicsContext* context) | |
24 { | |
25 drawRedRect(*context, m_bounds); | |
26 } | |
27 | |
28 void CachedDisplayItem::appendToWebDisplayItemList(WebDisplayItemList* list) con st | |
29 { | |
30 GraphicsContext context(nullptr, nullptr); | |
31 context.beginRecording(m_bounds); | |
32 drawRedRect(context, m_bounds); | |
33 RefPtr<const SkPicture> picture = context.endRecording(); | |
34 list->appendDrawingItem(const_cast<SkPicture*>(picture.get()), FloatPoint()) ; | |
35 } | |
36 | |
37 #endif // ifndef NDEBUG | |
38 | |
39 } // namespace blink | |
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