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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrInOrderDrawBuffer.h" | 8 #include "GrInOrderDrawBuffer.h" |
9 | 9 |
10 #include "GrDefaultGeoProcFactory.h" | 10 #include "GrDefaultGeoProcFactory.h" |
11 #include "GrDrawTargetCaps.h" | 11 #include "GrDrawTargetCaps.h" |
12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
13 #include "GrTemplates.h" | 13 #include "GrTemplates.h" |
14 #include "GrFontCache.h" | 14 #include "GrFontCache.h" |
15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
16 | 16 |
17 GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrGpu* gpu, | 17 GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrGpu* gpu, |
18 GrVertexBufferAllocPool* vertexPool, | 18 GrVertexBufferAllocPool* vertexPool, |
19 GrIndexBufferAllocPool* indexPool) | 19 GrIndexBufferAllocPool* indexPool) |
20 : INHERITED(gpu, vertexPool, indexPool) | 20 : INHERITED(gpu, vertexPool, indexPool) |
21 , fCmdBuffer(kCmdBufferInitialSizeInBytes) | 21 , fCmdBuffer(kCmdBufferInitialSizeInBytes) |
22 , fPrevState(NULL) | 22 , fPrevState(NULL) |
23 , fDrawID(0) { | 23 , fDrawID(0) |
| 24 , fBatchBuffer(gpu, vertexPool, indexPool) { |
24 | 25 |
25 SkASSERT(vertexPool); | 26 SkASSERT(vertexPool); |
26 SkASSERT(indexPool); | 27 SkASSERT(indexPool); |
27 | 28 |
28 fPathIndexBuffer.setReserve(kPathIdxBufferMinReserve); | 29 fPathIndexBuffer.setReserve(kPathIdxBufferMinReserve); |
29 fPathTransformBuffer.setReserve(kPathXformBufferMinReserve); | 30 fPathTransformBuffer.setReserve(kPathXformBufferMinReserve); |
30 } | 31 } |
31 | 32 |
32 GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { | 33 GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { |
33 this->reset(); | 34 this->reset(); |
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259 draw->fInfo.adjustInstanceCount(-instancesConcated); | 260 draw->fInfo.adjustInstanceCount(-instancesConcated); |
260 } else { | 261 } else { |
261 return; | 262 return; |
262 } | 263 } |
263 } else { | 264 } else { |
264 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 265 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
265 } | 266 } |
266 this->recordTraceMarkersIfNecessary(); | 267 this->recordTraceMarkersIfNecessary(); |
267 } | 268 } |
268 | 269 |
| 270 void GrInOrderDrawBuffer::onBatchDraw(GrBatch* batch, |
| 271 const GrDrawState& ds, |
| 272 GrPrimitiveType type, |
| 273 const GrScissorState& scissorState, |
| 274 const GrDeviceCoordTexture* dstCopy) { |
| 275 if (!this->recordStateAndShouldDraw(batch, ds, GrGpu::PrimTypeToDrawType(typ
e), scissorState, |
| 276 dstCopy)) { |
| 277 return; |
| 278 } |
| 279 |
| 280 // Check if there is a Batch Draw we can batch with |
| 281 if (kBatchDraw != strip_trace_bit(fCmdBuffer.back().fType)) { |
| 282 GrNEW_APPEND_TO_RECORDER(fCmdBuffer, BatchDraw, (batch)); |
| 283 return; |
| 284 } |
| 285 |
| 286 BatchDraw* draw = static_cast<BatchDraw*>(&fCmdBuffer.back()); |
| 287 if (draw->fBatch->combineIfPossible(batch)) { |
| 288 return; |
| 289 } else { |
| 290 GrNEW_APPEND_TO_RECORDER(fCmdBuffer, BatchDraw, (batch)); |
| 291 } |
| 292 this->recordTraceMarkersIfNecessary(); |
| 293 } |
| 294 |
269 void GrInOrderDrawBuffer::onStencilPath(const GrDrawState& ds, | 295 void GrInOrderDrawBuffer::onStencilPath(const GrDrawState& ds, |
270 const GrPathProcessor* pathProc, | 296 const GrPathProcessor* pathProc, |
271 const GrPath* path, | 297 const GrPath* path, |
272 const GrScissorState& scissorState, | 298 const GrScissorState& scissorState, |
273 const GrStencilSettings& stencilSettings
) { | 299 const GrStencilSettings& stencilSettings
) { |
274 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, | 300 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, |
275 (path, ds.getRenderTarget())); | 301 (path, ds.getRenderTarget())); |
276 sp->fScissor = scissorState; | 302 sp->fScissor = scissorState; |
277 sp->fUseHWAA = ds.isHWAntialias(); | 303 sp->fUseHWAA = ds.isHWAntialias(); |
278 sp->fViewMatrix = pathProc->viewMatrix(); | 304 sp->fViewMatrix = pathProc->viewMatrix(); |
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414 | 440 |
415 | 441 |
416 CmdBuffer::Iter iter(fCmdBuffer); | 442 CmdBuffer::Iter iter(fCmdBuffer); |
417 | 443 |
418 int currCmdMarker = 0; | 444 int currCmdMarker = 0; |
419 | 445 |
420 // Updated every time we find a set state cmd to reflect the current state i
n the playback | 446 // Updated every time we find a set state cmd to reflect the current state i
n the playback |
421 // stream. | 447 // stream. |
422 SetState* currentState = NULL; | 448 SetState* currentState = NULL; |
423 | 449 |
| 450 // TODO to prevent flushing the batch buffer too much, we only flush when wa
sBatch && !isBatch |
| 451 // In the long term we can delete this and just flush once at the end of all
geometry generation |
| 452 bool wasBatch = false; |
| 453 |
424 while (iter.next()) { | 454 while (iter.next()) { |
425 GrGpuTraceMarker newMarker("", -1); | 455 GrGpuTraceMarker newMarker("", -1); |
426 SkString traceString; | 456 SkString traceString; |
427 if (cmd_has_trace_marker(iter->fType)) { | 457 if (cmd_has_trace_marker(iter->fType)) { |
428 traceString = fGpuCmdMarkers[currCmdMarker].toString(); | 458 traceString = fGpuCmdMarkers[currCmdMarker].toString(); |
429 newMarker.fMarker = traceString.c_str(); | 459 newMarker.fMarker = traceString.c_str(); |
430 this->getGpu()->addGpuTraceMarker(&newMarker); | 460 this->getGpu()->addGpuTraceMarker(&newMarker); |
431 ++currCmdMarker; | 461 ++currCmdMarker; |
432 } | 462 } |
433 | 463 |
434 if (kSetState_Cmd == strip_trace_bit(iter->fType)) { | 464 if (kSetState_Cmd == strip_trace_bit(iter->fType)) { |
435 SetState* ss = reinterpret_cast<SetState*>(iter.get()); | 465 SetState* ss = reinterpret_cast<SetState*>(iter.get()); |
436 | 466 |
437 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcesso
r, ss->fState, | 467 // TODO sometimes we have a prim proc, othertimes we have a GrBatch.
Eventually we will |
438 ss->fState.descInfo(), ss->fState.d
rawType(), | 468 // only have GrBatch and we can delete this |
439 ss->fBatchTracker); | 469 if (ss->fPrimitiveProcessor) { |
440 currentState = ss; | 470 // TODO see note above, this gets deleted once everyone uses bat
ch drawing |
| 471 if (wasBatch) { |
| 472 wasBatch = false; |
| 473 fBatchBuffer.flush(); |
| 474 } |
441 | 475 |
| 476 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc
essor, ss->fState, |
| 477 ss->fState.descInfo(), ss->fSta
te.drawType(), |
| 478 ss->fBatchTracker); |
| 479 } else { |
| 480 wasBatch = true; |
| 481 } |
| 482 currentState = ss; |
442 } else { | 483 } else { |
443 iter->execute(this, currentState); | 484 iter->execute(this, currentState); |
444 } | 485 } |
445 | 486 |
446 if (cmd_has_trace_marker(iter->fType)) { | 487 if (cmd_has_trace_marker(iter->fType)) { |
447 this->getGpu()->removeGpuTraceMarker(&newMarker); | 488 this->getGpu()->removeGpuTraceMarker(&newMarker); |
448 } | 489 } |
449 } | 490 } |
450 | 491 |
| 492 // TODO see note above, one last catch |
| 493 if (wasBatch) { |
| 494 fBatchBuffer.flush(); |
| 495 } |
| 496 |
451 SkASSERT(fGpuCmdMarkers.count() == currCmdMarker); | 497 SkASSERT(fGpuCmdMarkers.count() == currCmdMarker); |
452 ++fDrawID; | 498 ++fDrawID; |
453 } | 499 } |
454 | 500 |
455 void GrInOrderDrawBuffer::Draw::execute(GrInOrderDrawBuffer* buf, const SetState
* state) { | 501 void GrInOrderDrawBuffer::Draw::execute(GrInOrderDrawBuffer* buf, const SetState
* state) { |
456 SkASSERT(state); | 502 SkASSERT(state); |
457 DrawArgs args(state->fPrimitiveProcessor.get(), &state->fState, &state->fDes
c, | 503 DrawArgs args(state->fPrimitiveProcessor.get(), &state->fState, &state->fDes
c, |
458 &state->fBatchTracker); | 504 &state->fBatchTracker); |
459 buf->getGpu()->draw(args, fInfo); | 505 buf->getGpu()->draw(args, fInfo); |
460 } | 506 } |
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480 void GrInOrderDrawBuffer::DrawPaths::execute(GrInOrderDrawBuffer* buf, const Set
State* state) { | 526 void GrInOrderDrawBuffer::DrawPaths::execute(GrInOrderDrawBuffer* buf, const Set
State* state) { |
481 SkASSERT(state); | 527 SkASSERT(state); |
482 DrawArgs args(state->fPrimitiveProcessor.get(), &state->fState, &state->fDes
c, | 528 DrawArgs args(state->fPrimitiveProcessor.get(), &state->fState, &state->fDes
c, |
483 &state->fBatchTracker); | 529 &state->fBatchTracker); |
484 buf->getGpu()->drawPaths(args, this->pathRange(), | 530 buf->getGpu()->drawPaths(args, this->pathRange(), |
485 &buf->fPathIndexBuffer[fIndicesLocation], fIndexType
, | 531 &buf->fPathIndexBuffer[fIndicesLocation], fIndexType
, |
486 &buf->fPathTransformBuffer[fTransformsLocation], fTr
ansformType, | 532 &buf->fPathTransformBuffer[fTransformsLocation], fTr
ansformType, |
487 fCount, fStencilSettings); | 533 fCount, fStencilSettings); |
488 } | 534 } |
489 | 535 |
| 536 void GrInOrderDrawBuffer::BatchDraw::execute(GrInOrderDrawBuffer* buf, const Set
State* state) { |
| 537 SkASSERT(state); |
| 538 fBatch->generateGeometry(buf->getBatchBuffer(), &state->fState); |
| 539 |
| 540 } |
| 541 |
490 void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState
*) {} | 542 void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState
*) {} |
491 | 543 |
492 void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetStat
e*) { | 544 void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetStat
e*) { |
493 if (GrColor_ILLEGAL == fColor) { | 545 if (GrColor_ILLEGAL == fColor) { |
494 buf->getGpu()->discard(this->renderTarget()); | 546 buf->getGpu()->discard(this->renderTarget()); |
495 } else { | 547 } else { |
496 buf->getGpu()->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget(
)); | 548 buf->getGpu()->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget(
)); |
497 } | 549 } |
498 } | 550 } |
499 | 551 |
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528 (ds, primProc, *this->getGpu()->caps
(), scissor, | 580 (ds, primProc, *this->getGpu()->caps
(), scissor, |
529 dstCopy, drawType)); | 581 dstCopy, drawType)); |
530 if (ss->fState.mustSkip()) { | 582 if (ss->fState.mustSkip()) { |
531 fCmdBuffer.pop_back(); | 583 fCmdBuffer.pop_back(); |
532 return false; | 584 return false; |
533 } | 585 } |
534 | 586 |
535 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, | 587 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, |
536 ss->fState.getInitBatchTracker()); | 588 ss->fState.getInitBatchTracker()); |
537 | 589 |
538 if (fPrevState && | 590 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && |
539 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, | 591 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, |
540 *ss->fPrimitiveProcessor, | 592 *ss->fPrimitiveProcessor, |
541 ss->fBatchTracker) && | 593 ss->fBatchTracker) && |
542 fPrevState->fState.isEqual(ss->fState)) { | 594 fPrevState->fState.isEqual(ss->fState)) { |
543 fCmdBuffer.pop_back(); | 595 fCmdBuffer.pop_back(); |
544 } else { | 596 } else { |
545 fPrevState = ss; | 597 fPrevState = ss; |
546 this->recordTraceMarkersIfNecessary(); | 598 this->recordTraceMarkersIfNecessary(); |
547 } | 599 } |
548 return true; | 600 return true; |
549 } | 601 } |
550 | 602 |
| 603 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, |
| 604 const GrDrawState& ds, |
| 605 GrGpu::DrawType drawType, |
| 606 const GrScissorState& scissor
, |
| 607 const GrDeviceCoordTexture* d
stCopy) { |
| 608 // TODO this gets much simpler when we have batches everywhere. |
| 609 // If the previous command is also a set state, then we check to see if it h
as a Batch. If so, |
| 610 // and we can make the two batches equal, and we can combine the states, the
n we make them equal |
| 611 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 612 (batch, ds, *this->getGpu()->caps(),
scissor, |
| 613 dstCopy, drawType)); |
| 614 if (ss->fState.mustSkip()) { |
| 615 fCmdBuffer.pop_back(); |
| 616 return false; |
| 617 } |
| 618 |
| 619 batch->initBatchTracker(ss->fState.getInitBatchTracker()); |
| 620 |
| 621 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && |
| 622 fPrevState->fState.isEqual(ss->fState)) { |
| 623 fCmdBuffer.pop_back(); |
| 624 } else { |
| 625 fPrevState = ss; |
| 626 this->recordTraceMarkersIfNecessary(); |
| 627 } |
| 628 return true; |
| 629 } |
| 630 |
551 void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() { | 631 void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() { |
552 SkASSERT(!fCmdBuffer.empty()); | 632 SkASSERT(!fCmdBuffer.empty()); |
553 SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType)); | 633 SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType)); |
554 const GrTraceMarkerSet& activeTraceMarkers = this->getActiveTraceMarkers(); | 634 const GrTraceMarkerSet& activeTraceMarkers = this->getActiveTraceMarkers(); |
555 if (activeTraceMarkers.count() > 0) { | 635 if (activeTraceMarkers.count() > 0) { |
556 fCmdBuffer.back().fType = add_trace_bit(fCmdBuffer.back().fType); | 636 fCmdBuffer.back().fType = add_trace_bit(fCmdBuffer.back().fType); |
557 fGpuCmdMarkers.push_back(activeTraceMarkers); | 637 fGpuCmdMarkers.push_back(activeTraceMarkers); |
558 } | 638 } |
559 } | 639 } |
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