| Index: src/gpu/GrGpu.cpp
|
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
|
| index 23a7fde9e9c831b2c924f93ac1a35bd10a7e2791..0c60a020fed701402a24a4f1e6f1466456ae9b48 100644
|
| --- a/src/gpu/GrGpu.cpp
|
| +++ b/src/gpu/GrGpu.cpp
|
| @@ -34,7 +34,7 @@ void GrGpu::contextAbandoned() {}
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc,
|
| +GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted,
|
| const void* srcData, size_t rowBytes) {
|
| if (!this->caps()->isConfigTexturable(desc.fConfig)) {
|
| return NULL;
|
| @@ -56,10 +56,10 @@ GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc,
|
| }
|
|
|
| this->handleDirtyContext();
|
| - tex = this->onCreateCompressedTexture(desc, srcData);
|
| + tex = this->onCreateCompressedTexture(desc, budgeted, srcData);
|
| } else {
|
| this->handleDirtyContext();
|
| - tex = this->onCreateTexture(desc, srcData, rowBytes);
|
| + tex = this->onCreateTexture(desc, budgeted, srcData, rowBytes);
|
| if (tex &&
|
| (kRenderTarget_GrSurfaceFlag & desc.fFlags) &&
|
| !(kNoStencil_GrSurfaceFlag & desc.fFlags)) {
|
|
|