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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.cpp

Issue 846303002: Make uncached textures uncached from the get go. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add comment Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLRenderTarget.h" 8 #include "GrGLRenderTarget.h"
9 9
10 #include "GrGLGpu.h" 10 #include "GrGLGpu.h"
11 11
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
14 14
15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc) 16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc)
17 : GrSurface(gpu, idDesc.fIsWrapped, desc) 17 : GrSurface(gpu, idDesc.fLifeCycle, desc)
18 , INHERITED(gpu, idDesc.fIsWrapped, desc) { 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
19 this->init(desc, idDesc); 19 this->init(desc, idDesc);
20 this->registerWithCache(); 20 this->registerWithCache();
21 } 21 }
22 22
23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc, 23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc,
24 Derived) 24 Derived)
25 : GrSurface(gpu, idDesc.fIsWrapped, desc) 25 : GrSurface(gpu, idDesc.fLifeCycle, desc)
26 , INHERITED(gpu, idDesc.fIsWrapped, desc) { 26 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
27 this->init(desc, idDesc); 27 this->init(desc, idDesc);
28 } 28 }
29 29
30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
31 fRTFBOID = idDesc.fRTFBOID; 31 fRTFBOID = idDesc.fRTFBOID;
32 fTexFBOID = idDesc.fTexFBOID; 32 fTexFBOID = idDesc.fTexFBOID;
33 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; 33 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID;
34 fIsWrapped = idDesc.fIsWrapped; 34 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle;
35 35
36 fViewport.fLeft = 0; 36 fViewport.fLeft = 0;
37 fViewport.fBottom = 0; 37 fViewport.fBottom = 0;
38 fViewport.fWidth = desc.fWidth; 38 fViewport.fWidth = desc.fWidth;
39 fViewport.fHeight = desc.fHeight; 39 fViewport.fHeight = desc.fHeight;
40 40
41 // We own one color value for each MSAA sample. 41 // We own one color value for each MSAA sample.
42 fColorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt); 42 fColorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt);
43 if (fTexFBOID != fRTFBOID) { 43 if (fTexFBOID != fRTFBOID) {
44 // If we own the resolve buffer then that is one more sample per pixel. 44 // If we own the resolve buffer then that is one more sample per pixel.
(...skipping 28 matching lines...) Expand all
73 INHERITED::onRelease(); 73 INHERITED::onRelease();
74 } 74 }
75 75
76 void GrGLRenderTarget::onAbandon() { 76 void GrGLRenderTarget::onAbandon() {
77 fRTFBOID = 0; 77 fRTFBOID = 0;
78 fTexFBOID = 0; 78 fTexFBOID = 0;
79 fMSColorRenderbufferID = 0; 79 fMSColorRenderbufferID = 0;
80 fIsWrapped = false; 80 fIsWrapped = false;
81 INHERITED::onAbandon(); 81 INHERITED::onAbandon();
82 } 82 }
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