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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/channel_dispatcher_base.h" | 5 #include "remoting/protocol/channel_dispatcher_base.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "net/socket/stream_socket.h" | 8 #include "net/socket/stream_socket.h" |
9 #include "remoting/protocol/session.h" | 9 #include "remoting/protocol/session.h" |
10 #include "remoting/protocol/session_config.h" | 10 #include "remoting/protocol/session_config.h" |
11 #include "remoting/protocol/stream_channel_factory.h" | 11 #include "remoting/protocol/stream_channel_factory.h" |
12 | 12 |
13 namespace remoting { | 13 namespace remoting { |
14 namespace protocol { | 14 namespace protocol { |
15 | 15 |
16 ChannelDispatcherBase::ChannelDispatcherBase(const char* channel_name) | 16 ChannelDispatcherBase::ChannelDispatcherBase(const char* channel_name) |
17 : channel_name_(channel_name), | 17 : channel_name_(channel_name), |
18 channel_factory_(nullptr) { | 18 channel_factory_(nullptr), |
19 event_handler_(nullptr) { | |
19 } | 20 } |
20 | 21 |
21 ChannelDispatcherBase::~ChannelDispatcherBase() { | 22 ChannelDispatcherBase::~ChannelDispatcherBase() { |
23 writer()->Close(); | |
22 if (channel_factory_) | 24 if (channel_factory_) |
23 channel_factory_->CancelChannelCreation(channel_name_); | 25 channel_factory_->CancelChannelCreation(channel_name_); |
24 } | 26 } |
25 | 27 |
26 void ChannelDispatcherBase::Init(Session* session, | 28 void ChannelDispatcherBase::Init(Session* session, |
27 const ChannelConfig& config, | 29 const ChannelConfig& config, |
28 const InitializedCallback& callback) { | 30 EventHandler* event_handler) { |
29 DCHECK(session); | 31 DCHECK(session); |
30 switch (config.transport) { | 32 switch (config.transport) { |
31 case ChannelConfig::TRANSPORT_MUX_STREAM: | 33 case ChannelConfig::TRANSPORT_MUX_STREAM: |
32 channel_factory_ = session->GetMultiplexedChannelFactory(); | 34 channel_factory_ = session->GetMultiplexedChannelFactory(); |
33 break; | 35 break; |
34 | 36 |
35 case ChannelConfig::TRANSPORT_STREAM: | 37 case ChannelConfig::TRANSPORT_STREAM: |
36 channel_factory_ = session->GetTransportChannelFactory(); | 38 channel_factory_ = session->GetTransportChannelFactory(); |
37 break; | 39 break; |
38 | 40 |
39 default: | 41 default: |
40 NOTREACHED(); | 42 LOG(FATAL) << "Unknown transport type: " << config.transport; |
41 callback.Run(false); | |
42 return; | |
43 } | 43 } |
44 | 44 |
45 initialized_callback_ = callback; | 45 event_handler_ = event_handler; |
46 | 46 |
47 channel_factory_->CreateChannel(channel_name_, base::Bind( | 47 channel_factory_->CreateChannel(channel_name_, base::Bind( |
48 &ChannelDispatcherBase::OnChannelReady, base::Unretained(this))); | 48 &ChannelDispatcherBase::OnChannelReady, base::Unretained(this))); |
49 } | 49 } |
50 | 50 |
51 void ChannelDispatcherBase::OnChannelReady( | 51 void ChannelDispatcherBase::OnChannelReady( |
52 scoped_ptr<net::StreamSocket> socket) { | 52 scoped_ptr<net::StreamSocket> socket) { |
53 if (!socket.get()) { | 53 if (!socket.get()) { |
54 initialized_callback_.Run(false); | 54 event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR); |
55 return; | 55 return; |
56 } | 56 } |
57 | 57 |
58 channel_factory_ = nullptr; | 58 channel_factory_ = nullptr; |
59 channel_ = socket.Pass(); | 59 channel_ = socket.Pass(); |
60 writer_.Init(channel_.get(), base::Bind(&ChannelDispatcherBase::OnWriteFailed, | |
rmsousa
2015/01/08 02:22:31
This means that every child of ChannelDispatcherBa
Sergey Ulanov
2015/01/08 19:20:32
Video and Audio channels are currently used in onl
| |
61 base::Unretained(this))); | |
62 reader_.StartReading(channel_.get()); | |
60 | 63 |
61 OnInitialized(); | 64 event_handler_->OnChannelInitialized(this); |
65 } | |
62 | 66 |
63 initialized_callback_.Run(true); | 67 void ChannelDispatcherBase::OnWriteFailed(int error) { |
68 event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR); | |
64 } | 69 } |
65 | 70 |
66 } // namespace protocol | 71 } // namespace protocol |
67 } // namespace remoting | 72 } // namespace remoting |
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