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Side by Side Diff: dm/DMQuiltTask.h

Issue 845623002: Remove SkTileGrid (except for TileGridInfo). (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: kill gridSupported Created 5 years, 11 months ago
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1 #ifndef DMQuiltTask_DEFINED 1 #ifndef DMQuiltTask_DEFINED
2 #define DMQuiltTask_DEFINED 2 #define DMQuiltTask_DEFINED
3 3
4 #include "DMTask.h" 4 #include "DMTask.h"
5 #include "SkBitmap.h" 5 #include "SkBitmap.h"
6 #include "SkString.h" 6 #include "SkString.h"
7 #include "SkTemplates.h" 7 #include "SkTemplates.h"
8 #include "gm.h" 8 #include "gm.h"
9 9
10 // Records a GM through an SkPicture, draws it in tiles, and compares against th e reference bitmap. 10 // Records a GM through an SkPicture, draws it in tiles, and compares against th e reference bitmap.
11 11
12 namespace DM { 12 namespace DM {
13 13
14 class QuiltTask : public CpuTask { 14 class QuiltTask : public CpuTask {
15 public: 15 public:
16 enum BBH { 16 enum BBH {
17 kNone_BBH, 17 kNone_BBH,
18 kRTree_BBH, 18 kRTree_BBH,
19 kTileGrid_BBH,
20 }; 19 };
21 20
22 QuiltTask(const Task& parent, // QuiltTask must be a child task. Pass its parent here. 21 QuiltTask(const Task& parent, // QuiltTask must be a child task. Pass its parent here.
23 skiagm::GM*, // GM to run through a picture. Takes owners hip. 22 skiagm::GM*, // GM to run through a picture. Takes owners hip.
24 SkBitmap reference, // Bitmap to compare picture replay results t o. 23 SkBitmap reference, // Bitmap to compare picture replay results t o.
25 BBH); 24 BBH);
26 25
27 virtual void draw() SK_OVERRIDE; 26 virtual void draw() SK_OVERRIDE;
28 virtual bool shouldSkip() const SK_OVERRIDE; 27 virtual bool shouldSkip() const SK_OVERRIDE;
29 virtual SkString name() const SK_OVERRIDE { return fName; } 28 virtual SkString name() const SK_OVERRIDE { return fName; }
30 29
31 private: 30 private:
32 const BBH fBBH; 31 const BBH fBBH;
33 const SkString fName; 32 const SkString fName;
34 SkAutoTDelete<skiagm::GM> fGM; 33 SkAutoTDelete<skiagm::GM> fGM;
35 const SkBitmap fReference; 34 const SkBitmap fReference;
36 }; 35 };
37 36
38 } // namespace DM 37 } // namespace DM
39 38
40 #endif // DMReplayTask_DEFINED 39 #endif // DMReplayTask_DEFINED
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