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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrPipeline_DEFINED | 8 #ifndef GrPipeline_DEFINED |
9 #define GrPipeline_DEFINED | 9 #define GrPipeline_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
13 #include "GrPendingFragmentStage.h" | 13 #include "GrPendingFragmentStage.h" |
14 #include "GrProgramDesc.h" | 14 #include "GrProgramDesc.h" |
15 #include "GrStencil.h" | 15 #include "GrStencil.h" |
16 #include "GrTypesPriv.h" | 16 #include "GrTypesPriv.h" |
17 #include "SkMatrix.h" | 17 #include "SkMatrix.h" |
18 #include "SkRefCnt.h" | 18 #include "SkRefCnt.h" |
19 | 19 |
| 20 class GrBatch; |
20 class GrDeviceCoordTexture; | 21 class GrDeviceCoordTexture; |
21 class GrPathProcessor; | |
22 class GrPipelineBuilder; | 22 class GrPipelineBuilder; |
23 | 23 |
24 /** | 24 /** |
25 * Class that holds an optimized version of a GrPipelineBuilder. It is meant to
be an immutable | 25 * Class that holds an optimized version of a GrPipelineBuilder. It is meant to
be an immutable |
26 * class, and contains all data needed to set the state for a gpu draw. | 26 * class, and contains all data needed to set the state for a gpu draw. |
27 */ | 27 */ |
28 class GrPipeline { | 28 class GrPipeline { |
29 public: | 29 public: |
30 SK_DECLARE_INST_COUNT(GrPipeline) | 30 SK_DECLARE_INST_COUNT(GrPipeline) |
31 | 31 |
| 32 // TODO get rid of this version of the constructor when we use batch everywh
ere |
32 GrPipeline(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProces
sor*, | 33 GrPipeline(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProces
sor*, |
33 const GrDrawTargetCaps&, const GrScissorState&, | 34 const GrDrawTargetCaps&, const GrScissorState&, |
34 const GrDeviceCoordTexture* dstCopy); | 35 const GrDeviceCoordTexture* dstCopy); |
35 | 36 |
| 37 GrPipeline(GrBatch*, const GrPipelineBuilder&, const GrDrawTargetCaps&, |
| 38 const GrScissorState&, const GrDeviceCoordTexture* dstCopy); |
| 39 |
36 /* | 40 /* |
37 * Returns true if it is possible to combine the two GrPipelines and it will
update 'this' | 41 * Returns true if it is possible to combine the two GrPipelines and it will
update 'this' |
38 * to subsume 'that''s draw. | 42 * to subsume 'that''s draw. |
39 */ | 43 */ |
40 bool isEqual(const GrPipeline& that) const; | 44 bool isEqual(const GrPipeline& that) const; |
41 | 45 |
42 /// @} | 46 /// @} |
43 | 47 |
44 /////////////////////////////////////////////////////////////////////////// | 48 /////////////////////////////////////////////////////////////////////////// |
45 /// @name Effect Stages | 49 /// @name Effect Stages |
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
125 GrPipelineBuilder::DrawFace getDrawFace() const { return fDrawFace; } | 129 GrPipelineBuilder::DrawFace getDrawFace() const { return fDrawFace; } |
126 | 130 |
127 /// @} | 131 /// @} |
128 | 132 |
129 /////////////////////////////////////////////////////////////////////////// | 133 /////////////////////////////////////////////////////////////////////////// |
130 | 134 |
131 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ?
&fDstCopy : NULL; } | 135 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ?
&fDstCopy : NULL; } |
132 | 136 |
133 const GrProgramDesc::DescInfo& descInfo() const { return fDescInfo; } | 137 const GrProgramDesc::DescInfo& descInfo() const { return fDescInfo; } |
134 | 138 |
135 const GrGeometryProcessor::InitBT& getInitBatchTracker() const { return fIni
tBT; } | 139 const GrPipelineInfo& getInitBatchTracker() const { return fInitBT; } |
136 | 140 |
137 private: | 141 private: |
| 142 // TODO we can have one constructor once GrBatch is complete |
| 143 void internalConstructor(const GrPipelineBuilder&, |
| 144 const GrProcOptInfo& colorPOI, |
| 145 const GrProcOptInfo& coveragePOI, |
| 146 const GrDrawTargetCaps&, |
| 147 const GrScissorState&, |
| 148 const GrDeviceCoordTexture* dstCopy); |
| 149 |
138 /** | 150 /** |
139 * Alter the program desc and inputs (attribs and processors) based on the b
lend optimization. | 151 * Alter the program desc and inputs (attribs and processors) based on the b
lend optimization. |
140 */ | 152 */ |
141 void adjustProgramFromOptimizations(const GrPipelineBuilder& ds, | 153 void adjustProgramFromOptimizations(const GrPipelineBuilder& ds, |
142 GrXferProcessor::OptFlags, | 154 GrXferProcessor::OptFlags, |
143 const GrProcOptInfo& colorPOI, | 155 const GrProcOptInfo& colorPOI, |
144 const GrProcOptInfo& coveragePOI, | 156 const GrProcOptInfo& coveragePOI, |
145 int* firstColorStageIdx, | 157 int* firstColorStageIdx, |
146 int* firstCoverageStageIdx); | 158 int* firstCoverageStageIdx); |
147 | 159 |
148 /** | 160 /** |
149 * Calculates the primary and secondary output types of the shader. For cert
ain output types | 161 * Calculates the primary and secondary output types of the shader. For cert
ain output types |
150 * the function may adjust the blend coefficients. After this function is ca
lled the src and dst | 162 * the function may adjust the blend coefficients. After this function is ca
lled the src and dst |
151 * blend coeffs will represent those used by backend API. | 163 * blend coeffs will represent those used by backend API. |
152 */ | 164 */ |
153 void setOutputStateInfo(const GrPipelineBuilder& ds, GrXferProcessor::OptFla
gs, | 165 void setOutputStateInfo(const GrPipelineBuilder& ds, GrXferProcessor::OptFla
gs, |
154 const GrDrawTargetCaps&); | 166 const GrDrawTargetCaps&); |
155 | 167 |
156 enum Flags { | 168 enum Flags { |
157 kDither_Flag = 0x1, | 169 kDither_Flag = 0x1, |
158 kHWAA_Flag = 0x2, | 170 kHWAA_Flag = 0x2, |
159 }; | 171 }; |
160 | 172 |
161 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget; | 173 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget; |
162 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray; | 174 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray; |
163 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor; | 175 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor; |
164 RenderTarget fRenderTarget; | 176 RenderTarget fRenderTarget; |
165 GrScissorState fScissorState; | 177 GrScissorState fScissorState; |
166 GrStencilSettings fStencilSettings; | 178 GrStencilSettings fStencilSettings; |
167 GrPipelineBuilder::DrawFace fDrawFace; | 179 GrPipelineBuilder::DrawFace fDrawFace; |
168 GrDeviceCoordTexture fDstCopy; | 180 GrDeviceCoordTexture fDstCopy; |
169 uint32_t fFlags; | 181 uint32_t fFlags; |
170 ProgramXferProcessor fXferProcessor; | 182 ProgramXferProcessor fXferProcessor; |
171 FragmentStageArray fFragmentStages; | 183 FragmentStageArray fFragmentStages; |
172 GrProgramDesc::DescInfo fDescInfo; | 184 GrProgramDesc::DescInfo fDescInfo; |
173 GrGeometryProcessor::InitBT fInitBT; | 185 GrPipelineInfo fInitBT; |
174 | 186 |
175 // This function is equivalent to the offset into fFragmentStages where cove
rage stages begin. | 187 // This function is equivalent to the offset into fFragmentStages where cove
rage stages begin. |
176 int fNumColorStages; | 188 int fNumColorStages; |
177 | 189 |
178 GrProgramDesc fDesc; | 190 GrProgramDesc fDesc; |
179 | 191 |
180 typedef SkRefCnt INHERITED; | 192 typedef SkRefCnt INHERITED; |
181 }; | 193 }; |
182 | 194 |
183 #endif | 195 #endif |
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