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Side by Side Diff: remoting/protocol/channel_dispatcher_base.h

Issue 841773005: Cleanup channel dispatchers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ 5 #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_
6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ 6 #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "remoting/protocol/buffered_socket_writer.h"
14 #include "remoting/protocol/errors.h"
15 #include "remoting/protocol/message_reader.h"
13 16
14 namespace net { 17 namespace net {
15 class StreamSocket; 18 class StreamSocket;
16 } // namespace net 19 } // namespace net
17 20
18 namespace remoting { 21 namespace remoting {
19 namespace protocol { 22 namespace protocol {
20 23
21 struct ChannelConfig; 24 struct ChannelConfig;
22 class StreamChannelFactory; 25 class StreamChannelFactory;
23 class Session; 26 class Session;
24 27
25 // Base class for channel message dispatchers. It's responsible for 28 // Base class for channel message dispatchers. It's responsible for
26 // creating the named channel. Derived dispatchers then dispatch 29 // creating the named channel. Derived dispatchers then dispatch
27 // incoming messages on this channel as well as send outgoing 30 // incoming messages on this channel as well as send outgoing
28 // messages. 31 // messages.
29 class ChannelDispatcherBase { 32 class ChannelDispatcherBase {
30 public: 33 public:
34 class EventHandler {
35 public:
36 EventHandler() {}
37 virtual ~EventHandler() {}
38
39 virtual void OnChannelInitialized(
40 ChannelDispatcherBase* channel_dispatcher) = 0;
41 virtual void OnChannelError(ChannelDispatcherBase* channel_dispatcher,
42 ErrorCode error) = 0;
43 };
44
31 // The callback is called when initialization is finished. The 45 // The callback is called when initialization is finished. The
32 // parameter is set to true on success. 46 // parameter is set to true on success.
33 typedef base::Callback<void(bool)> InitializedCallback; 47 typedef base::Callback<void(bool)> InitializedCallback;
34 48
35 virtual ~ChannelDispatcherBase(); 49 virtual ~ChannelDispatcherBase();
36 50
37 // Creates and connects the channel in the specified 51 // Creates and connects the channel in the specified
38 // |session|. Caller retains ownership of the Session. 52 // |session|. Caller retains ownership of the Session.
39 void Init(Session* session, 53 void Init(Session* session,
40 const ChannelConfig& config, 54 const ChannelConfig& config,
41 const InitializedCallback& callback); 55 EventHandler* event_handler);
56
57 const std::string& channel_name() { return channel_name_; }
42 58
43 // Returns true if the channel is currently connected. 59 // Returns true if the channel is currently connected.
44 bool is_connected() { return channel() != nullptr; } 60 bool is_connected() { return channel_ != nullptr; }
45 61
46 protected: 62 protected:
47 explicit ChannelDispatcherBase(const char* channel_name); 63 explicit ChannelDispatcherBase(const char* channel_name);
48 64
49 net::StreamSocket* channel() { return channel_.get(); } 65 BufferedSocketWriter* writer() { return &writer_; }
50 66 MessageReader* reader() { return &reader_; }
51 // Called when channel is initialized. Must be overriden in the
52 // child classes. Should not delete the dispatcher.
53 virtual void OnInitialized() = 0;
54 67
55 private: 68 private:
56 void OnChannelReady(scoped_ptr<net::StreamSocket> socket); 69 void OnChannelReady(scoped_ptr<net::StreamSocket> socket);
70 void OnWriteFailed(int error);
57 71
58 std::string channel_name_; 72 std::string channel_name_;
59 StreamChannelFactory* channel_factory_; 73 StreamChannelFactory* channel_factory_;
60 InitializedCallback initialized_callback_; 74 EventHandler* event_handler_;
61 scoped_ptr<net::StreamSocket> channel_; 75 scoped_ptr<net::StreamSocket> channel_;
62 76
77 BufferedSocketWriter writer_;
78 MessageReader reader_;
79
63 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); 80 DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase);
64 }; 81 };
65 82
66 } // namespace protocol 83 } // namespace protocol
67 } // namespace remoting 84 } // namespace remoting
68 85
69 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ 86 #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_
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