DescriptionRevert of cc: Re-enable prepaint for GPU rasterization (patchset #1 id:1 of https://codereview.chromium.org/837533002/)
Reason for revert:
Better to leave this in, and now we know that this doesn't improve telemetry significantly
Original issue's description:
> cc: Re-enable prepaint for GPU rasterization
>
> The synchronous rasterization change for GPU rasterization tries
> to avoid prepainting, which may have caused longer frame times in
> some of the tests.
>
> We'll re-enable prepainting to see if this is the reason. This
> will probably be reverted.
>
> Committed: https://crrev.com/dee056c614737f8bf07686d38dfcc4d264c51813
> Cr-Commit-Position: refs/heads/master@{#309956}
TBR=vmpstr@chromium.org,vmiura@chromium.org
NOTREECHECKS=true
NOTRY=true
Committed: https://crrev.com/b4e1d0be081c7a143cdad31e078411158a1491f9
Cr-Commit-Position: refs/heads/master@{#310407}
Patch Set 1 #
Created: 5 years, 11 months ago
(Patch set is too large to download)
Messages
Total messages: 4 (0 generated)
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