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Unified Diff: src/ia32/virtual-frame-ia32.h

Issue 844006: Merge changes up to V8 version 2.1.3 into the partial snapshots (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/partial_snapshots/
Patch Set: Created 10 years, 9 months ago
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Index: src/ia32/virtual-frame-ia32.h
===================================================================
--- src/ia32/virtual-frame-ia32.h (revision 3964)
+++ src/ia32/virtual-frame-ia32.h (working copy)
@@ -73,10 +73,10 @@
static const int kIllegalIndex = -1;
// Construct an initial virtual frame on entry to a JS function.
- VirtualFrame();
+ inline VirtualFrame();
// Construct a virtual frame as a clone of an existing one.
- explicit VirtualFrame(VirtualFrame* original);
+ explicit inline VirtualFrame(VirtualFrame* original);
CodeGenerator* cgen() { return CodeGeneratorScope::Current(); }
@@ -84,7 +84,7 @@
// Create a duplicate of an existing valid frame element.
FrameElement CopyElementAt(int index,
- NumberInfo::Type info = NumberInfo::kUninitialized);
+ NumberInfo info = NumberInfo::Uninitialized());
// The number of elements on the virtual frame.
int element_count() { return elements_.length(); }
@@ -388,18 +388,16 @@
// Push an element on top of the expression stack and emit a
// corresponding push instruction.
void EmitPush(Register reg,
- NumberInfo::Type info = NumberInfo::kUnknown);
+ NumberInfo info = NumberInfo::Unknown());
void EmitPush(Operand operand,
- NumberInfo::Type info = NumberInfo::kUnknown);
+ NumberInfo info = NumberInfo::Unknown());
void EmitPush(Immediate immediate,
- NumberInfo::Type info = NumberInfo::kUnknown);
+ NumberInfo info = NumberInfo::Unknown());
// Push an element on the virtual frame.
- void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown);
- void Push(Handle<Object> value);
- void Push(Smi* value) {
- Push(Handle<Object> (value));
- }
+ inline void Push(Register reg, NumberInfo info = NumberInfo::Unknown());
+ inline void Push(Handle<Object> value);
+ inline void Push(Smi* value);
// Pushing a result invalidates it (its contents become owned by the
// frame).
@@ -422,7 +420,7 @@
// Nip removes zero or more elements from immediately below the top
// of the frame, leaving the previous top-of-frame value on top of
// the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
- void Nip(int num_dropped);
+ inline void Nip(int num_dropped);
private:
static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
@@ -530,7 +528,7 @@
// Push a copy of a frame slot (typically a local or parameter) on top of
// the frame.
- void PushFrameSlotAt(int index);
+ inline void PushFrameSlotAt(int index);
// Push a the value of a frame slot (typically a local or parameter) on
// top of the frame and invalidate the slot.
@@ -573,6 +571,14 @@
// Register counts are correctly updated.
int InvalidateFrameSlotAt(int index);
+ // This function assumes that a and b are the only results that could be in
+ // the registers a_reg or b_reg. Other results can be live, but must not
+ // be in the registers a_reg or b_reg. The results a and b are invalidated.
+ void MoveResultsToRegisters(Result* a,
+ Result* b,
+ Register a_reg,
+ Register b_reg);
+
// Call a code stub that has already been prepared for calling (via
// PrepareForCall).
Result RawCallStub(CodeStub* stub);
@@ -581,7 +587,7 @@
// (via PrepareForCall).
Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
- bool Equals(VirtualFrame* other);
+ inline bool Equals(VirtualFrame* other);
// Classes that need raw access to the elements_ array.
friend class DeferredCode;
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