OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkMaskCache_DEFINED | 8 #ifndef SkMaskCache_DEFINED |
9 #define SkMaskCache_DEFINED | 9 #define SkMaskCache_DEFINED |
10 | 10 |
(...skipping 21 matching lines...) Expand all Loading... |
32 | 32 |
33 /** | 33 /** |
34 * Add a mask and its pixel-data to the cache. | 34 * Add a mask and its pixel-data to the cache. |
35 */ | 35 */ |
36 static void Add(SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, | 36 static void Add(SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, |
37 const SkRRect& rrect, const SkMask& mask, SkCachedData* data
, | 37 const SkRRect& rrect, const SkMask& mask, SkCachedData* data
, |
38 SkResourceCache* localCache = NULL); | 38 SkResourceCache* localCache = NULL); |
39 static void Add(SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, | 39 static void Add(SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, |
40 const SkRect rects[], int count, const SkMask& mask, SkCache
dData* data, | 40 const SkRect rects[], int count, const SkMask& mask, SkCache
dData* data, |
41 SkResourceCache* localCache = NULL); | 41 SkResourceCache* localCache = NULL); |
42 | |
43 /** | |
44 * On success, set mask with cached value, allocate memory for mask->fImage, | |
45 * copy pixels from SkCachedData in the cache to mask->fImage, then return t
rue. | |
46 * | |
47 * On failure, return false, no memory allocated for mask->fImage. | |
48 */ | |
49 static bool FindAndCopy(SkScalar sigma, SkBlurStyle style, SkBlurQuality qua
lity, | |
50 const SkRRect& rrect, SkMask* mask); | |
51 static bool FindAndCopy(SkScalar sigma, SkBlurStyle style, SkBlurQuality qua
lity, | |
52 const SkRect rects[], int count, SkMask* mask); | |
53 | |
54 /** | |
55 * Create a new SkCachedData, copy pixels from mask.fImage to it, then add i
t into cache. | |
56 */ | |
57 static void AddAndCopy(SkScalar sigma, SkBlurStyle style, SkBlurQuality qual
ity, | |
58 const SkRRect& rrect, const SkMask& mask); | |
59 static void AddAndCopy(SkScalar sigma, SkBlurStyle style, SkBlurQuality qual
ity, | |
60 const SkRect rects[], int count, const SkMask& mask); | |
61 }; | 42 }; |
62 | 43 |
63 #endif | 44 #endif |
OLD | NEW |