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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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271 return true; | 271 return true; |
272 } else { | 272 } else { |
273 // failed to extract, so release the mipmap | 273 // failed to extract, so release the mipmap |
274 fCurrMip.reset(NULL); | 274 fCurrMip.reset(NULL); |
275 } | 275 } |
276 } | 276 } |
277 | 277 |
278 return false; | 278 return false; |
279 } | 279 } |
280 | 280 |
| 281 /* |
| 282 * Extract the "best" scale factors from a matrix. |
| 283 */ |
| 284 static bool extract_scale(const SkMatrix& matrix, SkVector* scale) { |
| 285 SkASSERT(!matrix.hasPerspective()); |
| 286 SkScalar sx = SkPoint::Length(matrix[SkMatrix::kMScaleX], matrix[SkMatrix::k
MSkewY]); |
| 287 SkScalar sy = SkPoint::Length(matrix[SkMatrix::kMSkewX], matrix[SkMatrix::k
MScaleY]); |
| 288 if (!SkScalarIsFinite(sx) || !SkScalarIsFinite(sy) || |
| 289 SkScalarNearlyZero(sx) || SkScalarNearlyZero(sy)) |
| 290 { |
| 291 return false; |
| 292 } |
| 293 scale->set(sx, sy); |
| 294 return true; |
| 295 } |
| 296 |
| 297 /* |
| 298 * High quality is implemented by performing up-right scale-only filtering and
then |
| 299 * using bilerp for any remaining transformations. |
| 300 */ |
| 301 void SkBitmapProcState::processHQRequest() { |
| 302 SkASSERT(SkPaint::kHigh_FilterLevel == fFilterLevel); |
| 303 |
| 304 // Our default return state is to downgrade the request to Medium, w/ or w/o
setting fBitmap |
| 305 // to a valid bitmap. If we succeed, we will set this to Low instead. |
| 306 fFilterLevel = SkPaint::kMedium_FilterLevel; |
| 307 |
| 308 if (kN32_SkColorType != fOrigBitmap.colorType() || !cache_size_okay(fOrigBit
map, fInvMatrix) || |
| 309 fInvMatrix.hasPerspective()) |
| 310 { |
| 311 return; // can't handle the reqeust |
| 312 } |
| 313 |
| 314 SkScalar invScaleX = fInvMatrix.getScaleX(); |
| 315 SkScalar invScaleY = fInvMatrix.getScaleY(); |
| 316 if (fInvMatrix.getType() & SkMatrix::kAffine_Mask) { |
| 317 SkVector scale; |
| 318 if (!extract_scale(fInvMatrix, &scale)) { |
| 319 return; // can't find suitable scale factors |
| 320 } |
| 321 invScaleX = scale.x(); |
| 322 invScaleY = scale.y(); |
| 323 } |
| 324 if (SkScalarNearlyEqual(invScaleX, 1) && SkScalarNearlyEqual(invScaleY, 1))
{ |
| 325 return; // no need for HQ |
| 326 } |
| 327 |
| 328 SkScalar trueDestWidth = fOrigBitmap.width() / invScaleX; |
| 329 SkScalar trueDestHeight = fOrigBitmap.height() / invScaleY; |
| 330 SkScalar roundedDestWidth = SkScalarRoundToScalar(trueDestWidth); |
| 331 SkScalar roundedDestHeight = SkScalarRoundToScalar(trueDestHeight); |
| 332 |
| 333 if (!SkBitmapCache::Find(fOrigBitmap, roundedDestWidth, roundedDestHeight, &
fScaledBitmap)) { |
| 334 if (!SkBitmapScaler::Resize(&fScaledBitmap, |
| 335 fOrigBitmap, |
| 336 SkBitmapScaler::RESIZE_BEST, |
| 337 roundedDestWidth, |
| 338 roundedDestHeight, |
| 339 SkResourceCache::GetAllocator())) { |
| 340 return; // we failed to create fScaledBitmap |
| 341 } |
| 342 |
| 343 SkASSERT(fScaledBitmap.getPixels()); |
| 344 fScaledBitmap.setImmutable(); |
| 345 SkBitmapCache::Add(fOrigBitmap, roundedDestWidth, roundedDestHeight, fSc
aledBitmap); |
| 346 } |
| 347 |
| 348 SkASSERT(fScaledBitmap.getPixels()); |
| 349 fBitmap = &fScaledBitmap; |
| 350 |
| 351 fInvMatrix.postScale(roundedDestWidth / fOrigBitmap.width(), |
| 352 roundedDestHeight / fOrigBitmap.height()); |
| 353 fFilterLevel = SkPaint::kLow_FilterLevel; |
| 354 } |
| 355 |
| 356 /* |
| 357 * Modulo internal errors, this should always succeed *if* the matrix is downsc
aling |
| 358 * (in this case, we have the inverse, so it succeeds if fInvMatrix is upscalin
g) |
| 359 */ |
| 360 void SkBitmapProcState::processMediumRequest() { |
| 361 SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel); |
| 362 |
| 363 // Our default return state is to downgrade the request to Low, w/ or w/o se
tting fBitmap |
| 364 // to a valid bitmap. |
| 365 fFilterLevel = SkPaint::kLow_FilterLevel; |
| 366 |
| 367 SkScalar invScaleSqd = effective_matrix_scale_sqrd(fInvMatrix); |
| 368 |
| 369 if (invScaleSqd > SK_Scalar1) { |
| 370 fCurrMip.reset(SkMipMapCache::FindAndRef(fOrigBitmap)); |
| 371 if (NULL == fCurrMip.get()) { |
| 372 fCurrMip.reset(SkMipMapCache::AddAndRef(fOrigBitmap)); |
| 373 if (NULL == fCurrMip.get()) { |
| 374 return; |
| 375 } |
| 376 } |
| 377 // diagnostic for a crasher... |
| 378 if (NULL == fCurrMip->data()) { |
| 379 sk_throw(); |
| 380 } |
| 381 |
| 382 SkScalar levelScale = SkScalarInvert(SkScalarSqrt(invScaleSqd)); |
| 383 SkMipMap::Level level; |
| 384 if (fCurrMip->extractLevel(levelScale, &level)) { |
| 385 SkScalar invScaleFixup = level.fScale; |
| 386 fInvMatrix.postScale(invScaleFixup, invScaleFixup); |
| 387 |
| 388 const SkImageInfo info = fOrigBitmap.info().makeWH(level.fWidth, lev
el.fHeight); |
| 389 // todo: if we could wrap the fCurrMip in a pixelref, then we could
just install |
| 390 // that here, and not need to explicitly track it ourselves. |
| 391 fScaledBitmap.installPixels(info, level.fPixels, level.fRowBytes); |
| 392 fBitmap = &fScaledBitmap; |
| 393 } else { |
| 394 // failed to extract, so release the mipmap |
| 395 fCurrMip.reset(NULL); |
| 396 } |
| 397 } |
| 398 } |
| 399 |
281 static bool get_locked_pixels(const SkBitmap& src, int pow2, SkBitmap* dst) { | 400 static bool get_locked_pixels(const SkBitmap& src, int pow2, SkBitmap* dst) { |
282 SkPixelRef* pr = src.pixelRef(); | 401 SkPixelRef* pr = src.pixelRef(); |
283 if (pr && pr->decodeInto(pow2, dst)) { | 402 if (pr && pr->decodeInto(pow2, dst)) { |
284 return true; | 403 return true; |
285 } | 404 } |
286 | 405 |
287 /* | 406 /* |
288 * If decodeInto() fails, it is possibe that we have an old subclass that | 407 * If decodeInto() fails, it is possibe that we have an old subclass that |
289 * does not, or cannot, implement that. In that case we fall back to the | 408 * does not, or cannot, implement that. In that case we fall back to the |
290 * older protocol of having the pixelRef handle the caching for us. | 409 * older protocol of having the pixelRef handle the caching for us. |
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337 } | 456 } |
338 if (kIndex_8_SkColorType == bm.colorType()) { | 457 if (kIndex_8_SkColorType == bm.colorType()) { |
339 SkAutoLockPixels alp(bm); // but we need to call it before getColorTable
() is safe. | 458 SkAutoLockPixels alp(bm); // but we need to call it before getColorTable
() is safe. |
340 if (!bm.getColorTable()) { | 459 if (!bm.getColorTable()) { |
341 return false; | 460 return false; |
342 } | 461 } |
343 } | 462 } |
344 return true; | 463 return true; |
345 } | 464 } |
346 | 465 |
| 466 /* |
| 467 * Analyze filter-quality and matrix, and decide how to implement that. |
| 468 * |
| 469 * In general, we cascade down the request level [ High ... None ] |
| 470 * - for a given level, if we can fulfill it, fine, else |
| 471 * - else we downgrade to the next lower level and try again. |
| 472 * We can always fulfill requests for Low and None |
| 473 * - sometimes we will "ignore" Low and give None, but this is likely a legacy
perf hack |
| 474 * and may be removed. |
| 475 */ |
347 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { | 476 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { |
348 if (!valid_for_drawing(fOrigBitmap)) { | 477 if (!valid_for_drawing(fOrigBitmap)) { |
349 return false; | 478 return false; |
350 } | 479 } |
351 | 480 |
352 fBitmap = NULL; | 481 fBitmap = NULL; |
353 fInvMatrix = inv; | 482 fInvMatrix = inv; |
354 fFilterLevel = paint.getFilterLevel(); | 483 fFilterLevel = paint.getFilterLevel(); |
355 | 484 |
| 485 #ifdef SK_SUPPORT_LEGACY_HQ_SCALING |
356 // possiblyScaleImage will look to see if it can rescale the image as a | 486 // possiblyScaleImage will look to see if it can rescale the image as a |
357 // preprocess; either by scaling up to the target size, or by selecting | 487 // preprocess; either by scaling up to the target size, or by selecting |
358 // a nearby mipmap level. If it does, it will adjust the working | 488 // a nearby mipmap level. If it does, it will adjust the working |
359 // matrix as well as the working bitmap. It may also adjust the filter | 489 // matrix as well as the working bitmap. It may also adjust the filter |
360 // quality to avoid re-filtering an already perfectly scaled image. | 490 // quality to avoid re-filtering an already perfectly scaled image. |
361 if (!this->possiblyScaleImage()) { | 491 if (!this->possiblyScaleImage()) { |
362 if (!this->lockBaseBitmap()) { | 492 if (!this->lockBaseBitmap()) { |
363 return false; | 493 return false; |
364 } | 494 } |
365 } | 495 } |
366 // The above logic should have always assigned fBitmap, but in case it | 496 // The above logic should have always assigned fBitmap, but in case it |
367 // didn't, we check for that now... | 497 // didn't, we check for that now... |
368 // TODO(dominikg): Ask humper@ if we can just use an SkASSERT(fBitmap)? | 498 // TODO(dominikg): Ask humper@ if we can just use an SkASSERT(fBitmap)? |
369 if (NULL == fBitmap) { | 499 if (NULL == fBitmap) { |
370 return false; | 500 return false; |
371 } | 501 } |
372 | 502 |
373 // If we are "still" kMedium_FilterLevel, then the request was not fulfilled
by possiblyScale, | 503 // If we are "still" kMedium_FilterLevel, then the request was not fulfilled
by possiblyScale, |
374 // so we downgrade to kLow (so the rest of the sniffing code can assume that
) | 504 // so we downgrade to kLow (so the rest of the sniffing code can assume that
) |
375 if (SkPaint::kMedium_FilterLevel == fFilterLevel) { | 505 if (SkPaint::kMedium_FilterLevel == fFilterLevel) { |
376 fFilterLevel = SkPaint::kLow_FilterLevel; | 506 fFilterLevel = SkPaint::kLow_FilterLevel; |
377 } | 507 } |
| 508 #else |
| 509 if (SkPaint::kHigh_FilterLevel == fFilterLevel) { |
| 510 this->processHQRequest(); |
| 511 } |
| 512 SkASSERT(fFilterLevel < SkPaint::kHigh_FilterLevel); |
| 513 |
| 514 if (SkPaint::kMedium_FilterLevel == fFilterLevel) { |
| 515 this->processMediumRequest(); |
| 516 } |
| 517 SkASSERT(fFilterLevel < SkPaint::kMedium_FilterLevel); |
| 518 |
| 519 if (NULL == fBitmap) { |
| 520 if (!this->lockBaseBitmap()) { |
| 521 return false; |
| 522 } |
| 523 } |
| 524 SkASSERT(fBitmap); |
| 525 #endif |
378 | 526 |
379 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; | 527 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; |
380 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && | 528 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && |
381 SkShader::kClamp_TileMode == fTileModeY; | 529 SkShader::kClamp_TileMode == fTileModeY; |
382 | 530 |
383 // Most of the scanline procs deal with "unit" texture coordinates, as this | 531 // Most of the scanline procs deal with "unit" texture coordinates, as this |
384 // makes it easy to perform tiling modes (repeat = (x & 0xFFFF)). To generat
e | 532 // makes it easy to perform tiling modes (repeat = (x & 0xFFFF)). To generat
e |
385 // those, we divide the matrix by its dimensions here. | 533 // those, we divide the matrix by its dimensions here. |
386 // | 534 // |
387 // We don't do this if we're either trivial (can ignore the matrix) or clamp
ing | 535 // We don't do this if we're either trivial (can ignore the matrix) or clamp
ing |
388 // in both X and Y since clamping to width,height is just as easy as to 0xFF
FF. | 536 // in both X and Y since clamping to width,height is just as easy as to 0xFF
FF. |
389 | 537 |
390 if (!(clampClamp || trivialMatrix)) { | 538 if (!(clampClamp || trivialMatrix)) { |
391 fInvMatrix.postIDiv(fBitmap->width(), fBitmap->height()); | 539 fInvMatrix.postIDiv(fBitmap->width(), fBitmap->height()); |
392 } | 540 } |
393 | 541 |
394 // Now that all possible changes to the matrix have taken place, check | 542 // Now that all possible changes to the matrix have taken place, check |
395 // to see if we're really close to a no-scale matrix. If so, explicitly | 543 // to see if we're really close to a no-scale matrix. If so, explicitly |
396 // set it to be so. Subsequent code may inspect this matrix to choose | 544 // set it to be so. Subsequent code may inspect this matrix to choose |
397 // a faster path in this case. | 545 // a faster path in this case. |
398 | 546 |
399 // This code will only execute if the matrix has some scale component; | 547 // This code will only execute if the matrix has some scale component; |
400 // if it's already pure translate then we won't do this inversion. | 548 // if it's already pure translate then we won't do this inversion. |
401 | 549 |
402 if (matrix_only_scale_translate(fInvMatrix)) { | 550 if (matrix_only_scale_translate(fInvMatrix)) { |
403 SkMatrix forward; | 551 SkMatrix forward; |
404 if (fInvMatrix.invert(&forward)) { | 552 if (fInvMatrix.invert(&forward)) { |
405 if (clampClamp ? just_trans_clamp(forward, *fBitmap) | 553 if (clampClamp ? just_trans_clamp(forward, *fBitmap) |
406 : just_trans_general(forward)) { | 554 : just_trans_general(forward)) { |
407 SkScalar tx = -SkScalarRoundToScalar(forward.getTranslateX()); | 555 SkScalar tx = -SkScalarRoundToScalar(forward.getTranslateX()); |
408 SkScalar ty = -SkScalarRoundToScalar(forward.getTranslateY()); | 556 SkScalar ty = -SkScalarRoundToScalar(forward.getTranslateY()); |
409 fInvMatrix.setTranslate(tx, ty); | 557 fInvMatrix.setTranslate(tx, ty); |
410 } | 558 } |
411 } | 559 } |
412 } | 560 } |
413 | 561 |
414 fInvProc = fInvMatrix.getMapXYProc(); | 562 fInvProc = fInvMatrix.getMapXYProc(); |
415 fInvType = fInvMatrix.getType(); | 563 fInvType = fInvMatrix.getType(); |
416 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); | 564 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); |
417 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); | 565 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); |
418 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); | 566 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); |
419 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); | 567 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); |
420 | 568 |
421 fAlphaScale = SkAlpha255To256(paint.getAlpha()); | 569 fAlphaScale = SkAlpha255To256(paint.getAlpha()); |
422 | 570 |
423 fShaderProc32 = NULL; | 571 fShaderProc32 = NULL; |
424 fShaderProc16 = NULL; | 572 fShaderProc16 = NULL; |
425 fSampleProc32 = NULL; | 573 fSampleProc32 = NULL; |
426 fSampleProc16 = NULL; | 574 fSampleProc16 = NULL; |
427 | 575 |
428 // recompute the triviality of the matrix here because we may have | 576 // recompute the triviality of the matrix here because we may have |
429 // changed it! | 577 // changed it! |
430 | 578 |
431 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; | 579 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; |
432 | 580 |
433 if (SkPaint::kHigh_FilterLevel == fFilterLevel) { | 581 if (SkPaint::kHigh_FilterLevel == fFilterLevel) { |
434 // If this is still set, that means we wanted HQ sampling | 582 // If this is still set, that means we wanted HQ sampling |
435 // but couldn't do it as a preprocess. Let's try to install | 583 // but couldn't do it as a preprocess. Let's try to install |
436 // the scanline version of the HQ sampler. If that process fails, | 584 // the scanline version of the HQ sampler. If that process fails, |
437 // downgrade to bilerp. | 585 // downgrade to bilerp. |
438 | 586 |
439 // NOTE: Might need to be careful here in the future when we want | 587 // NOTE: Might need to be careful here in the future when we want |
440 // to have the platform proc have a shot at this; it's possible that | 588 // to have the platform proc have a shot at this; it's possible that |
441 // the chooseBitmapFilterProc will fail to install a shader but a | 589 // the chooseBitmapFilterProc will fail to install a shader but a |
442 // platform-specific one might succeed, so it might be premature here | 590 // platform-specific one might succeed, so it might be premature here |
443 // to fall back to bilerp. This needs thought. | 591 // to fall back to bilerp. This needs thought. |
444 | 592 |
445 if (!this->setBitmapFilterProcs()) { | 593 if (!this->setBitmapFilterProcs()) { |
446 fFilterLevel = SkPaint::kLow_FilterLevel; | 594 fFilterLevel = SkPaint::kLow_FilterLevel; |
447 } | 595 } |
448 } | 596 } |
449 | 597 |
450 if (SkPaint::kLow_FilterLevel == fFilterLevel) { | 598 if (SkPaint::kLow_FilterLevel == fFilterLevel) { |
451 // Only try bilerp if the matrix is "interesting" and | 599 // Only try bilerp if the matrix is "interesting" and |
452 // the image has a suitable size. | 600 // the image has a suitable size. |
453 | 601 |
454 if (fInvType <= SkMatrix::kTranslate_Mask || | 602 if (fInvType <= SkMatrix::kTranslate_Mask || |
455 !valid_for_filtering(fBitmap->width() | fBitmap->height())) { | 603 !valid_for_filtering(fBitmap->width() | fBitmap->height())) |
| 604 { |
456 fFilterLevel = SkPaint::kNone_FilterLevel; | 605 fFilterLevel = SkPaint::kNone_FilterLevel; |
457 } | 606 } |
458 } | 607 } |
459 | 608 |
460 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); | 609 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); |
461 } | 610 } |
462 | 611 |
463 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, | 612 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, |
464 const SkPaint& paint) { | 613 const SkPaint& paint) { |
465 fMatrixProc = this->chooseMatrixProc(trivialMatrix); | 614 fMatrixProc = this->chooseMatrixProc(trivialMatrix); |
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1086 fx += dx; | 1235 fx += dx; |
1087 } | 1236 } |
1088 } else { | 1237 } else { |
1089 for (int i = 0; i < count; ++i) { | 1238 for (int i = 0; i < count; ++i) { |
1090 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; | 1239 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; |
1091 fx += dx; | 1240 fx += dx; |
1092 } | 1241 } |
1093 } | 1242 } |
1094 } | 1243 } |
1095 | 1244 |
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