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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrDrawTarget.h" | |
9 | 10 |
10 | 11 #include "GrBatch.h" |
11 #include "GrDrawTarget.h" | |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
14 #include "GrPath.h" | 14 #include "GrPath.h" |
15 #include "GrRenderTarget.h" | 15 #include "GrRenderTarget.h" |
16 #include "GrSurfacePriv.h" | 16 #include "GrSurfacePriv.h" |
17 #include "GrTemplates.h" | 17 #include "GrTemplates.h" |
18 #include "GrTexture.h" | 18 #include "GrTexture.h" |
19 #include "GrVertexBuffer.h" | 19 #include "GrVertexBuffer.h" |
20 | 20 |
21 #include "SkStrokeRec.h" | 21 #include "SkStrokeRec.h" |
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426 SkIPoint dstPoint = {0, 0}; | 426 SkIPoint dstPoint = {0, 0}; |
427 if (this->copySurface(copy, rt, copyRect, dstPoint)) { | 427 if (this->copySurface(copy, rt, copyRect, dstPoint)) { |
428 dstCopy->setTexture(copy); | 428 dstCopy->setTexture(copy); |
429 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); | 429 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); |
430 return true; | 430 return true; |
431 } else { | 431 } else { |
432 return false; | 432 return false; |
433 } | 433 } |
434 } | 434 } |
435 | 435 |
436 // TODO disgusting hack | |
437 bool GrDrawTarget::setupDstReadIfNecessary(GrDrawState* ds, | |
438 const GrBatch* batch, | |
439 GrDeviceCoordTexture* dstCopy, | |
440 const SkRect* drawBounds) { | |
441 if (this->caps()->dstReadInShaderSupport() || !ds->willEffectReadDstColor(ba tch)) { | |
442 return true; | |
443 } | |
444 SkIRect copyRect; | |
445 const GrClipData* clip = this->getClip(); | |
446 GrRenderTarget* rt = ds->getRenderTarget(); | |
447 clip->getConservativeBounds(rt, ©Rect); | |
448 | |
449 if (drawBounds) { | |
450 SkIRect drawIBounds; | |
451 drawBounds->roundOut(&drawIBounds); | |
452 if (!copyRect.intersect(drawIBounds)) { | |
453 #ifdef SK_DEBUG | |
454 SkDebugf("Missed an early reject. Bailing on draw from setupDstReadI fNecessary.\n"); | |
455 #endif | |
456 return false; | |
457 } | |
458 } else { | |
459 #ifdef SK_DEBUG | |
460 //SkDebugf("No dev bounds when dst copy is made.\n"); | |
461 #endif | |
462 } | |
463 | |
464 // MSAA consideration: When there is support for reading MSAA samples in the shader we could | |
465 // have per-sample dst values by making the copy multisampled. | |
466 GrSurfaceDesc desc; | |
467 this->initCopySurfaceDstDesc(rt, &desc); | |
468 desc.fWidth = copyRect.width(); | |
469 desc.fHeight = copyRect.height(); | |
470 | |
471 SkAutoTUnref<GrTexture> copy( | |
472 fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); | |
473 | |
474 if (!copy) { | |
475 SkDebugf("Failed to create temporary copy of destination texture.\n"); | |
476 return false; | |
477 } | |
478 SkIPoint dstPoint = {0, 0}; | |
479 if (this->copySurface(copy, rt, copyRect, dstPoint)) { | |
480 dstCopy->setTexture(copy); | |
481 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); | |
482 return true; | |
483 } else { | |
484 return false; | |
485 } | |
486 } | |
487 | |
436 void GrDrawTarget::drawIndexed(GrDrawState* ds, | 488 void GrDrawTarget::drawIndexed(GrDrawState* ds, |
437 const GrGeometryProcessor* gp, | 489 const GrGeometryProcessor* gp, |
438 GrPrimitiveType type, | 490 GrPrimitiveType type, |
439 int startVertex, | 491 int startVertex, |
440 int startIndex, | 492 int startIndex, |
441 int vertexCount, | 493 int vertexCount, |
442 int indexCount, | 494 int indexCount, |
443 const SkRect* devBounds) { | 495 const SkRect* devBounds) { |
444 SkASSERT(ds); | 496 SkASSERT(ds); |
445 if (indexCount > 0 && | 497 if (indexCount > 0 && |
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516 if (!this->setupDstReadIfNecessary(ds, gp, &dstCopy, devBounds)) { | 568 if (!this->setupDstReadIfNecessary(ds, gp, &dstCopy, devBounds)) { |
517 return; | 569 return; |
518 } | 570 } |
519 | 571 |
520 this->setDrawBuffers(&info, gp->getVertexStride()); | 572 this->setDrawBuffers(&info, gp->getVertexStride()); |
521 | 573 |
522 this->onDraw(*ds, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); | 574 this->onDraw(*ds, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL); |
523 } | 575 } |
524 } | 576 } |
525 | 577 |
578 | |
579 void GrDrawTarget::batchDraw(GrDrawState* ds, | |
580 GrBatch* batch, | |
581 GrPrimitiveType type, | |
582 const SkRect* devBounds) { | |
583 SkASSERT(ds); | |
584 // TODO some kind of checkdraw, but not at this level | |
585 | |
586 // Setup clip | |
587 GrScissorState scissorState; | |
588 GrDrawState::AutoRestoreEffects are; | |
589 GrDrawState::AutoRestoreStencil ars; | |
590 if (!this->setupClip(ds, &are, &ars, &scissorState, devBounds)) { | |
591 return; | |
592 } | |
593 | |
594 // TODO: We should continue with incorrect blending. | |
bsalomon
2015/01/20 16:14:02
let's just remove the todo... we will probably nev
| |
595 GrDeviceCoordTexture dstCopy; | |
596 if (!this->setupDstReadIfNecessary(ds, batch, &dstCopy, devBounds)) { | |
597 return; | |
598 } | |
599 | |
600 this->onBatchDraw(batch, *ds, type, scissorState, dstCopy.texture() ? &dstCo py : NULL); | |
601 } | |
602 | |
526 static const GrStencilSettings& winding_path_stencil_settings() { | 603 static const GrStencilSettings& winding_path_stencil_settings() { |
527 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, | 604 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, |
528 kIncClamp_StencilOp, | 605 kIncClamp_StencilOp, |
529 kIncClamp_StencilOp, | 606 kIncClamp_StencilOp, |
530 kAlwaysIfInClip_StencilFunc, | 607 kAlwaysIfInClip_StencilFunc, |
531 0xFFFF, 0xFFFF, 0xFFFF); | 608 0xFFFF, 0xFFFF, 0xFFFF); |
532 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); | 609 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); |
533 } | 610 } |
534 | 611 |
535 static const GrStencilSettings& even_odd_path_stencil_settings() { | 612 static const GrStencilSettings& even_odd_path_stencil_settings() { |
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1216 GrDrawState::AutoRestoreStencil* ars, | 1293 GrDrawState::AutoRestoreStencil* ars, |
1217 GrScissorState* scissorState, | 1294 GrScissorState* scissorState, |
1218 const SkRect* devBounds) { | 1295 const SkRect* devBounds) { |
1219 return fClipMaskManager.setupClipping(ds, | 1296 return fClipMaskManager.setupClipping(ds, |
1220 are, | 1297 are, |
1221 ars, | 1298 ars, |
1222 scissorState, | 1299 scissorState, |
1223 this->getClip(), | 1300 this->getClip(), |
1224 devBounds); | 1301 devBounds); |
1225 } | 1302 } |
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