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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/overview/scoped_window_copy.h" | |
6 | |
7 #include "ash/screen_util.h" | |
8 #include "ash/shell.h" | |
9 #include "ui/aura/client/aura_constants.h" | |
10 #include "ui/aura/client/screen_position_client.h" | |
11 #include "ui/aura/window.h" | |
12 #include "ui/aura/window_event_dispatcher.h" | |
13 #include "ui/compositor/layer_animation_observer.h" | |
14 #include "ui/compositor/layer_tree_owner.h" | |
15 #include "ui/gfx/display.h" | |
16 #include "ui/views/widget/widget.h" | |
17 #include "ui/wm/core/shadow_types.h" | |
18 #include "ui/wm/core/window_util.h" | |
19 | |
20 namespace ash { | |
21 | |
22 namespace { | |
23 | |
24 // Creates a copy of |window| with |recreated_layer| in the |target_root|. | |
25 views::Widget* CreateCopyOfWindow(aura::Window* target_root, | |
26 aura::Window* src_window, | |
27 ui::Layer* recreated_layer) { | |
28 // Save and remove the transform from the layer to later reapply to both the | |
29 // source and newly created copy window. | |
30 gfx::Transform transform = recreated_layer->transform(); | |
31 recreated_layer->SetTransform(gfx::Transform()); | |
32 | |
33 src_window->SetTransform(transform); | |
34 views::Widget* widget = new views::Widget; | |
35 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); | |
36 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
37 params.parent = src_window->parent(); | |
38 params.keep_on_top = true; | |
39 widget->set_focus_on_creation(false); | |
40 widget->Init(params); | |
41 widget->SetVisibilityChangedAnimationsEnabled(false); | |
42 std::string name = src_window->name() + " (Copy)"; | |
43 widget->GetNativeWindow()->SetName(name); | |
44 ::wm::SetShadowType(widget->GetNativeWindow(), | |
45 ::wm::SHADOW_TYPE_RECTANGULAR); | |
46 | |
47 // Set the bounds in the target root window. | |
48 gfx::Display target_display = | |
49 Shell::GetScreen()->GetDisplayNearestWindow(target_root); | |
50 aura::client::ScreenPositionClient* screen_position_client = | |
51 aura::client::GetScreenPositionClient(src_window->GetRootWindow()); | |
52 if (screen_position_client && target_display.is_valid()) { | |
53 screen_position_client->SetBounds(widget->GetNativeWindow(), | |
54 src_window->GetBoundsInScreen(), target_display); | |
55 } else { | |
56 widget->SetBounds(src_window->GetBoundsInScreen()); | |
57 } | |
58 widget->StackAbove(src_window); | |
59 | |
60 // Move the |recreated_layer| to the newly created window. | |
61 recreated_layer->set_delegate(src_window->layer()->delegate()); | |
62 gfx::Rect layer_bounds = recreated_layer->bounds(); | |
63 layer_bounds.set_origin(gfx::Point(0, 0)); | |
64 recreated_layer->SetBounds(layer_bounds); | |
65 recreated_layer->SetVisible(false); | |
66 recreated_layer->parent()->Remove(recreated_layer); | |
67 | |
68 aura::Window* window = widget->GetNativeWindow(); | |
69 recreated_layer->SetVisible(true); | |
70 window->layer()->Add(recreated_layer); | |
71 window->layer()->StackAtTop(recreated_layer); | |
72 window->layer()->SetOpacity(1); | |
73 window->SetTransform(transform); | |
74 window->Show(); | |
75 return widget; | |
76 } | |
77 | |
78 } // namespace | |
79 | |
80 // An observer which closes the widget and deletes the layer after an | |
81 // animation finishes. | |
82 class CleanupWidgetAfterAnimationObserver : public ui::LayerAnimationObserver { | |
83 public: | |
84 CleanupWidgetAfterAnimationObserver( | |
85 views::Widget* widget, | |
86 scoped_ptr<ui::LayerTreeOwner> layer_owner); | |
87 | |
88 // Takes ownership of the widget. At this point the class will delete itself | |
89 // and clean up the layer when there are no pending animations. | |
90 void TakeOwnershipOfWidget(); | |
91 | |
92 // ui::LayerAnimationObserver: | |
93 void OnLayerAnimationEnded(ui::LayerAnimationSequence* sequence) override; | |
94 void OnLayerAnimationAborted(ui::LayerAnimationSequence* sequence) override; | |
95 void OnLayerAnimationScheduled(ui::LayerAnimationSequence* sequence) override; | |
96 | |
97 private: | |
98 ~CleanupWidgetAfterAnimationObserver() override; | |
99 | |
100 // If the necessary conditions have been satisfied to destruct this | |
101 // class, deletes itself and cleans up the widget and layer. | |
102 void MaybeDestruct(); | |
103 | |
104 views::Widget* widget_; | |
105 scoped_ptr<ui::LayerTreeOwner> layer_owner_; | |
106 bool owns_widget_; | |
107 int pending_animations_; | |
108 | |
109 DISALLOW_COPY_AND_ASSIGN(CleanupWidgetAfterAnimationObserver); | |
110 }; | |
111 | |
112 CleanupWidgetAfterAnimationObserver::CleanupWidgetAfterAnimationObserver( | |
113 views::Widget* widget, | |
114 scoped_ptr<ui::LayerTreeOwner> layer_owner) | |
115 : widget_(widget), | |
116 layer_owner_(layer_owner.Pass()), | |
117 owns_widget_(false), | |
118 pending_animations_(0) { | |
119 widget_->GetNativeWindow()->layer()->GetAnimator()->AddObserver(this); | |
120 } | |
121 | |
122 void CleanupWidgetAfterAnimationObserver::TakeOwnershipOfWidget() { | |
123 owns_widget_ = true; | |
124 MaybeDestruct(); | |
125 } | |
126 | |
127 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationEnded( | |
128 ui::LayerAnimationSequence* sequence) { | |
129 pending_animations_--; | |
130 MaybeDestruct(); | |
131 } | |
132 | |
133 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationAborted( | |
134 ui::LayerAnimationSequence* sequence) { | |
135 pending_animations_--; | |
136 MaybeDestruct(); | |
137 } | |
138 | |
139 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationScheduled( | |
140 ui::LayerAnimationSequence* sequence) { | |
141 pending_animations_++; | |
142 } | |
143 | |
144 CleanupWidgetAfterAnimationObserver::~CleanupWidgetAfterAnimationObserver() { | |
145 widget_->GetNativeWindow()->layer()->GetAnimator()->RemoveObserver(this); | |
146 widget_->Close(); | |
147 widget_ = NULL; | |
148 } | |
149 | |
150 void CleanupWidgetAfterAnimationObserver::MaybeDestruct() { | |
151 if (pending_animations_ || !owns_widget_) | |
152 return; | |
153 delete this; | |
154 } | |
155 | |
156 ScopedWindowCopy::ScopedWindowCopy(aura::Window* target_root, | |
157 aura::Window* src_window) { | |
158 scoped_ptr<ui::LayerTreeOwner> layer_owner = | |
159 ::wm::RecreateLayers(src_window); | |
160 widget_ = CreateCopyOfWindow(target_root, src_window, layer_owner->root()); | |
161 cleanup_observer_ = | |
162 new CleanupWidgetAfterAnimationObserver(widget_, layer_owner.Pass()); | |
163 } | |
164 | |
165 ScopedWindowCopy::~ScopedWindowCopy() { | |
166 // The cleanup observer will delete itself and the window when any pending | |
167 // animations have completed. | |
168 cleanup_observer_->TakeOwnershipOfWidget(); | |
169 } | |
170 | |
171 aura::Window* ScopedWindowCopy::GetWindow() { | |
172 return widget_->GetNativeWindow(); | |
173 } | |
174 | |
175 } // namespace ash | |
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