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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" |
6 | 6 |
7 #include "base/observer_list.h" | 7 #include "base/observer_list.h" |
8 #include "content/browser/android/in_process/synchronous_compositor_external_beg
in_frame_source.h" | 8 #include "content/browser/android/in_process/synchronous_compositor_external_beg
in_frame_source.h" |
9 #include "content/browser/android/in_process/synchronous_compositor_impl.h" | 9 #include "content/browser/android/in_process/synchronous_compositor_impl.h" |
10 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" | 10 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" |
11 #include "content/public/browser/browser_thread.h" | 11 #include "content/public/browser/browser_thread.h" |
12 #include "content/renderer/gpu/frame_swap_message_queue.h" | 12 #include "content/renderer/gpu/frame_swap_message_queue.h" |
| 13 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
13 #include "gpu/command_buffer/client/gl_in_process_context.h" | 14 #include "gpu/command_buffer/client/gl_in_process_context.h" |
14 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 15 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
15 #include "ui/gl/android/surface_texture.h" | 16 #include "ui/gl/android/surface_texture.h" |
16 #include "ui/gl/gl_surface.h" | 17 #include "ui/gl/gl_surface.h" |
17 #include "ui/gl/gl_surface_stub.h" | 18 #include "ui/gl/gl_surface_stub.h" |
18 #include "webkit/common/gpu/context_provider_in_process.h" | 19 #include "webkit/common/gpu/context_provider_in_process.h" |
19 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | |
20 | 20 |
| 21 using gpu_blink::WebGraphicsContext3DImpl; |
| 22 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
21 using webkit::gpu::ContextProviderWebContext; | 23 using webkit::gpu::ContextProviderWebContext; |
22 | 24 |
23 namespace content { | 25 namespace content { |
24 | 26 |
25 namespace { | 27 namespace { |
26 | 28 |
27 blink::WebGraphicsContext3D::Attributes GetDefaultAttribs() { | 29 blink::WebGraphicsContext3D::Attributes GetDefaultAttribs() { |
28 blink::WebGraphicsContext3D::Attributes attributes; | 30 blink::WebGraphicsContext3D::Attributes attributes; |
29 attributes.antialias = false; | 31 attributes.antialias = false; |
30 attributes.depth = false; | 32 attributes.depth = false; |
31 attributes.stencil = false; | 33 attributes.stencil = false; |
32 attributes.shareResources = true; | 34 attributes.shareResources = true; |
33 attributes.noAutomaticFlushes = true; | 35 attributes.noAutomaticFlushes = true; |
34 | 36 |
35 return attributes; | 37 return attributes; |
36 } | 38 } |
37 | 39 |
38 using gpu_blink::WebGraphicsContext3DImpl; | |
39 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | |
40 | |
41 scoped_ptr<gpu::GLInProcessContext> CreateOffscreenContext( | 40 scoped_ptr<gpu::GLInProcessContext> CreateOffscreenContext( |
42 const blink::WebGraphicsContext3D::Attributes& attributes) { | 41 const blink::WebGraphicsContext3D::Attributes& attributes) { |
43 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 42 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
44 | 43 |
45 gpu::gles2::ContextCreationAttribHelper in_process_attribs; | 44 gpu::gles2::ContextCreationAttribHelper in_process_attribs; |
46 WebGraphicsContext3DImpl::ConvertAttributes( | 45 WebGraphicsContext3DImpl::ConvertAttributes( |
47 attributes, &in_process_attribs); | 46 attributes, &in_process_attribs); |
48 in_process_attribs.lose_context_when_out_of_memory = true; | 47 in_process_attribs.lose_context_when_out_of_memory = true; |
49 | 48 |
50 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | 49 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( |
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153 friend class base::RefCountedThreadSafe<VideoContextProvider>; | 152 friend class base::RefCountedThreadSafe<VideoContextProvider>; |
154 virtual ~VideoContextProvider() {} | 153 virtual ~VideoContextProvider() {} |
155 | 154 |
156 scoped_refptr<cc::ContextProvider> context_provider_; | 155 scoped_refptr<cc::ContextProvider> context_provider_; |
157 gpu::GLInProcessContext* gl_in_process_context_; | 156 gpu::GLInProcessContext* gl_in_process_context_; |
158 ObserverList<StreamTextureFactoryContextObserver> observer_list_; | 157 ObserverList<StreamTextureFactoryContextObserver> observer_list_; |
159 | 158 |
160 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); | 159 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); |
161 }; | 160 }; |
162 | 161 |
163 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | |
164 | 162 |
165 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() | 163 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() |
166 : record_full_layer_(true), | 164 : record_full_layer_(true), |
167 num_hardware_compositors_(0) { | 165 num_hardware_compositors_(0) { |
168 SynchronousCompositorFactory::SetInstance(this); | 166 SynchronousCompositorFactory::SetInstance(this); |
169 } | 167 } |
170 | 168 |
171 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {} | 169 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {} |
172 | 170 |
173 scoped_refptr<base::MessageLoopProxy> | 171 scoped_refptr<base::MessageLoopProxy> |
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229 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 227 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
230 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( | 228 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( |
231 StreamTextureFactorySynchronousImpl::Create( | 229 StreamTextureFactorySynchronousImpl::Create( |
232 base::Bind( | 230 base::Bind( |
233 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, | 231 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, |
234 base::Unretained(this)), | 232 base::Unretained(this)), |
235 frame_id)); | 233 frame_id)); |
236 return factory; | 234 return factory; |
237 } | 235 } |
238 | 236 |
239 webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl* | 237 WebGraphicsContext3DInProcessCommandBufferImpl* |
240 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( | 238 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( |
241 const blink::WebGraphicsContext3D::Attributes& attributes) { | 239 const blink::WebGraphicsContext3D::Attributes& attributes) { |
242 return WrapContextWithAttributes(CreateOffscreenContext(attributes), | 240 return WrapContextWithAttributes(CreateOffscreenContext(attributes), |
243 attributes).release(); | 241 attributes).release(); |
244 } | 242 } |
245 | 243 |
246 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { | 244 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { |
247 base::AutoLock lock(num_hardware_compositor_lock_); | 245 base::AutoLock lock(num_hardware_compositor_lock_); |
248 num_hardware_compositors_++; | 246 num_hardware_compositors_++; |
249 if (num_hardware_compositors_ == 1 && main_thread_proxy_.get()) { | 247 if (num_hardware_compositors_ == 1 && main_thread_proxy_.get()) { |
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302 DCHECK(!service_.get()); | 300 DCHECK(!service_.get()); |
303 service_ = service; | 301 service_ = service; |
304 } | 302 } |
305 | 303 |
306 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 304 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
307 bool record_full_document) { | 305 bool record_full_document) { |
308 record_full_layer_ = record_full_document; | 306 record_full_layer_ = record_full_document; |
309 } | 307 } |
310 | 308 |
311 } // namespace content | 309 } // namespace content |
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