| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLTextureRenderTarget_DEFINED | 9 #ifndef GrGLTextureRenderTarget_DEFINED |
| 10 #define GrGLTextureRenderTarget_DEFINED | 10 #define GrGLTextureRenderTarget_DEFINED |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 #endif | 21 #endif |
| 22 | 22 |
| 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { |
| 24 public: | 24 public: |
| 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRend
erTarget) so its | 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRend
erTarget) so its |
| 26 // constructor must be explicitly called. | 26 // constructor must be explicitly called. |
| 27 GrGLTextureRenderTarget(GrGLGpu* gpu, | 27 GrGLTextureRenderTarget(GrGLGpu* gpu, |
| 28 const GrSurfaceDesc& desc, | 28 const GrSurfaceDesc& desc, |
| 29 const GrGLTexture::IDDesc& texIDDesc, | 29 const GrGLTexture::IDDesc& texIDDesc, |
| 30 const GrGLRenderTarget::IDDesc& rtIDDesc) | 30 const GrGLRenderTarget::IDDesc& rtIDDesc) |
| 31 : GrSurface(gpu, texIDDesc.fIsWrapped, desc) | 31 : GrSurface(gpu, texIDDesc.fLifeCycle, desc) |
| 32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) | 32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) |
| 33 , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) { | 33 , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) { |
| 34 this->registerWithCache(); | 34 this->registerWithCache(); |
| 35 } | 35 } |
| 36 | 36 |
| 37 protected: | 37 protected: |
| 38 void onAbandon() SK_OVERRIDE { | 38 void onAbandon() SK_OVERRIDE { |
| 39 GrGLRenderTarget::onAbandon(); | 39 GrGLRenderTarget::onAbandon(); |
| 40 GrGLTexture::onAbandon(); | 40 GrGLTexture::onAbandon(); |
| 41 } | 41 } |
| 42 | 42 |
| 43 void onRelease() SK_OVERRIDE { | 43 void onRelease() SK_OVERRIDE { |
| 44 GrGLRenderTarget::onRelease(); | 44 GrGLRenderTarget::onRelease(); |
| 45 GrGLTexture::onRelease(); | 45 GrGLTexture::onRelease(); |
| 46 } | 46 } |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuf
fer's memory. | 49 // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuf
fer's memory. |
| 50 size_t onGpuMemorySize() const SK_OVERRIDE { | 50 size_t onGpuMemorySize() const SK_OVERRIDE { |
| 51 return GrGLRenderTarget::onGpuMemorySize(); | 51 return GrGLRenderTarget::onGpuMemorySize(); |
| 52 } | 52 } |
| 53 | 53 |
| 54 }; | 54 }; |
| 55 | 55 |
| 56 #ifdef SK_BUILD_FOR_WIN | 56 #ifdef SK_BUILD_FOR_WIN |
| 57 #pragma warning(pop) | 57 #pragma warning(pop) |
| 58 #endif | 58 #endif |
| 59 | 59 |
| 60 #endif | 60 #endif |
| OLD | NEW |