Chromium Code Reviews| Index: remoting/protocol/channel_dispatcher_base.cc |
| diff --git a/remoting/protocol/channel_dispatcher_base.cc b/remoting/protocol/channel_dispatcher_base.cc |
| index 0209cc27063766888e99d621e330ca27b2a36d73..ee90ee56dcbc7bc02756ebf80e919e90889d6cbd 100644 |
| --- a/remoting/protocol/channel_dispatcher_base.cc |
| +++ b/remoting/protocol/channel_dispatcher_base.cc |
| @@ -15,17 +15,19 @@ namespace protocol { |
| ChannelDispatcherBase::ChannelDispatcherBase(const char* channel_name) |
| : channel_name_(channel_name), |
| - channel_factory_(nullptr) { |
| + channel_factory_(nullptr), |
| + event_handler_(nullptr) { |
| } |
| ChannelDispatcherBase::~ChannelDispatcherBase() { |
| + writer()->Close(); |
| if (channel_factory_) |
| channel_factory_->CancelChannelCreation(channel_name_); |
| } |
| void ChannelDispatcherBase::Init(Session* session, |
| const ChannelConfig& config, |
| - const InitializedCallback& callback) { |
| + EventHandler* event_handler) { |
| DCHECK(session); |
| switch (config.transport) { |
| case ChannelConfig::TRANSPORT_MUX_STREAM: |
| @@ -37,12 +39,10 @@ void ChannelDispatcherBase::Init(Session* session, |
| break; |
| default: |
| - NOTREACHED(); |
| - callback.Run(false); |
| - return; |
| + LOG(FATAL) << "Unknown transport type: " << config.transport; |
| } |
| - initialized_callback_ = callback; |
| + event_handler_ = event_handler; |
| channel_factory_->CreateChannel(channel_name_, base::Bind( |
| &ChannelDispatcherBase::OnChannelReady, base::Unretained(this))); |
| @@ -51,16 +51,21 @@ void ChannelDispatcherBase::Init(Session* session, |
| void ChannelDispatcherBase::OnChannelReady( |
| scoped_ptr<net::StreamSocket> socket) { |
| if (!socket.get()) { |
| - initialized_callback_.Run(false); |
| + event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR); |
| return; |
| } |
| channel_factory_ = nullptr; |
| channel_ = socket.Pass(); |
| + writer_.Init(channel_.get(), base::Bind(&ChannelDispatcherBase::OnWriteFailed, |
|
rmsousa
2015/01/08 02:22:31
This means that every child of ChannelDispatcherBa
Sergey Ulanov
2015/01/08 19:20:32
Video and Audio channels are currently used in onl
|
| + base::Unretained(this))); |
| + reader_.StartReading(channel_.get()); |
| - OnInitialized(); |
| + event_handler_->OnChannelInitialized(this); |
| +} |
| - initialized_callback_.Run(true); |
| +void ChannelDispatcherBase::OnWriteFailed(int error) { |
| + event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR); |
| } |
| } // namespace protocol |