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Unified Diff: chrome/browser/metrics/tracking_synchronizer.h

Issue 8413009: Changes to upload tracked_objects data from all renderer (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 1 month ago
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Index: chrome/browser/metrics/tracking_synchronizer.h
===================================================================
--- chrome/browser/metrics/tracking_synchronizer.h (revision 0)
+++ chrome/browser/metrics/tracking_synchronizer.h (revision 0)
@@ -0,0 +1,184 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
+#define CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
+#pragma once
+
+#include <map>
+#include <string>
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/weak_ptr.h"
+#include "base/time.h"
+#include "base/values.h"
+#include "chrome/browser/ui/webui/tracking_ui.h"
+#include "content/common/child_process_info.h"
+#include "content/public/browser/browser_thread.h"
+
+// This class maintains state that is used to upload tracking data from the
+// various processes, into the browser process. Such transactions are usually
+// instigated by the browser. In general, a process will respond by gathering
+// tracking data, and transmitting the pickled tracking data. We collect the
+// data in asynchronous mode that doesn't block the UI thread.
+//
+// To assure that all the processes have responded, a counter is maintained
+// to indicate the number of pending (not yet responsive) processes. We tag
+// each group of requests with a sequence number. For each group of requests, we
+// create RequestContext object which stores the sequence number, pending
+// processes and the callback_object that needs to be notified when we receive
+// an update from processes. When an update arrives we find the RequestContext
+// associated with sequence number and send the unpickled tracking data to the
+// |callback_object_|.
+
+namespace chrome_browser_metrics {
+
+class TrackingSynchronizer : public
+ base::RefCountedThreadSafe<TrackingSynchronizer> {
+ public:
+ // The "RequestContext" structure describes an individual request received
+ // from the UI.
+ struct RequestContext {
+ RequestContext(const base::WeakPtr<TrackingUI>& callback_object,
+ int sequence_number,
+ int processes_pending,
+ base::TimeTicks callback_start_time)
+ : callback_object_(callback_object),
+ sequence_number_(sequence_number),
+ processes_pending_(processes_pending),
+ request_start_time_(callback_start_time) {
+ }
+
+ ~RequestContext() {}
+
+ // Requests are made to asynchronously send data to the |callback_object_|.
+ base::WeakPtr<TrackingUI> callback_object_;
+
+ // The sequence number used by the most recent update request to contact all
+ // processes.
+ int sequence_number_;
+
+ // The number of processes that have not yet responded to requests.
+ int processes_pending_;
+
+ // The time when we were told to start the fetching of data from processes.
+ base::TimeTicks request_start_time_;
+ };
+
+ // A map from sequence_number_ to the actual RequestContexts.
+ typedef std::map<int, RequestContext*> RequestContextMap;
+
+ // Construction also sets up the global singleton instance. This instance is
+ // used to communicate between the IO and UI thread, and is destroyed only as
+ // the main thread (browser_main) terminates, which means the IO thread has
+ // already completed, and will not need this instance any further.
+ TrackingSynchronizer();
+
+ // Return pointer to the singleton instance, which is allocated and
+ // deallocated on the main UI thread (during system startup and teardown).
+ static TrackingSynchronizer* CurrentSynchronizer();
+
+ // Contact all processes, and get them to upload to the browser any/all
+ // changes to tracking data. It calls |callback_object|'s SetData method with
+ // the data received from each sub-process.
+ // This method is accessible on UI thread.
+ static void FetchTrackingDataAsynchronously(
+ const base::WeakPtr<TrackingUI>& callback_object);
+
+ // Contact all processes and set tracking status to |enable|.
+ // This method is accessible on UI thread.
+ static void SetTrackingStatus(bool enable);
+
+ // Respond to this message from the renderer by setting the tracking status
+ // (SetTrackingStatusInProcess) in that renderer process.
+ // |process_id| is used to find the renderer process.
+ // This method is accessible on IO thread.
+ static void IsTrackingEnabled(int process_id);
+
+ // Get the current tracking status from the browser process and set it in the
+ // renderer process. |process_id| is used to find the renderer process.
+ // This method is accessible on UI thread.
+ static void SetTrackingStatusInProcess(int process_id);
+
+ // Deserialize the tracking data and record that we have received tracking
+ // data from a process. This method posts a task to call
+ // DeserializeTrackingListOnUI on UI thread to send the |tracking_data| to
+ // callback_object_. This method is accessible on IO thread.
+ static void DeserializeTrackingList(
+ int sequence_number,
+ const std::string& tracking_data,
+ ChildProcessInfo::ProcessType process_type);
+
+ // Deserialize the tracking data and record that we have received tracking
+ // data from a process. This method is accessible on UI thread.
+ static void DeserializeTrackingListOnUI(
+ int sequence_number,
+ const std::string& tracking_data,
+ ChildProcessInfo::ProcessType process_type);
+
+ private:
+ friend class base::RefCountedThreadSafe<TrackingSynchronizer>;
+
+ virtual ~TrackingSynchronizer();
+
+ // Establish a new sequence_number_, and use it to notify all the processes of
+ // the need to supply, to the browser, their tracking data. It also registers
+ // |callback_object| in |outstanding_requests_| map. Return the
+ // sequence_number_ that was used. This method is accessible on UI thread.
+ int RegisterAndNotifyAllProcesses(
+ const base::WeakPtr<TrackingUI>& callback_object);
+
+ // It finds the |callback_object_| in |outstanding_requests_| map for the
+ // given |sequence_number| and notifies the |callback_object_| about the
+ // |value|. This is called whenever we receive tracked data from processes. It
+ // also records that we are waiting for one less tracking data from a process
+ // for the given sequence number. If we have received a response from all
+ // renderers, then it deletes the entry for sequence_number from
+ // |outstanding_requests_| map. This method is accessible on UI thread.
+ void DecrementPendingProcessesAndSendData(int sequence_number,
+ base::DictionaryValue* value);
+
+ // Records that we are waiting for one less tracking data from a process for
+ // the given sequence number.
+ // This method is accessible on UI thread.
+ void DecrementPendingProcesses(int sequence_number);
+
+ // When all changes have been acquired, or when the wait time expires
+ // (whichever is sooner), this method is called. This method deletes the entry
+ // for the given sequence_number from |outstanding_requests_| map.
+ // This method is accessible on UI thread.
+ void ForceTrackingSynchronizationDoneCallback(int sequence_number);
+
+ // Get a new sequence number to be sent to processes from browser process.
+ // This method is accessible on UI thread.
+ int GetNextAvailableSequenceNumber();
+
+ // Map of all outstanding RequestContexts, from sequence_number_ to
+ // RequestContext.
+ RequestContextMap outstanding_requests_;
+
+ // We don't track the actual processes that are contacted for an update, only
+ // the count of the number of processes, and we can sometimes time-out and
+ // give up on a "slow to respond" process. We use a sequence_number to be
+ // sure a response from a process is associated with the current round of
+ // requests. All sequence numbers used are non-negative.
+ // last_used_sequence_number_ is the most recently used number (used to avoid
+ // reuse for a long time).
+ int last_used_sequence_number_;
+
+ // This singleton instance should be started during the single threaded
+ // portion of main(). It initializes globals to provide support for all future
+ // calls. This object is created on the UI thread, and it is destroyed after
+ // all the other threads have gone away. As a result, it is ok to call it
+ // from the UI thread, or for about:tracking.
+ static TrackingSynchronizer* tracking_synchronizer_;
+
+ DISALLOW_COPY_AND_ASSIGN(TrackingSynchronizer);
+};
+
+} // namespace chrome_browser_metrics
+
+#endif // CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
Property changes on: chrome\browser\metrics\tracking_synchronizer.h
___________________________________________________________________
Added: svn:executable
+ *
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