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1 /* | 1 /* |
2 * Copyright 2007 The Android Open Source Project | 2 * Copyright 2007 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkBitmapProcState_DEFINED | 8 #ifndef SkBitmapProcState_DEFINED |
9 #define SkBitmapProcState_DEFINED | 9 #define SkBitmapProcState_DEFINED |
10 | 10 |
11 #include "SkBitmap.h" | 11 #include "SkBitmap.h" |
12 #include "SkBitmapFilter.h" | 12 #include "SkBitmapFilter.h" |
13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
14 #include "SkMipMap.h" | 14 #include "SkMipMap.h" |
15 #include "SkPaint.h" | 15 #include "SkPaint.h" |
16 | 16 |
17 typedef SkFixed3232 SkFractionalInt; | 17 typedef SkFixed3232 SkFractionalInt; |
18 #define SkScalarToFractionalInt(x) SkScalarToFixed3232(x) | 18 #define SkScalarToFractionalInt(x) SkScalarToFixed3232(x) |
19 #define SkFractionalIntToFixed(x) SkFixed3232ToFixed(x) | 19 #define SkFractionalIntToFixed(x) SkFixed3232ToFixed(x) |
20 #define SkFixedToFractionalInt(x) SkFixedToFixed3232(x) | 20 #define SkFixedToFractionalInt(x) SkFixedToFixed3232(x) |
21 #define SkFractionalIntToInt(x) SkFixed3232ToInt(x) | 21 #define SkFractionalIntToInt(x) SkFixed3232ToInt(x) |
22 | 22 |
23 class SkPaint; | 23 class SkPaint; |
24 | 24 |
25 struct SkBitmapProcState { | 25 struct SkBitmapProcState { |
26 | |
27 SkBitmapProcState() : fBitmapFilter(NULL) {} | |
28 ~SkBitmapProcState(); | |
29 | |
30 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, | 26 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, |
31 SkPMColor[], int count); | 27 SkPMColor[], int count); |
32 | 28 |
33 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, | 29 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, |
34 uint16_t[], int count); | 30 uint16_t[], int count); |
35 | 31 |
36 typedef void (*MatrixProc)(const SkBitmapProcState&, | 32 typedef void (*MatrixProc)(const SkBitmapProcState&, |
37 uint32_t bitmapXY[], | 33 uint32_t bitmapXY[], |
38 int count, | 34 int count, |
39 int x, int y); | 35 int x, int y); |
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100 Only valid to call after chooseProcs (setContext) has been called. It is | 96 Only valid to call after chooseProcs (setContext) has been called. It is |
101 safe to call this inside the shader's shadeSpan() method. | 97 safe to call this inside the shader's shadeSpan() method. |
102 */ | 98 */ |
103 int maxCountForBufferSize(size_t bufferSize) const; | 99 int maxCountForBufferSize(size_t bufferSize) const; |
104 | 100 |
105 // If a shader proc is present, then the corresponding matrix/sample procs | 101 // If a shader proc is present, then the corresponding matrix/sample procs |
106 // are ignored | 102 // are ignored |
107 ShaderProc32 getShaderProc32() const { return fShaderProc32; } | 103 ShaderProc32 getShaderProc32() const { return fShaderProc32; } |
108 ShaderProc16 getShaderProc16() const { return fShaderProc16; } | 104 ShaderProc16 getShaderProc16() const { return fShaderProc16; } |
109 | 105 |
110 SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; } | |
111 | |
112 #ifdef SK_DEBUG | 106 #ifdef SK_DEBUG |
113 MatrixProc getMatrixProc() const; | 107 MatrixProc getMatrixProc() const; |
114 #else | 108 #else |
115 MatrixProc getMatrixProc() const { return fMatrixProc; } | 109 MatrixProc getMatrixProc() const { return fMatrixProc; } |
116 #endif | 110 #endif |
117 SampleProc32 getSampleProc32() const { return fSampleProc32; } | 111 SampleProc32 getSampleProc32() const { return fSampleProc32; } |
118 SampleProc16 getSampleProc16() const { return fSampleProc16; } | 112 SampleProc16 getSampleProc16() const { return fSampleProc16; } |
119 | 113 |
120 private: | 114 private: |
121 friend class SkBitmapProcShader; | 115 friend class SkBitmapProcShader; |
122 | 116 |
123 ShaderProc32 fShaderProc32; // chooseProcs | 117 ShaderProc32 fShaderProc32; // chooseProcs |
124 ShaderProc16 fShaderProc16; // chooseProcs | 118 ShaderProc16 fShaderProc16; // chooseProcs |
125 // These are used if the shaderproc is NULL | 119 // These are used if the shaderproc is NULL |
126 MatrixProc fMatrixProc; // chooseProcs | 120 MatrixProc fMatrixProc; // chooseProcs |
127 SampleProc32 fSampleProc32; // chooseProcs | 121 SampleProc32 fSampleProc32; // chooseProcs |
128 SampleProc16 fSampleProc16; // chooseProcs | 122 SampleProc16 fSampleProc16; // chooseProcs |
129 | 123 |
130 SkBitmap fOrigBitmap; // CONSTRUCTOR | 124 SkBitmap fOrigBitmap; // CONSTRUCTOR |
131 SkBitmap fScaledBitmap; // chooseProcs | 125 SkBitmap fScaledBitmap; // chooseProcs |
132 | 126 |
133 SkAutoTUnref<const SkMipMap> fCurrMip; | 127 SkAutoTUnref<const SkMipMap> fCurrMip; |
134 bool fAdjustedMatrix; // set by possiblyScaleImage | |
135 | 128 |
136 void processHQRequest(); | 129 void processHQRequest(); |
137 void processMediumRequest(); | 130 void processMediumRequest(); |
138 | 131 |
139 MatrixProc chooseMatrixProc(bool trivial_matrix); | 132 MatrixProc chooseMatrixProc(bool trivial_matrix); |
140 bool chooseProcs(const SkMatrix& inv, const SkPaint&); | 133 bool chooseProcs(const SkMatrix& inv, const SkPaint&); |
141 bool chooseScanlineProcs(bool trivialMatrix, bool clampClamp, const SkPaint&
paint); | 134 bool chooseScanlineProcs(bool trivialMatrix, bool clampClamp, const SkPaint&
paint); |
142 ShaderProc32 chooseShaderProc32(); | 135 ShaderProc32 chooseShaderProc32(); |
143 | 136 |
144 // returns false if we did not try to scale the image. In that case, we | |
145 // will need to "lock" its pixels some other way. | |
146 bool possiblyScaleImage(); | |
147 | |
148 // returns false if we failed to "lock" the pixels at all. Typically this | 137 // returns false if we failed to "lock" the pixels at all. Typically this |
149 // means we have to abort the shader. | 138 // means we have to abort the shader. |
150 bool lockBaseBitmap(); | 139 bool lockBaseBitmap(); |
151 | 140 |
152 SkBitmapFilter* fBitmapFilter; | |
153 | |
154 // If supported, sets fShaderProc32 and fShaderProc16 and returns true, | |
155 // otherwise returns false. | |
156 bool setBitmapFilterProcs(); | |
157 | |
158 // Return false if we failed to setup for fast translate (e.g. overflow) | 141 // Return false if we failed to setup for fast translate (e.g. overflow) |
159 bool setupForTranslate(); | 142 bool setupForTranslate(); |
160 | 143 |
161 #ifdef SK_DEBUG | 144 #ifdef SK_DEBUG |
162 static void DebugMatrixProc(const SkBitmapProcState&, | 145 static void DebugMatrixProc(const SkBitmapProcState&, |
163 uint32_t[], int count, int x, int y); | 146 uint32_t[], int count, int x, int y); |
164 #endif | 147 #endif |
165 }; | 148 }; |
166 | 149 |
167 /* Macros for packing and unpacking pairs of 16bit values in a 32bit uint. | 150 /* Macros for packing and unpacking pairs of 16bit values in a 32bit uint. |
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204 int count, int x, int y); | 187 int count, int x, int y); |
205 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, | 188 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, |
206 uint32_t xy[], int count, int x, int y); | 189 uint32_t xy[], int count, int x, int y); |
207 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, | 190 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, |
208 uint32_t xy[], int count, int x, int y); | 191 uint32_t xy[], int count, int x, int y); |
209 void S32_D16_filter_DX(const SkBitmapProcState& s, | 192 void S32_D16_filter_DX(const SkBitmapProcState& s, |
210 const uint32_t* xy, int count, uint16_t* colors); | 193 const uint32_t* xy, int count, uint16_t* colors); |
211 void S32_D16_filter_DXDY(const SkBitmapProcState& s, | 194 void S32_D16_filter_DXDY(const SkBitmapProcState& s, |
212 const uint32_t* xy, int count, uint16_t* colors); | 195 const uint32_t* xy, int count, uint16_t* colors); |
213 | 196 |
214 void highQualityFilter32(const SkBitmapProcState &s, int x, int y, | |
215 SkPMColor *SK_RESTRICT colors, int count); | |
216 void highQualityFilter16(const SkBitmapProcState &s, int x, int y, | |
217 uint16_t *SK_RESTRICT colors, int count); | |
218 | |
219 | |
220 #endif | 197 #endif |
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