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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "webkit/common/gpu/context_provider_in_process.h" | 5 #include "webkit/common/gpu/context_provider_in_process.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
| 11 #include "base/strings/string_split.h" | 11 #include "base/strings/string_split.h" |
| 12 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
| 13 #include "cc/output/managed_memory_policy.h" | 13 #include "cc/output/managed_memory_policy.h" |
| 14 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 15 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" | 15 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" |
| 16 | 16 |
| 17 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
| 18 |
| 17 namespace webkit { | 19 namespace webkit { |
| 18 namespace gpu { | 20 namespace gpu { |
| 19 | 21 |
| 20 class ContextProviderInProcess::LostContextCallbackProxy | 22 class ContextProviderInProcess::LostContextCallbackProxy |
| 21 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { | 23 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| 22 public: | 24 public: |
| 23 explicit LostContextCallbackProxy(ContextProviderInProcess* provider) | 25 explicit LostContextCallbackProxy(ContextProviderInProcess* provider) |
| 24 : provider_(provider) { | 26 : provider_(provider) { |
| 25 provider_->context3d_->setContextLostCallback(this); | 27 provider_->context3d_->setContextLostCallback(this); |
| 26 } | 28 } |
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| 144 return context3d_->GetContextSupport(); | 146 return context3d_->GetContextSupport(); |
| 145 } | 147 } |
| 146 | 148 |
| 147 class GrContext* ContextProviderInProcess::GrContext() { | 149 class GrContext* ContextProviderInProcess::GrContext() { |
| 148 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 150 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 149 DCHECK(context_thread_checker_.CalledOnValidThread()); | 151 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 150 | 152 |
| 151 if (gr_context_) | 153 if (gr_context_) |
| 152 return gr_context_->get(); | 154 return gr_context_->get(); |
| 153 | 155 |
| 154 gr_context_.reset( | 156 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); |
| 155 new webkit::gpu::GrContextForWebGraphicsContext3D(context3d_.get())); | |
| 156 return gr_context_->get(); | 157 return gr_context_->get(); |
| 157 } | 158 } |
| 158 | 159 |
| 159 bool ContextProviderInProcess::IsContextLost() { | 160 bool ContextProviderInProcess::IsContextLost() { |
| 160 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 161 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 161 DCHECK(context_thread_checker_.CalledOnValidThread()); | 162 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 162 | 163 |
| 163 return context3d_->isContextLost(); | 164 return context3d_->isContextLost(); |
| 164 } | 165 } |
| 165 | 166 |
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| 207 lost_context_callback_ = lost_context_callback; | 208 lost_context_callback_ = lost_context_callback; |
| 208 } | 209 } |
| 209 | 210 |
| 210 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( | 211 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( |
| 211 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 212 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| 212 // There's no memory manager for the in-process implementation. | 213 // There's no memory manager for the in-process implementation. |
| 213 } | 214 } |
| 214 | 215 |
| 215 } // namespace gpu | 216 } // namespace gpu |
| 216 } // namespace webkit | 217 } // namespace webkit |
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