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Side by Side Diff: src/gpu/gl/GrGLTextureRenderTarget.h

Issue 846303002: Make uncached textures uncached from the get go. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add comment Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLTextureRenderTarget_DEFINED 9 #ifndef GrGLTextureRenderTarget_DEFINED
10 #define GrGLTextureRenderTarget_DEFINED 10 #define GrGLTextureRenderTarget_DEFINED
(...skipping 10 matching lines...) Expand all
21 #endif 21 #endif
22 22
23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
24 public: 24 public:
25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRend erTarget) so its 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRend erTarget) so its
26 // constructor must be explicitly called. 26 // constructor must be explicitly called.
27 GrGLTextureRenderTarget(GrGLGpu* gpu, 27 GrGLTextureRenderTarget(GrGLGpu* gpu,
28 const GrSurfaceDesc& desc, 28 const GrSurfaceDesc& desc,
29 const GrGLTexture::IDDesc& texIDDesc, 29 const GrGLTexture::IDDesc& texIDDesc,
30 const GrGLRenderTarget::IDDesc& rtIDDesc) 30 const GrGLRenderTarget::IDDesc& rtIDDesc)
31 : GrSurface(gpu, texIDDesc.fIsWrapped, desc) 31 : GrSurface(gpu, texIDDesc.fLifeCycle, desc)
32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) 32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived)
33 , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) { 33 , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) {
34 this->registerWithCache(); 34 this->registerWithCache();
35 } 35 }
36 36
37 protected: 37 protected:
38 void onAbandon() SK_OVERRIDE { 38 void onAbandon() SK_OVERRIDE {
39 GrGLRenderTarget::onAbandon(); 39 GrGLRenderTarget::onAbandon();
40 GrGLTexture::onAbandon(); 40 GrGLTexture::onAbandon();
41 } 41 }
42 42
43 void onRelease() SK_OVERRIDE { 43 void onRelease() SK_OVERRIDE {
44 GrGLRenderTarget::onRelease(); 44 GrGLRenderTarget::onRelease();
45 GrGLTexture::onRelease(); 45 GrGLTexture::onRelease();
46 } 46 }
47 47
48 private: 48 private:
49 // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuf fer's memory. 49 // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuf fer's memory.
50 size_t onGpuMemorySize() const SK_OVERRIDE { 50 size_t onGpuMemorySize() const SK_OVERRIDE {
51 return GrGLRenderTarget::onGpuMemorySize(); 51 return GrGLRenderTarget::onGpuMemorySize();
52 } 52 }
53 53
54 }; 54 };
55 55
56 #ifdef SK_BUILD_FOR_WIN 56 #ifdef SK_BUILD_FOR_WIN
57 #pragma warning(pop) 57 #pragma warning(pop)
58 #endif 58 #endif
59 59
60 #endif 60 #endif
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