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Issue 841773006: Extract WebGraphicsContext3DInProcessCommandBufferImpl from webkit/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_factory.h" 5 #include "ui/compositor/test/in_process_context_factory.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "cc/output/compositor_frame.h" 10 #include "cc/output/compositor_frame.h"
11 #include "cc/output/context_provider.h" 11 #include "cc/output/context_provider.h"
12 #include "cc/output/output_surface_client.h" 12 #include "cc/output/output_surface_client.h"
13 #include "cc/surfaces/surface_id_allocator.h" 13 #include "cc/surfaces/surface_id_allocator.h"
14 #include "cc/test/pixel_test_output_surface.h" 14 #include "cc/test/pixel_test_output_surface.h"
15 #include "cc/test/test_shared_bitmap_manager.h" 15 #include "cc/test/test_shared_bitmap_manager.h"
16 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
16 #include "gpu/command_buffer/client/context_support.h" 17 #include "gpu/command_buffer/client/context_support.h"
17 #include "gpu/command_buffer/client/gles2_interface.h" 18 #include "gpu/command_buffer/client/gles2_interface.h"
18 #include "ui/compositor/compositor_switches.h" 19 #include "ui/compositor/compositor_switches.h"
19 #include "ui/compositor/reflector.h" 20 #include "ui/compositor/reflector.h"
20 #include "ui/gl/gl_implementation.h" 21 #include "ui/gl/gl_implementation.h"
21 #include "ui/gl/gl_surface.h" 22 #include "ui/gl/gl_surface.h"
22 #include "webkit/common/gpu/context_provider_in_process.h" 23 #include "webkit/common/gpu/context_provider_in_process.h"
23 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" 24 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
24 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h"
25 25
26 namespace ui { 26 namespace ui {
27 namespace { 27 namespace {
28 28
29 // An OutputSurface implementation that directly draws and swaps to an actual 29 // An OutputSurface implementation that directly draws and swaps to an actual
30 // GL surface. 30 // GL surface.
31 class DirectOutputSurface : public cc::OutputSurface { 31 class DirectOutputSurface : public cc::OutputSurface {
32 public: 32 public:
33 explicit DirectOutputSurface( 33 explicit DirectOutputSurface(
34 const scoped_refptr<cc::ContextProvider>& context_provider) 34 const scoped_refptr<cc::ContextProvider>& context_provider)
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 base::WeakPtr<Compositor> compositor, 87 base::WeakPtr<Compositor> compositor,
88 bool software_fallback) { 88 bool software_fallback) {
89 DCHECK(!software_fallback); 89 DCHECK(!software_fallback);
90 blink::WebGraphicsContext3D::Attributes attrs; 90 blink::WebGraphicsContext3D::Attributes attrs;
91 attrs.depth = false; 91 attrs.depth = false;
92 attrs.stencil = false; 92 attrs.stencil = false;
93 attrs.antialias = false; 93 attrs.antialias = false;
94 attrs.shareResources = true; 94 attrs.shareResources = true;
95 bool lose_context_when_out_of_memory = true; 95 bool lose_context_when_out_of_memory = true;
96 96
97 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 97 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl;
98 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d( 98 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
99 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( 99 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
100 attrs, lose_context_when_out_of_memory, compositor->widget())); 100 attrs, lose_context_when_out_of_memory, compositor->widget()));
101 CHECK(context3d); 101 CHECK(context3d);
102 102
103 using webkit::gpu::ContextProviderInProcess; 103 using webkit::gpu::ContextProviderInProcess;
104 scoped_refptr<ContextProviderInProcess> context_provider = 104 scoped_refptr<ContextProviderInProcess> context_provider =
105 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor"); 105 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
106 106
107 if (use_test_surface_) { 107 if (use_test_surface_) {
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 InProcessContextFactory::CreateSurfaceIdAllocator() { 163 InProcessContextFactory::CreateSurfaceIdAllocator() {
164 return make_scoped_ptr( 164 return make_scoped_ptr(
165 new cc::SurfaceIdAllocator(next_surface_id_namespace_++)); 165 new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
166 } 166 }
167 167
168 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor, 168 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor,
169 const gfx::Size& size) { 169 const gfx::Size& size) {
170 } 170 }
171 171
172 } // namespace ui 172 } // namespace ui
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