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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 // Original code is licensed as follows: | 6 // Original code is licensed as follows: |
7 /* | 7 /* |
8 * Copyright 2006-2007 Jeremias Maerki. | 8 * Copyright 2006-2007 Jeremias Maerki. |
9 * | 9 * |
10 * Licensed under the Apache License, Version 2.0 (the "License"); | 10 * Licensed under the Apache License, Version 2.0 (the "License"); |
11 * you may not use this file except in compliance with the License. | 11 * you may not use this file except in compliance with the License. |
12 * You may obtain a copy of the License at | 12 * You may obtain a copy of the License at |
13 * | 13 * |
14 * http://www.apache.org/licenses/LICENSE-2.0 | 14 * http://www.apache.org/licenses/LICENSE-2.0 |
15 * | 15 * |
16 * Unless required by applicable law or agreed to in writing, software | 16 * Unless required by applicable law or agreed to in writing, software |
17 * distributed under the License is distributed on an "AS IS" BASIS, | 17 * distributed under the License is distributed on an "AS IS" BASIS, |
18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
19 * See the License for the specific language governing permissions and | 19 * See the License for the specific language governing permissions and |
20 * limitations under the License. | 20 * limitations under the License. |
21 */ | 21 */ |
22 | 22 |
23 #include "barcode.h" | 23 #include "../barcode.h" |
24 #include "include/BC_Encoder.h" | 24 #include "../BC_Dimension.h" |
25 #include "include/BC_Dimension.h" | 25 #include "../common/BC_CommonBitMatrix.h" |
26 #include "include/BC_CommonBitMatrix.h" | 26 #include "BC_Encoder.h" |
27 #include "include/BC_SymbolShapeHint.h" | 27 #include "BC_SymbolShapeHint.h" |
28 #include "include/BC_SymbolInfo.h" | 28 #include "BC_SymbolInfo.h" |
29 #include "include/BC_EncoderContext.h" | 29 #include "BC_EncoderContext.h" |
30 #include "include/BC_HighLevelEncoder.h" | 30 #include "BC_HighLevelEncoder.h" |
31 #include "include/BC_C40Encoder.h" | 31 #include "BC_C40Encoder.h" |
32 CBC_C40Encoder::CBC_C40Encoder() | 32 CBC_C40Encoder::CBC_C40Encoder() |
33 { | 33 { |
34 } | 34 } |
35 CBC_C40Encoder::~CBC_C40Encoder() | 35 CBC_C40Encoder::~CBC_C40Encoder() |
36 { | 36 { |
37 } | 37 } |
38 FX_INT32 CBC_C40Encoder::getEncodingMode() | 38 FX_INT32 CBC_C40Encoder::getEncodingMode() |
39 { | 39 { |
40 return C40_ENCODATION; | 40 return C40_ENCODATION; |
41 } | 41 } |
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189 FX_WCHAR c1 = sb.GetAt(startPos); | 189 FX_WCHAR c1 = sb.GetAt(startPos); |
190 FX_WCHAR c2 = sb.GetAt(startPos + 1); | 190 FX_WCHAR c2 = sb.GetAt(startPos + 1); |
191 FX_WCHAR c3 = sb.GetAt(startPos + 2); | 191 FX_WCHAR c3 = sb.GetAt(startPos + 2); |
192 FX_INT32 v = (1600 * c1) + (40 * c2) + c3 + 1; | 192 FX_INT32 v = (1600 * c1) + (40 * c2) + c3 + 1; |
193 FX_WCHAR cw1 = (FX_WCHAR) (v / 256); | 193 FX_WCHAR cw1 = (FX_WCHAR) (v / 256); |
194 FX_WCHAR cw2 = (FX_WCHAR) (v % 256); | 194 FX_WCHAR cw2 = (FX_WCHAR) (v % 256); |
195 CFX_WideString b1(cw1); | 195 CFX_WideString b1(cw1); |
196 CFX_WideString b2(cw2); | 196 CFX_WideString b2(cw2); |
197 return b1 + b2; | 197 return b1 + b2; |
198 } | 198 } |
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