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Unified Diff: chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.mm

Issue 846443004: mac: Implement custom AppKit Enter Fullscreen transition. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments from rsesek, round 2. Created 5 years, 11 months ago
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Index: chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.mm
diff --git a/chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.mm b/chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.mm
new file mode 100644
index 0000000000000000000000000000000000000000..cd947bd87152c91d34865c5ed9b87c8809a810f1
--- /dev/null
+++ b/chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.mm
@@ -0,0 +1,302 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#import "chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.h"
+
+#include <QuartzCore/QuartzCore.h>
+
+#include "base/mac/scoped_cftyperef.h"
+#include "base/mac/scoped_nsobject.h"
+#include "base/mac/sdk_forward_declarations.h"
+
+namespace {
+
+NSString* const kPrimaryWindowAnimationID = @"PrimaryWindowAnimationID";
+NSString* const kSnapshotWindowAnimationID = @"SnapshotWindowAnimationID";
+NSString* const kAnimationIDKey = @"AnimationIDKey";
+
+// This class has two simultaneous animations to resize and reposition layers.
+// These animations must use the same timing function, otherwise there will be
+// visual discordance.
+NSString* const kTransformAnimationTimingFunction =
+ kCAMediaTimingFunctionEaseInEaseOut;
+
+} // namespace
+
+@interface BrowserWindowEnterFullscreenTransition () {
+ // The window which is undergoing the fullscreen transition.
+ base::scoped_nsobject<NSWindow> primaryWindow_;
+
+ // A layer that holds a snapshot of the original state of |primaryWindow_|.
+ base::scoped_nsobject<CALayer> snapshotLayer_;
+
+ // A temporary window that holds |snapshotLayer_|.
+ base::scoped_nsobject<NSWindow> snapshotWindow_;
+
+ // The animation applied to |snapshotLayer_|.
+ base::scoped_nsobject<CAAnimationGroup> snapshotAnimation_;
+
+ // The animation applied to the root layer of |primaryWindow_|.
+ base::scoped_nsobject<CAAnimationGroup> primaryWindowAnimation_;
+
+ // The frame of the |primaryWindow_| before the transition began.
+ NSRect primaryWindowInitialFrame_;
+
+ // The background color of |primaryWindow_| before the transition began.
+ base::scoped_nsobject<NSColor> primaryWindowInitialBackgroundColor_;
+
+ // Whether |primaryWindow_| was opaque before the transition began.
+ BOOL primaryWindowInitialOpaque_;
+
+ // Whether the instance is in the process of changing the size of
+ // |primaryWindow_|.
+ BOOL changingPrimaryWindowSize_;
+
+ // The frame that |primaryWindow_| is expected to have after the transition
+ // is finished.
+ NSRect primaryWindowFinalFrame_;
+}
+
+// Takes a snapshot of |primaryWindow_| and puts it in |snapshotLayer_|.
+- (void)takeSnapshot;
+
+// Creates |snapshotWindow_| and adds |snapshotLayer_| to it.
+- (void)makeAndPrepareSnapshotWindow;
+
+// This method has several effects on |primaryWindow_|:
+// - Saves current state.
+// - Makes window transparent, with clear background.
+// - Adds NSFullScreenWindowMask style mask.
+// - Sets the size to the screen's size.
+- (void)preparePrimaryWindowForAnimation;
+
+// Applies the fullscreen animation to |snapshotLayer_|.
+- (void)animateSnapshotWindowWithDuration:(CGFloat)duration;
+
+// Applies the fullscreen animation to the root layer of |primaryWindow_|.
+- (void)animatePrimaryWindowWithDuration:(CGFloat)duration;
+
+// Override of CAAnimation delegate method.
+- (void)animationDidStop:(CAAnimation*)theAnimation finished:(BOOL)flag;
+
+// Returns the layer of the root view of |window|.
+- (CALayer*)rootLayerOfWindow:(NSWindow*)window;
+
+@end
+
+@implementation BrowserWindowEnterFullscreenTransition
+
+// -------------------------Public Methods----------------------------
+
+- (instancetype)initWithWindow:(NSWindow*)window {
+ DCHECK(window);
+ DCHECK([self rootLayerOfWindow:window]);
+ if ((self = [super init])) {
+ primaryWindow_.reset([window retain]);
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [snapshotAnimation_ setDelegate:nil];
+ [primaryWindowAnimation_ setDelegate:nil];
+ [super dealloc];
+}
+
+- (NSArray*)customWindowsToEnterFullScreen {
+ [self takeSnapshot];
+ [self makeAndPrepareSnapshotWindow];
+ [self preparePrimaryWindowForAnimation];
+ return @[ primaryWindow_.get(), snapshotWindow_.get() ];
+}
+
+- (void)startCustomAnimationToEnterFullScreenWithDuration:
+ (NSTimeInterval)duration {
+ [self animateSnapshotWindowWithDuration:duration];
+ [self animatePrimaryWindowWithDuration:duration];
+}
+
+- (BOOL)shouldWindowBeUnconstrained {
+ return changingPrimaryWindowSize_;
+}
+
+// -------------------------Private Methods----------------------------
+
+- (void)takeSnapshot {
+ base::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage(
+ CGRectNull, kCGWindowListOptionIncludingWindow,
+ [primaryWindow_ windowNumber], kCGWindowImageBoundsIgnoreFraming));
+ snapshotLayer_.reset([[CALayer alloc] init]);
+ [snapshotLayer_ setFrame:NSRectToCGRect([primaryWindow_ frame])];
+ [snapshotLayer_ setContents:static_cast<id>(windowSnapshot.get())];
+ [snapshotLayer_ setAnchorPoint:CGPointMake(0, 0)];
+ [snapshotLayer_ setBackgroundColor:CGColorCreateGenericRGB(0, 0, 0, 0)];
+}
+
+- (void)makeAndPrepareSnapshotWindow {
+ DCHECK(snapshotLayer_);
+
+ snapshotWindow_.reset(
+ [[NSWindow alloc] initWithContentRect:[[primaryWindow_ screen] frame]
+ styleMask:0
+ backing:NSBackingStoreBuffered
+ defer:NO]);
+ [[snapshotWindow_ contentView] setWantsLayer:YES];
+ [snapshotWindow_ setOpaque:NO];
+ [snapshotWindow_ setBackgroundColor:[NSColor clearColor]];
+ [snapshotWindow_ setAnimationBehavior:NSWindowAnimationBehaviorNone];
+
+ [snapshotWindow_ orderFront:nil];
+ [[[snapshotWindow_ contentView] layer] addSublayer:snapshotLayer_];
+
+ // Compute the frame of the snapshot layer such that the snapshot is
+ // positioned exactly on top of the original position of |primaryWindow_|.
+ NSRect snapshotLayerFrame =
+ [snapshotWindow_ convertRectFromScreen:[primaryWindow_ frame]];
+ [snapshotLayer_ setFrame:snapshotLayerFrame];
+}
+
+- (void)preparePrimaryWindowForAnimation {
+ // Save initial state of |primaryWindow_|.
+ primaryWindowInitialFrame_ = [primaryWindow_ frame];
+ primaryWindowInitialBackgroundColor_.reset(
+ [[primaryWindow_ backgroundColor] copy]);
+ primaryWindowInitialOpaque_ = [primaryWindow_ isOpaque];
+
+ primaryWindowFinalFrame_ = [[primaryWindow_ screen] frame];
+
+ // Make |primaryWindow_| invisible. This must happen before the window is
+ // resized, since resizing the window will call drawRect: and cause content
+ // to flash over the entire screen.
+ [primaryWindow_ setOpaque:NO];
+ [primaryWindow_ setBackgroundColor:[NSColor clearColor]];
+ CALayer* rootLayer = [self rootLayerOfWindow:primaryWindow_];
+ rootLayer.opacity = 0;
+
+ // As soon as the style mask includes the flag NSFullScreenWindowMask, the
+ // window is expected to receive fullscreen layout. This must be set before
+ // the window is resized, as that causes a relayout.
+ [primaryWindow_
+ setStyleMask:[primaryWindow_ styleMask] | NSFullScreenWindowMask];
+
+ // Resize |primaryWindow_|.
+ changingPrimaryWindowSize_ = YES;
+ [primaryWindow_ setFrame:primaryWindowFinalFrame_ display:YES];
+ changingPrimaryWindowSize_ = NO;
+}
+
+- (void)animateSnapshotWindowWithDuration:(CGFloat)duration {
+ // Move the snapshot layer until it's bottom-left corner is at the
+ // bottom-left corner of the screen.
+ CABasicAnimation* positionAnimation =
+ [CABasicAnimation animationWithKeyPath:@"position"];
+ positionAnimation.toValue = [NSValue valueWithPoint:NSZeroPoint];
+ positionAnimation.timingFunction = [CAMediaTimingFunction
+ functionWithName:kTransformAnimationTimingFunction];
+
+ // Expand the bounds until it covers the screen.
+ NSRect finalBounds = NSMakeRect(0, 0, NSWidth(primaryWindowFinalFrame_),
+ NSHeight(primaryWindowFinalFrame_));
+ CABasicAnimation* boundsAnimation =
+ [CABasicAnimation animationWithKeyPath:@"bounds"];
+ boundsAnimation.toValue = [NSValue valueWithRect:finalBounds];
+ boundsAnimation.timingFunction = [CAMediaTimingFunction
+ functionWithName:kTransformAnimationTimingFunction];
+
+ // Fade out the snapshot layer.
+ CABasicAnimation* opacityAnimation =
+ [CABasicAnimation animationWithKeyPath:@"opacity"];
+ opacityAnimation.toValue = @(0.0);
+ opacityAnimation.timingFunction =
+ [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
+
+ // Fill forwards, and don't remove the animation. When the animation
+ // completes, the entire window will be removed.
+ CAAnimationGroup* group = [CAAnimationGroup animation];
+ group.removedOnCompletion = NO;
+ group.fillMode = kCAFillModeForwards;
+ group.animations = @[ positionAnimation, boundsAnimation, opacityAnimation ];
+ group.duration = duration;
+ [group setValue:kSnapshotWindowAnimationID forKey:kAnimationIDKey];
+ group.delegate = self;
+
+ snapshotAnimation_.reset([group retain]);
+ [snapshotLayer_ addAnimation:group forKey:nil];
+}
+
+- (void)animatePrimaryWindowWithDuration:(CGFloat)duration {
+ // As soon as the window's root layer is scaled down, the opacity should be
+ // set back to 1. There are a couple of ways to do this. The easiest is to
+ // just have a dummy animation as part of the same animation group.
+ CABasicAnimation* opacityAnimation =
+ [CABasicAnimation animationWithKeyPath:@"opacity"];
+ opacityAnimation.fromValue = @(1.0);
+ opacityAnimation.toValue = @(1.0);
+
+ // The root layer's size should start scaled down to the initial size of
+ // |primaryWindow_|. The animation increases the size until the root layer
+ // fills the screen.
+ NSRect initialFrame = primaryWindowInitialFrame_;
+ NSRect endFrame = primaryWindowFinalFrame_;
+ CGFloat xScale = NSWidth(initialFrame) / NSWidth(endFrame);
+ CGFloat yScale = NSHeight(initialFrame) / NSHeight(endFrame);
+ CATransform3D initial = CATransform3DMakeScale(xScale, yScale, 1);
+ CABasicAnimation* transformAnimation =
+ [CABasicAnimation animationWithKeyPath:@"transform"];
+ transformAnimation.fromValue = [NSValue valueWithCATransform3D:initial];
+
+ CALayer* root = [self rootLayerOfWindow:primaryWindow_];
+
+ // Calculate the initial position of the root layer. This calculation is
+ // agnostic of the anchorPoint.
+ CGFloat layerStartPositionDeltaX = NSMidX(initialFrame) - NSMidX(endFrame);
+ CGFloat layerStartPositionDeltaY = NSMidY(initialFrame) - NSMidY(endFrame);
+ NSPoint layerStartPosition =
+ NSMakePoint(root.position.x + layerStartPositionDeltaX,
+ root.position.y + layerStartPositionDeltaY);
+
+ // Animate the primary window from its initial position.
+ CABasicAnimation* positionAnimation =
+ [CABasicAnimation animationWithKeyPath:@"position"];
+ positionAnimation.fromValue = [NSValue valueWithPoint:layerStartPosition];
+
+ CAAnimationGroup* group = [CAAnimationGroup animation];
+ group.removedOnCompletion = NO;
+ group.fillMode = kCAFillModeForwards;
+ group.animations =
+ @[ transformAnimation, opacityAnimation, positionAnimation ];
+ group.timingFunction = [CAMediaTimingFunction
+ functionWithName:kTransformAnimationTimingFunction];
+ group.duration = duration;
+ [group setValue:kPrimaryWindowAnimationID forKey:kAnimationIDKey];
+ group.delegate = self;
+
+ primaryWindowAnimation_.reset([group retain]);
+
+ [root addAnimation:group forKey:kPrimaryWindowAnimationID];
+}
+
+- (void)animationDidStop:(CAAnimation*)theAnimation finished:(BOOL)flag {
+ NSString* animationID = [theAnimation valueForKey:kAnimationIDKey];
+ if ([animationID isEqual:kSnapshotWindowAnimationID]) {
+ [snapshotWindow_ orderOut:nil];
+ snapshotWindow_.reset();
+ snapshotLayer_.reset();
+ return;
+ }
+
+ if ([animationID isEqual:kPrimaryWindowAnimationID]) {
+ [primaryWindow_ setOpaque:YES];
+ [primaryWindow_ setBackgroundColor:primaryWindowInitialBackgroundColor_];
+ CALayer* root = [self rootLayerOfWindow:primaryWindow_];
+ root.opacity = 1;
+ [root removeAnimationForKey:kPrimaryWindowAnimationID];
+ }
+}
+
+- (CALayer*)rootLayerOfWindow:(NSWindow*)window {
+ return [[[window contentView] superview] layer];
+}
+
+@end
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