Index: ash/virtual_keyboard_controller_unittest.cc |
diff --git a/ash/virtual_keyboard_controller_unittest.cc b/ash/virtual_keyboard_controller_unittest.cc |
index ef271087f8e1b0330c0d408a439d97f46d4c8fdf..4ca7e1f0dd8567a45a006f3528600fafc2cd9e85 100644 |
--- a/ash/virtual_keyboard_controller_unittest.cc |
+++ b/ash/virtual_keyboard_controller_unittest.cc |
@@ -116,10 +116,8 @@ class VirtualKeyboardControllerAutoTest : public VirtualKeyboardControllerTest, |
TEST_F(VirtualKeyboardControllerAutoTest, DisabledIfInternalKeyboardPresent) { |
std::vector<ui::TouchscreenDevice> screens; |
screens.push_back( |
- ui::TouchscreenDevice(1, |
- ui::InputDeviceType::INPUT_DEVICE_INTERNAL, |
- "Touchscreen", |
- gfx::Size(1024, 768))); |
+ ui::TouchscreenDevice(1, ui::InputDeviceType::INPUT_DEVICE_INTERNAL, |
+ "Touchscreen", gfx::Size(1024, 768), 0)); |
UpdateTouchscreenDevices(screens); |
std::vector<ui::KeyboardDevice> keyboards; |
keyboards.push_back(ui::KeyboardDevice( |
@@ -138,10 +136,8 @@ TEST_F(VirtualKeyboardControllerAutoTest, DisabledIfNoTouchScreen) { |
std::vector<ui::TouchscreenDevice> devices; |
// Add a touchscreen. Keyboard should deploy. |
devices.push_back( |
- ui::TouchscreenDevice(1, |
- ui::InputDeviceType::INPUT_DEVICE_EXTERNAL, |
- "Touchscreen", |
- gfx::Size(800, 600))); |
+ ui::TouchscreenDevice(1, ui::InputDeviceType::INPUT_DEVICE_EXTERNAL, |
+ "Touchscreen", gfx::Size(800, 600), 0)); |
UpdateTouchscreenDevices(devices); |
EXPECT_TRUE(keyboard::IsKeyboardEnabled()); |
// Remove touchscreen. Keyboard should hide. |
@@ -152,10 +148,8 @@ TEST_F(VirtualKeyboardControllerAutoTest, DisabledIfNoTouchScreen) { |
TEST_F(VirtualKeyboardControllerAutoTest, SuppressedIfExternalKeyboardPresent) { |
std::vector<ui::TouchscreenDevice> screens; |
screens.push_back( |
- ui::TouchscreenDevice(1, |
- ui::InputDeviceType::INPUT_DEVICE_INTERNAL, |
- "Touchscreen", |
- gfx::Size(1024, 768))); |
+ ui::TouchscreenDevice(1, ui::InputDeviceType::INPUT_DEVICE_INTERNAL, |
+ "Touchscreen", gfx::Size(1024, 768), 0)); |
UpdateTouchscreenDevices(screens); |
std::vector<ui::KeyboardDevice> keyboards; |
keyboards.push_back(ui::KeyboardDevice( |