| Index: src/utils/debugger/SkDrawCommand.h
|
| diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
|
| index 22ee700dd7ebd820640a7f48b78ba76aa7875cce..746bf5979c842a84820690ee4c49aea5d17778d1 100644
|
| --- a/src/utils/debugger/SkDrawCommand.h
|
| +++ b/src/utils/debugger/SkDrawCommand.h
|
| @@ -42,10 +42,6 @@ public:
|
|
|
| virtual void setUserMatrix(const SkMatrix&) {}
|
|
|
| - /** Does nothing by default, but used by save() and restore()-type
|
| - subclasses to track unresolved save() calls. */
|
| - virtual void trackSaveState(int* state) {}
|
| -
|
| // The next "active" system is only used by save, saveLayer, and restore.
|
| // It is used to determine which saveLayers are currently active (at a
|
| // given point in the rendering).
|
| @@ -80,7 +76,6 @@ class SkRestoreCommand : public SkDrawCommand {
|
| public:
|
| SkRestoreCommand();
|
| void execute(SkCanvas* canvas) const SK_OVERRIDE;
|
| - void trackSaveState(int* state) SK_OVERRIDE;
|
| Action action() const SK_OVERRIDE { return kPopLayer_Action; }
|
|
|
| private:
|
| @@ -511,7 +506,6 @@ class SkSaveCommand : public SkDrawCommand {
|
| public:
|
| SkSaveCommand();
|
| void execute(SkCanvas* canvas) const SK_OVERRIDE;
|
| - void trackSaveState(int* state) SK_OVERRIDE;
|
| Action action() const SK_OVERRIDE { return kPushLayer_Action; }
|
| private:
|
| typedef SkDrawCommand INHERITED;
|
| @@ -523,7 +517,6 @@ public:
|
| SkCanvas::SaveFlags flags);
|
| void execute(SkCanvas* canvas) const SK_OVERRIDE;
|
| void vizExecute(SkCanvas* canvas) const SK_OVERRIDE;
|
| - void trackSaveState(int* state) SK_OVERRIDE;
|
| Action action() const SK_OVERRIDE{ return kPushLayer_Action; }
|
| void setActive(bool active) SK_OVERRIDE { fActive = active; }
|
| bool active() const SK_OVERRIDE { return fActive; }
|
|
|