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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLRenderTarget_DEFINED | 9 #ifndef GrGLRenderTarget_DEFINED |
10 #define GrGLRenderTarget_DEFINED | 10 #define GrGLRenderTarget_DEFINED |
11 | 11 |
12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
13 #include "GrRenderTarget.h" | 13 #include "GrRenderTarget.h" |
14 #include "SkScalar.h" | 14 #include "SkScalar.h" |
15 | 15 |
16 class GrGLGpu; | 16 class GrGLGpu; |
17 | 17 |
18 class GrGLRenderTarget : public GrRenderTarget { | 18 class GrGLRenderTarget : public GrRenderTarget { |
19 public: | 19 public: |
20 // set fTexFBOID to this value to indicate that it is multisampled but | 20 // set fTexFBOID to this value to indicate that it is multisampled but |
21 // Gr doesn't know how to resolve it. | 21 // Gr doesn't know how to resolve it. |
22 enum { kUnresolvableFBOID = 0 }; | 22 enum { kUnresolvableFBOID = 0 }; |
23 | 23 |
24 struct IDDesc { | 24 struct IDDesc { |
25 GrGLuint fRTFBOID; | 25 GrGLuint fRTFBOID; |
26 GrGLuint fTexFBOID; | 26 GrGLuint fTexFBOID; |
27 GrGLuint fMSColorRenderbufferID; | 27 GrGLuint fMSColorRenderbufferID; |
28 bool fIsWrapped; | 28 GrGpuResource::LifeCycle fLifeCycle; |
29 }; | 29 }; |
30 | 30 |
31 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); | 31 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); |
32 | 32 |
33 void setViewport(const GrGLIRect& rect) { fViewport = rect; } | 33 void setViewport(const GrGLIRect& rect) { fViewport = rect; } |
34 const GrGLIRect& getViewport() const { return fViewport; } | 34 const GrGLIRect& getViewport() const { return fViewport; } |
35 | 35 |
36 // The following two functions return the same ID when a | 36 // The following two functions return the same ID when a |
37 // texture/render target is multisampled, and different IDs when | 37 // texture/render target is multisampled, and different IDs when |
38 // it is. | 38 // it is. |
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87 | 87 |
88 // onGpuMemorySize() needs to know what how many color values are owned per
pixel. However, | 88 // onGpuMemorySize() needs to know what how many color values are owned per
pixel. However, |
89 // abandon and release zero out the IDs and the cache needs to know the size
even after those | 89 // abandon and release zero out the IDs and the cache needs to know the size
even after those |
90 // actions. | 90 // actions. |
91 uint8_t fColorValuesPerPixel; | 91 uint8_t fColorValuesPerPixel; |
92 | 92 |
93 typedef GrRenderTarget INHERITED; | 93 typedef GrRenderTarget INHERITED; |
94 }; | 94 }; |
95 | 95 |
96 #endif | 96 #endif |
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