Index: ui/compositor/dip_util.cc |
diff --git a/ui/compositor/dip_util.cc b/ui/compositor/dip_util.cc |
index ae418f0030ec3401d2848848beb98710870a796b..7356383c838f83a3a5ce2041d5674ef66e8fceab 100644 |
--- a/ui/compositor/dip_util.cc |
+++ b/ui/compositor/dip_util.cc |
@@ -18,7 +18,7 @@ |
#include "ui/gfx/geometry/size.h" |
#include "ui/gfx/geometry/size_conversions.h" |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
#include "ui/compositor/layer_animator.h" |
#endif |
@@ -63,7 +63,7 @@ gfx::Rect ConvertRectToPixel(const Layer* layer, |
return gfx::ConvertRectToPixel(GetDeviceScaleFactor(layer), rect_in_dip); |
} |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
namespace { |
void CheckSnapped(float snapped_position) { |
@@ -94,7 +94,7 @@ void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer, |
gfx::Vector2dF fudge = view_offset_snapped - view_offset; |
fudge.Scale(1.0 / scale_factor); |
layer_to_snap->SetSubpixelPositionOffset(fudge); |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
gfx::Point layer_offset; |
gfx::PointF origin; |
Layer::ConvertPointToLayer( |