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Side by Side Diff: src/gpu/GrAARectRenderer.cpp

Issue 845103005: GrBatchPrototype (Closed) Base URL: https://skia.googlesource.com/skia.git@lc2
Patch Set: cleanup Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrAARectRenderer.h" 8 #include "GrAARectRenderer.h"
9 #include "GrBatch.h"
10 #include "GrBufferAllocPool.h"
9 #include "GrDefaultGeoProcFactory.h" 11 #include "GrDefaultGeoProcFactory.h"
10 #include "GrGeometryProcessor.h" 12 #include "GrGeometryProcessor.h"
11 #include "GrGpu.h" 13 #include "GrGpu.h"
12 #include "GrInvariantOutput.h" 14 #include "GrInvariantOutput.h"
13 #include "SkColorPriv.h" 15 #include "SkColorPriv.h"
14 #include "gl/GrGLProcessor.h" 16 #include "gl/GrGLProcessor.h"
15 #include "gl/GrGLGeometryProcessor.h" 17 #include "gl/GrGLGeometryProcessor.h"
16 #include "gl/builders/GrGLProgramBuilder.h" 18 #include "gl/builders/GrGLProgramBuilder.h"
17 19
18 /////////////////////////////////////////////////////////////////////////////// 20 ///////////////////////////////////////////////////////////////////////////////
19 21
20 namespace { 22 // TODO this doesn't build. The next step is to figure out how to further threa d GrBatch through
bsalomon 2015/01/20 16:14:02 still true?
21 // Should the coverage be multiplied into the color attrib or use a separate att rib. 23 // the existing Skia pipline. Push it through, clean it up.
22 enum CoverageAttribType {
23 kUseColor_CoverageAttribType,
24 kUseCoverage_CoverageAttribType,
25 };
26 }
27
28 static const GrGeometryProcessor* create_rect_gp(const GrDrawState& drawState,
29 GrColor color,
30 CoverageAttribType* type,
31 const SkMatrix& localMatrix) {
32 uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
33 const GrGeometryProcessor* gp;
34 if (drawState.canTweakAlphaForCoverage()) {
35 gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localM atrix);
36 SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::Positi onColorAttr));
37 *type = kUseColor_CoverageAttribType;
38 } else {
39 flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
40 gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localM atrix,
41 GrColorIsOpaque(color));
42 SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::Position ColorCoverageAttr));
43 *type = kUseCoverage_CoverageAttribType;
44 }
45 return gp;
46 }
47 24
48 static void set_inset_fan(SkPoint* pts, size_t stride, 25 static void set_inset_fan(SkPoint* pts, size_t stride,
49 const SkRect& r, SkScalar dx, SkScalar dy) { 26 const SkRect& r, SkScalar dx, SkScalar dy) {
50 pts->setRectFan(r.fLeft + dx, r.fTop + dy, 27 pts->setRectFan(r.fLeft + dx, r.fTop + dy,
51 r.fRight - dx, r.fBottom - dy, stride); 28 r.fRight - dx, r.fBottom - dy, stride);
52 } 29 }
53 30
54 void GrAARectRenderer::reset() {
55 SkSafeSetNull(fAAFillRectIndexBuffer);
56 SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
57 SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
58 }
59
60 static const uint16_t gFillAARectIdx[] = { 31 static const uint16_t gFillAARectIdx[] = {
61 0, 1, 5, 5, 4, 0, 32 0, 1, 5, 5, 4, 0,
62 1, 2, 6, 6, 5, 1, 33 1, 2, 6, 6, 5, 1,
63 2, 3, 7, 7, 6, 2, 34 2, 3, 7, 7, 6, 2,
64 3, 0, 4, 4, 7, 3, 35 3, 0, 4, 4, 7, 3,
65 4, 5, 6, 6, 7, 4, 36 4, 5, 6, 6, 7, 4,
66 }; 37 };
67 38
68 static const int kIndicesPerAAFillRect = SK_ARRAY_COUNT(gFillAARectIdx); 39 static const int kIndicesPerAAFillRect = SK_ARRAY_COUNT(gFillAARectIdx);
69 static const int kVertsPerAAFillRect = 8; 40 static const int kVertsPerAAFillRect = 8;
70 static const int kNumAAFillRectsInIndexBuffer = 256; 41 static const int kNumAAFillRectsInIndexBuffer = 256;
71 42
43 static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage ,
44 const SkMatrix& localMatri x) {
45 uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
46 const GrGeometryProcessor* gp;
47 if (tweakAlphaForCoverage) {
48 gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I() , localMatrix,
49 false, 0xff);
50 } else {
51 flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
52 gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I() , localMatrix,
53 false, 0xff);
54 }
55 return gp;
56 }
57
58 class AAFillRectBatch : public GrBatch {
59 public:
60 struct Geometry {
61 GrColor fColor;
62 SkMatrix fViewMatrix;
63 SkMatrix fLocalMatrix;
64 SkRect fRect;
65 SkRect fDevRect;
66 const GrIndexBuffer* fIndexBuffer;
67 };
68
69 static GrBatch* Create(const Geometry& geometry) {
70 return SkNEW_ARGS(AAFillRectBatch, (geometry));
71 }
72
73 const char* name() const SK_OVERRIDE { return "AAFillRectBatch"; }
74
75 void getInvariantOutputColor(GrInitInvariantOutput* out,
76 const GrBatchOpt& batchOpt) const SK_OVERRIDE {
77 // When this is called on a batch, there is only one geometry bundle
78 if (!batchOpt.fCanTweakAlphaForCoverage && GrColorIsOpaque(fGeoData[0].f Color)) {
79 out->setUnknownOpaqueFourComponents();
80 } else {
81 out->setUnknownFourComponents();
82 }
83 }
84 void getInvariantOutputCoverage(GrInitInvariantOutput* out,
85 const GrBatchOpt& batchOpt) const SK_OVERRID E {
86 if (batchOpt.fCanTweakAlphaForCoverage) {
87 // uniform coverage
88 out->setKnownSingleComponent(0xff);
89 } else {
90 out->setUnknownSingleComponent();
91 }
92 }
93
94 void initBatchOpt(const GrBatchOpt& batchOpt) {
95 fBatchOpt = batchOpt;
96 }
97
98 void initBatchTracker(const GrGeometryProcessor::InitBT& init) SK_OVERRIDE {
99 // Handle any color overrides
100 if (init.fColorIgnored) {
101 fGeoData[0].fColor = GrColor_ILLEGAL;
102 } else if (GrColor_ILLEGAL != init.fOverrideColor) {
103 fGeoData[0].fColor = init.fOverrideColor;
104 }
105
106 // setup batch properties
107 fBatch.fLocalMatrix = fGeoData[0].fLocalMatrix;
108 fBatch.fColorIgnored = init.fColorIgnored;
109 fBatch.fColor = fGeoData[0].fColor;
110 fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
111 fBatch.fCoverageIgnored = init.fCoverageIgnored;
112 }
113
114 bool onCanMakeEqual(const GrBatch& t) const SK_OVERRIDE {
115 const AAFillRectBatch& that = t.cast<AAFillRectBatch>();
116 if (this->canTweakAlphaForCoverage() != that.canTweakAlphaForCoverage()) {
117 return false;
118 }
119
120 if (this->colorIgnored() != that.colorIgnored()) {
121 return false;
122 }
123
124 if (this->usesLocalCoords() != that.usesLocalCoords()) {
125 return false;
126 }
127
128 if (this->usesLocalCoords() && !this->localMatrix().cheapEqualTo(that.lo calMatrix())) {
129 return false;
130 }
131 return true;
132 }
133
134 void makeEqual(GrBatch* t) SK_OVERRIDE {
135 AAFillRectBatch* that = t->cast<AAFillRectBatch>();
136
137 if (this->color() != that->color()) {
138 fBatch.fColor = GrColor_ILLEGAL;
139 }
140 fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()) ;
141 }
142
143 GrColor color() const { return fBatch.fColor; }
144 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
145 bool canTweakAlphaForCoverage() const { return fBatchOpt.fCanTweakAlphaForCo verage; }
146 bool colorIgnored() const { return fBatch.fColorIgnored; }
147 const SkMatrix& localMatrix() const { return fBatch.fLocalMatrix; }
148
149 void generateGeometry(GrGpu* gpu,
150 GrVertexBufferAllocPool* vpool,
151 GrIndexBufferAllocPool* ipool,
152 GrOptDrawState* optState) SK_OVERRIDE {
153 SkASSERT(!fGeometryGenerated);
154 bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
155 const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCove rage,
156 this->localMatrix()) ;
157
158 // TODO this is hacky, but the only way we have to initialize the GP is to use the initBT
159 // struct so we can generate the correct shader. Once we have GrBatch e verywhere we can
160 // remove this nastiness
161 GrGeometryProcessor::InitBT init;
162 init.fColorIgnored = fBatch.fColorIgnored;
163 init.fOverrideColor = GrColor_ILLEGAL;
164 init.fCoverageIgnored = fBatch.fCoverageIgnored;
165 init.fUsesLocalCoords = this->usesLocalCoords();
166 gp->initBatchTracker(optState->batchTracker(), init);
167
168 size_t vertexStride = gp->getVertexStride();
169
170 SkASSERT(canTweakAlphaForCoverage ?
171 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAt tr) :
172 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCo verageAttr));
173
174 int instanceCount = fGeoData.count();
175 int vertexCount = kVertsPerAAFillRect * instanceCount;
176
177 const GrVertexBuffer* vertexBuffer;
178 int firstVertex;
179
180 void *vertices = vpool->makeSpace(vertexStride,
181 vertexCount,
182 &vertexBuffer,
183 &firstVertex);
184
185 const GrIndexBuffer* indexBuffer = NULL;
186 for (int i = 0; i < instanceCount; i++) {
187 const Geometry& args = fGeoData[i];
188 indexBuffer = args.fIndexBuffer;
189 this->generateGeometry(vertices,
190 i * kVertsPerAAFillRect * vertexStride,
191 vertexStride,
192 args.fColor,
193 args.fViewMatrix,
194 args.fLocalMatrix,
195 args.fRect,
196 args.fDevRect,
197 canTweakAlphaForCoverage);
198 }
199
200 vpool->unmap();
201
202 SkASSERT(indexBuffer);
203
204 fDrawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
205 fDrawInfo.setStartVertex(0);
206 fDrawInfo.setStartIndex(0);
207 fDrawInfo.setVerticesPerInstance(kVertsPerAAFillRect);
208 fDrawInfo.setIndicesPerInstance(kIndicesPerAAFillRect);
209 fDrawInfo.adjustStartVertex(firstVertex);
210 fDrawInfo.setVertexBuffer(vertexBuffer);
211 fDrawInfo.setIndexBuffer(indexBuffer);
212
213 // TODO this goes away when I pull GP of optstate
214 optState->setPrimitiveProcessor(gp);
215 gp->unref();
216 optState->finalize(gpu);
217 fGeometryGenerated = true;
218 }
219
220 void draw(GrGpu* gpu, const GrOptDrawState* optState) SK_OVERRIDE {
221 SkASSERT(fGeometryGenerated);
222 int maxInstancesPerDraw = kNumAAFillRectsInIndexBuffer;
223 int instanceCount = fGeoData.count();
224 while (instanceCount) {
225 fDrawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw ));
226 fDrawInfo.setVertexCount(fDrawInfo.instanceCount() * fDrawInfo.verti cesPerInstance());
227 fDrawInfo.setIndexCount(fDrawInfo.instanceCount() * fDrawInfo.indice sPerInstance());
228
229 gpu->draw(*optState, fDrawInfo);
230
231 fDrawInfo.setStartVertex(fDrawInfo.startVertex() + fDrawInfo.vertexC ount());
232 instanceCount -= fDrawInfo.instanceCount();
233 }
234 }
235
236 bool fGeometryGenerated;
237 GrDrawTarget::DrawInfo fDrawInfo;
238 SkSTArray<32, Geometry, true>* geoData() { return &fGeoData; }
239
240 private:
241 AAFillRectBatch(const Geometry& geometry)
242 : fGeometryGenerated(false) {
243 this->initClassID<AAFillRectBatch>();
244 fGeoData.push_back(geometry);
245 }
246
247 void generateGeometry(void* vertices,
248 uint32_t offset,
249 uint32_t vertexStride,
250 GrColor color,
251 const SkMatrix& viewMatrix,
252 const SkMatrix& localMatrix,
253 const SkRect& rect,
254 const SkRect& devRect,
255 bool tweakAlphaForCoverage) const {
256 intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
257
258 SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
259 SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
260
261 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
262 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
263
264 if (viewMatrix.rectStaysRect()) {
265 // Temporarily #if'ed out. We don't want to pass in the devRect but
266 // right now it is computed in GrContext::apply_aa_to_rect and we do n't
267 // want to throw away the work
268 #if 0
269 SkRect devRect;
270 combinedMatrix.mapRect(&devRect, rect);
271 #endif
272
273 set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_Sc alarHalf);
274 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
275 } else {
276 // compute transformed (1, 0) and (0, 1) vectors
277 SkVector vec[2] = {
278 { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
279 { viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
280 };
281
282 vec[0].normalize();
283 vec[0].scale(SK_ScalarHalf);
284 vec[1].normalize();
285 vec[1].scale(SK_ScalarHalf);
286
287 // create the rotated rect
288 fan0Pos->setRectFan(rect.fLeft, rect.fTop,
289 rect.fRight, rect.fBottom, vertexStride);
290 viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
291
292 // Now create the inset points and then outset the original
293 // rotated points
294
295 // TL
296 *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
297 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + v ec[1];
298 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[ 1];
299 // BL
300 *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
301 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - v ec[1];
302 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[ 1];
303 // BR
304 *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
305 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - v ec[1];
306 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[ 1];
307 // TR
308 *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
309 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + v ec[1];
310 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[ 1];
311 }
312
313 // Make verts point to vertex color and then set all the color and cover age vertex attrs values.
314 verts += sizeof(SkPoint);
315 for (int i = 0; i < 4; ++i) {
316 if (tweakAlphaForCoverage) {
317 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
318 } else {
319 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
320 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrCo lor)) = 0;
321 }
322 }
323
324 int scale;
325 if (inset < SK_ScalarHalf) {
326 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf)) ;
327 SkASSERT(scale >= 0 && scale <= 255);
328 } else {
329 scale = 0xff;
330 }
331
332 verts += 4 * vertexStride;
333
334 float innerCoverage = GrNormalizeByteToFloat(scale);
335 GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale );
336
337 for (int i = 0; i < 4; ++i) {
338 if (tweakAlphaForCoverage) {
339 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledCo lor;
340 } else {
341 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
342 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrCo lor)) = innerCoverage;
343 }
344 }
345 }
346
347 struct BatchTracker {
348 GrColor fColor;
349 SkMatrix fLocalMatrix;
350 bool fUsesLocalCoords;
351 bool fColorIgnored;
352 bool fCoverageIgnored;
353 };
354
355 GrBatchOpt fBatchOpt;
356 BatchTracker fBatch;
357 SkSTArray<32, Geometry, true> fGeoData;
358 };
359
360 namespace {
361 // Should the coverage be multiplied into the color attrib or use a separate att rib.
362 enum CoverageAttribType {
363 kUseColor_CoverageAttribType,
364 kUseCoverage_CoverageAttribType,
365 };
366 }
367
368 void GrAARectRenderer::reset() {
369 SkSafeSetNull(fAAFillRectIndexBuffer);
370 SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
371 SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
372 }
373
72 static const uint16_t gMiterStrokeAARectIdx[] = { 374 static const uint16_t gMiterStrokeAARectIdx[] = {
73 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0, 375 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
74 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0, 376 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
75 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0, 377 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
76 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0, 378 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
77 379
78 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4, 380 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
79 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4, 381 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
80 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4, 382 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
81 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4, 383 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
178 } 480 }
179 } 481 }
180 482
181 void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target, 483 void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
182 GrDrawState* drawState, 484 GrDrawState* drawState,
183 GrColor color, 485 GrColor color,
184 const SkMatrix& viewMatrix, 486 const SkMatrix& viewMatrix,
185 const SkRect& rect, 487 const SkRect& rect,
186 const SkRect& devRect) { 488 const SkRect& devRect) {
187 GrDrawState::AutoRestoreEffects are(drawState); 489 GrDrawState::AutoRestoreEffects are(drawState);
490 if (NULL == fAAFillRectIndexBuffer) {
491 fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx ,
492 kIndicesPerAAF illRect,
493 kNumAAFillRect sInIndexBuffer,
494 kVertsPerAAFil lRect);
495 }
188 496
189 SkMatrix localMatrix; 497 SkMatrix localMatrix;
190 if (!viewMatrix.invert(&localMatrix)) { 498 if (!viewMatrix.invert(&localMatrix)) {
191 SkDebugf("Cannot invert\n"); 499 SkDebugf("Cannot invert\n");
192 return; 500 return;
193 } 501 }
194 502
195 CoverageAttribType type; 503 AAFillRectBatch::Geometry geometry;
196 SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*drawState, color, &type, 504 geometry.fRect = rect;
197 localMatrix)); 505 geometry.fViewMatrix = viewMatrix;
506 geometry.fLocalMatrix = localMatrix;
507 geometry.fDevRect = devRect;
508 geometry.fColor = color;
509 geometry.fIndexBuffer = fAAFillRectIndexBuffer;
198 510
199 size_t vertexStride = gp->getVertexStride(); 511 GrBatch* batch = AAFillRectBatch::Create(geometry);
200 GrDrawTarget::AutoReleaseGeometry geo(target, 8, vertexStride, 0); 512 target->batchDraw(drawState, batch, kTriangles_GrPrimitiveType, &devRect);
201 if (!geo.succeeded()) {
202 SkDebugf("Failed to get space for vertices!\n");
203 return;
204 }
205
206 if (NULL == fAAFillRectIndexBuffer) {
207 fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx ,
208 kIndicesPerAAF illRect,
209 kNumAAFillRect sInIndexBuffer,
210 kVertsPerAAFil lRect);
211 }
212 GrIndexBuffer* indexBuffer = fAAFillRectIndexBuffer;
213 if (NULL == indexBuffer) {
214 SkDebugf("Failed to create index buffer!\n");
215 return;
216 }
217
218 intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
219
220 SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
221 SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
222
223 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
224 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
225
226 if (viewMatrix.rectStaysRect()) {
227 // Temporarily #if'ed out. We don't want to pass in the devRect but
228 // right now it is computed in GrContext::apply_aa_to_rect and we don't
229 // want to throw away the work
230 #if 0
231 SkRect devRect;
232 combinedMatrix.mapRect(&devRect, rect);
233 #endif
234
235 set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_Scalar Half);
236 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
237 } else {
238 // compute transformed (1, 0) and (0, 1) vectors
239 SkVector vec[2] = {
240 { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
241 { viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
242 };
243
244 vec[0].normalize();
245 vec[0].scale(SK_ScalarHalf);
246 vec[1].normalize();
247 vec[1].scale(SK_ScalarHalf);
248
249 // create the rotated rect
250 fan0Pos->setRectFan(rect.fLeft, rect.fTop,
251 rect.fRight, rect.fBottom, vertexStride);
252 viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
253
254 // Now create the inset points and then outset the original
255 // rotated points
256
257 // TL
258 *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
259 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1 ];
260 *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
261 // BL
262 *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
263 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1 ];
264 *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
265 // BR
266 *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
267 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1 ];
268 *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
269 // TR
270 *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
271 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1 ];
272 *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
273 }
274
275 // Make verts point to vertex color and then set all the color and coverage vertex attrs values.
276 verts += sizeof(SkPoint);
277 for (int i = 0; i < 4; ++i) {
278 if (kUseCoverage_CoverageAttribType == type) {
279 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
280 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor) ) = 0;
281 } else {
282 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
283 }
284 }
285
286 int scale;
287 if (inset < SK_ScalarHalf) {
288 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
289 SkASSERT(scale >= 0 && scale <= 255);
290 } else {
291 scale = 0xff;
292 }
293
294 verts += 4 * vertexStride;
295
296 float innerCoverage = GrNormalizeByteToFloat(scale);
297 GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
298
299 for (int i = 0; i < 4; ++i) {
300 if (kUseCoverage_CoverageAttribType == type) {
301 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
302 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor) ) = innerCoverage;
303 } else {
304 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
305 }
306 }
307
308 target->setIndexSourceToBuffer(indexBuffer);
309 target->drawIndexedInstances(drawState,
310 gp,
311 kTriangles_GrPrimitiveType,
312 1,
313 kVertsPerAAFillRect,
314 kIndicesPerAAFillRect);
315 target->resetIndexSource();
316 } 513 }
317 514
318 void GrAARectRenderer::strokeAARect(GrDrawTarget* target, 515 void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
319 GrDrawState* drawState, 516 GrDrawState* drawState,
320 GrColor color, 517 GrColor color,
321 const SkMatrix& viewMatrix, 518 const SkMatrix& viewMatrix,
322 const SkRect& rect, 519 const SkRect& rect,
323 const SkRect& devRect, 520 const SkRect& devRect,
324 const SkStrokeRec& stroke) { 521 const SkStrokeRec& stroke) {
325 SkVector devStrokeSize; 522 SkVector devStrokeSize;
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
379 // edge, while vertex number of inner edge is 4, the same as miter-stroke. 576 // edge, while vertex number of inner edge is 4, the same as miter-stroke.
380 if (!miterStroke) { 577 if (!miterStroke) {
381 devOutside.inset(0, ry); 578 devOutside.inset(0, ry);
382 devOutsideAssist.outset(0, ry); 579 devOutsideAssist.outset(0, ry);
383 } 580 }
384 581
385 this->geometryStrokeAARect(target, drawState, color, viewMatrix, devOutside, devOutsideAssist, 582 this->geometryStrokeAARect(target, drawState, color, viewMatrix, devOutside, devOutsideAssist,
386 devInside, miterStroke); 583 devInside, miterStroke);
387 } 584 }
388 585
586 static const GrGeometryProcessor* create_rect_gp(const GrDrawState& drawState,
587 GrColor color,
588 CoverageAttribType* type,
589 const SkMatrix& localMatrix) {
590 uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
591 const GrGeometryProcessor* gp;
592 if (drawState.canTweakAlphaForCoverage()) {
593 gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localM atrix);
594 SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::Positi onColorAttr));
595 *type = kUseColor_CoverageAttribType;
596 } else {
597 flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
598 gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localM atrix,
599 GrColorIsOpaque(color));
600 SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::Position ColorCoverageAttr));
601 *type = kUseCoverage_CoverageAttribType;
602 }
603 return gp;
604 }
605
606
389 void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target, 607 void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
390 GrDrawState* drawState, 608 GrDrawState* drawState,
391 GrColor color, 609 GrColor color,
392 const SkMatrix& viewMatrix, 610 const SkMatrix& viewMatrix,
393 const SkRect& devOutside, 611 const SkRect& devOutside,
394 const SkRect& devOutsideAssist, 612 const SkRect& devOutsideAssist,
395 const SkRect& devInside, 613 const SkRect& devInside,
396 bool miterStroke) { 614 bool miterStroke) {
397 GrDrawState::AutoRestoreEffects are(drawState); 615 GrDrawState::AutoRestoreEffects are(drawState);
398 616
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541 759
542 if (devInside.isEmpty()) { 760 if (devInside.isEmpty()) {
543 this->fillAARect(target, drawState, color, viewMatrix, devOutside, 761 this->fillAARect(target, drawState, color, viewMatrix, devOutside,
544 devOutside); 762 devOutside);
545 return; 763 return;
546 } 764 }
547 765
548 this->geometryStrokeAARect(target, drawState, color, viewMatrix, devOutside, devOutsideAssist, 766 this->geometryStrokeAARect(target, drawState, color, viewMatrix, devOutside, devOutsideAssist,
549 devInside, true); 767 devInside, true);
550 } 768 }
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