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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
| 3 * | 3 * |
| 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 5 * | 5 * |
| 6 * Other contributors: | 6 * Other contributors: |
| 7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
| 9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
| 10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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| 284 // FIXME(sky): Remove | 284 // FIXME(sky): Remove |
| 285 return renderObject->positionFromPaintInvalidationContainer(paintInvalidatio
nContainer, paintInvalidationState); | 285 return renderObject->positionFromPaintInvalidationContainer(paintInvalidatio
nContainer, paintInvalidationState); |
| 286 } | 286 } |
| 287 | 287 |
| 288 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
, const PaintInvalidationState* paintInvalidationState) | 288 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
, const PaintInvalidationState* paintInvalidationState) |
| 289 { | 289 { |
| 290 // FIXME(sky): Remove | 290 // FIXME(sky): Remove |
| 291 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect, paintInvalidationState); | 291 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect, paintInvalidationState); |
| 292 } | 292 } |
| 293 | 293 |
| 294 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer, const PaintInvalidationSta
te* paintInvalidationState) | |
| 295 { | |
| 296 // FIXME(sky): Remove | |
| 297 return renderObject->computePaintInvalidationRect(paintInvalidationContainer
->renderer(), paintInvalidationState); | |
| 298 } | |
| 299 | |
| 300 void RenderLayer::dirty3DTransformedDescendantStatus() | 294 void RenderLayer::dirty3DTransformedDescendantStatus() |
| 301 { | 295 { |
| 302 RenderLayerStackingNode* stackingNode = m_stackingNode->ancestorStackingCont
extNode(); | 296 RenderLayerStackingNode* stackingNode = m_stackingNode->ancestorStackingCont
extNode(); |
| 303 if (!stackingNode) | 297 if (!stackingNode) |
| 304 return; | 298 return; |
| 305 | 299 |
| 306 stackingNode->layer()->m_3DTransformedDescendantStatusDirty = true; | 300 stackingNode->layer()->m_3DTransformedDescendantStatusDirty = true; |
| 307 | 301 |
| 308 // This propagates up through preserve-3d hierarchies to the enclosing flatt
ening layer. | 302 // This propagates up through preserve-3d hierarchies to the enclosing flatt
ening layer. |
| 309 // Note that preserves3D() creates stacking context, so we can just run up t
he stacking containers. | 303 // Note that preserves3D() creates stacking context, so we can just run up t
he stacking containers. |
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| 2032 } | 2026 } |
| 2033 } | 2027 } |
| 2034 | 2028 |
| 2035 void showLayerTree(const blink::RenderObject* renderer) | 2029 void showLayerTree(const blink::RenderObject* renderer) |
| 2036 { | 2030 { |
| 2037 if (!renderer) | 2031 if (!renderer) |
| 2038 return; | 2032 return; |
| 2039 showLayerTree(renderer->enclosingLayer()); | 2033 showLayerTree(renderer->enclosingLayer()); |
| 2040 } | 2034 } |
| 2041 #endif | 2035 #endif |
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