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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLVertexArray.h" | 8 #include "GrGLVertexArray.h" |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 | 10 |
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| 62 SkASSERT(fAttribArrayStates[i].fEnableIsValid && fAttribArrayStates[
i].fEnabled); | 62 SkASSERT(fAttribArrayStates[i].fEnableIsValid && fAttribArrayStates[
i].fEnabled); |
| 63 } | 63 } |
| 64 // if the count is greater than 64 then this will become 0 and we will d
isable arrays 64+. | 64 // if the count is greater than 64 then this will become 0 and we will d
isable arrays 64+. |
| 65 usedMask >>= 1; | 65 usedMask >>= 1; |
| 66 } | 66 } |
| 67 } | 67 } |
| 68 | 68 |
| 69 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 69 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 70 | 70 |
| 71 GrGLVertexArray::GrGLVertexArray(GrGLGpu* gpu, GrGLint id, int attribCount) | 71 GrGLVertexArray::GrGLVertexArray(GrGLGpu* gpu, GrGLint id, int attribCount) |
| 72 : INHERITED(gpu, false) | 72 : INHERITED(gpu, kCached_LifeCycle) |
| 73 , fID(id) | 73 , fID(id) |
| 74 , fAttribArrays(attribCount) | 74 , fAttribArrays(attribCount) |
| 75 , fIndexBufferIDIsValid(false) { | 75 , fIndexBufferIDIsValid(false) { |
| 76 this->registerWithCache(); | 76 this->registerWithCache(); |
| 77 } | 77 } |
| 78 | 78 |
| 79 void GrGLVertexArray::onAbandon() { | 79 void GrGLVertexArray::onAbandon() { |
| 80 fID = 0; | 80 fID = 0; |
| 81 INHERITED::onAbandon(); | 81 INHERITED::onAbandon(); |
| 82 } | 82 } |
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| 114 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { | 114 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { |
| 115 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { | 115 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { |
| 116 fIndexBufferID = 0; | 116 fIndexBufferID = 0; |
| 117 } | 117 } |
| 118 } | 118 } |
| 119 | 119 |
| 120 void GrGLVertexArray::invalidateCachedState() { | 120 void GrGLVertexArray::invalidateCachedState() { |
| 121 fAttribArrays.invalidate(); | 121 fAttribArrays.invalidate(); |
| 122 fIndexBufferIDIsValid = false; | 122 fIndexBufferIDIsValid = false; |
| 123 } | 123 } |
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