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Side by Side Diff: sky/compositor/resource_manager.h

Issue 845963006: The Sky compositor should recycle textures (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_
6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_
7 7
8 #include "base/containers/hash_tables.h" 8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/scoped_vector.h"
9 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
10 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" 12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h"
11 13
12 namespace gfx { 14 namespace gfx {
13 class Size; 15 class Size;
14 } 16 }
15 17
16 namespace mojo { 18 namespace mojo {
17 class GLContext; 19 class GLContext;
18 class GLTexture; 20 class GLTexture;
(...skipping 11 matching lines...) Expand all
30 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); 32 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size);
31 33
32 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); 34 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer);
33 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); 35 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources);
34 36
35 private: 37 private:
36 base::WeakPtr<mojo::GLContext> gl_context_; 38 base::WeakPtr<mojo::GLContext> gl_context_;
37 uint32_t next_resource_id_; 39 uint32_t next_resource_id_;
38 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; 40 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_;
39 41
42 ScopedVector<mojo::GLTexture> available_textures_;
43
40 DISALLOW_COPY_AND_ASSIGN(ResourceManager); 44 DISALLOW_COPY_AND_ASSIGN(ResourceManager);
41 }; 45 };
42 46
43 } // namespace examples 47 } // namespace examples
44 48
45 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_
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