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Side by Side Diff: src/core/SkDraw.cpp

Issue 841753002: Remove macros that make it look like it's a good idea to not be able to flatten. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: DummyRasterizer too Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDraw.h" 8 #include "SkDraw.h"
9 #include "SkBlitter.h" 9 #include "SkBlitter.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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2028 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE; 2028 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE;
2029 2029
2030 private: 2030 private:
2031 SkMatrix fDstToUnit; 2031 SkMatrix fDstToUnit;
2032 SkPMColor fColors[3]; 2032 SkPMColor fColors[3];
2033 2033
2034 typedef SkShader::Context INHERITED; 2034 typedef SkShader::Context INHERITED;
2035 }; 2035 };
2036 2036
2037 SK_TO_STRING_OVERRIDE() 2037 SK_TO_STRING_OVERRIDE()
2038 SK_DECLARE_NOT_FLATTENABLE_PROCS(SkTriColorShader) 2038
2039 // For serialization. This will never be called.
2040 Factory getFactory() const SK_OVERRIDE { sk_throw(); return NULL; }
2039 2041
2040 protected: 2042 protected:
2041 virtual Context* onCreateContext(const ContextRec& rec, void* storage) const SK_OVERRIDE { 2043 virtual Context* onCreateContext(const ContextRec& rec, void* storage) const SK_OVERRIDE {
2042 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec) ); 2044 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec) );
2043 } 2045 }
2044 2046
2045 private: 2047 private:
2046 typedef SkShader INHERITED; 2048 typedef SkShader INHERITED;
2047 }; 2049 };
2048 2050
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2389 mask->fImage = SkMask::AllocImage(size); 2391 mask->fImage = SkMask::AllocImage(size);
2390 memset(mask->fImage, 0, mask->computeImageSize()); 2392 memset(mask->fImage, 0, mask->computeImageSize());
2391 } 2393 }
2392 2394
2393 if (SkMask::kJustComputeBounds_CreateMode != mode) { 2395 if (SkMask::kJustComputeBounds_CreateMode != mode) {
2394 draw_into_mask(*mask, devPath, style); 2396 draw_into_mask(*mask, devPath, style);
2395 } 2397 }
2396 2398
2397 return true; 2399 return true;
2398 } 2400 }
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