Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" | 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
| 6 | 6 |
| 7 #include <xkbcommon/xkbcommon-names.h> | 7 #include <xkbcommon/xkbcommon-names.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
| 14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
| 15 #include "base/threading/worker_pool.h" | 15 #include "base/threading/worker_pool.h" |
| 16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
| 17 #include "ui/events/keycodes/dom3/dom_code.h" | 17 #include "ui/events/keycodes/dom3/dom_code.h" |
| 18 #include "ui/events/keycodes/dom3/dom_key.h" | 18 #include "ui/events/keycodes/dom3/dom_key.h" |
| 19 #include "ui/events/keycodes/dom4/keycode_converter.h" | 19 #include "ui/events/keycodes/dom4/keycode_converter.h" |
| 20 #include "ui/events/keycodes/keyboard_code_conversion.h" | 20 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 21 #include "ui/events/keycodes/keyboard_code_conversion.h" | |
| 21 #include "ui/events/ozone/layout/layout_util.h" | 22 #include "ui/events/ozone/layout/layout_util.h" |
| 22 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" | 23 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" |
| 23 | 24 |
| 24 namespace ui { | 25 namespace ui { |
| 25 | 26 |
| 26 namespace { | 27 namespace { |
| 27 | 28 |
| 28 typedef base::Callback<void(const std::string&, | 29 typedef base::Callback<void(const std::string&, |
| 29 scoped_ptr<char, base::FreeDeleter>)> | 30 scoped_ptr<char, base::FreeDeleter>)> |
| 30 LoadKeymapCallback; | 31 LoadKeymapCallback; |
| (...skipping 735 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 766 *platform_keycode = xkb_keysym; | 767 *platform_keycode = xkb_keysym; |
| 767 // Classify the keysym and convert to DOM and VKEY representations. | 768 // Classify the keysym and convert to DOM and VKEY representations. |
| 768 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); | 769 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); |
| 769 if (*dom_key == DomKey::NONE) { | 770 if (*dom_key == DomKey::NONE) { |
| 770 *dom_key = CharacterToDomKey(*character); | 771 *dom_key = CharacterToDomKey(*character); |
| 771 *key_code = AlphanumericKeyboardCode(*character); | 772 *key_code = AlphanumericKeyboardCode(*character); |
| 772 if (*key_code == VKEY_UNKNOWN) { | 773 if (*key_code == VKEY_UNKNOWN) { |
| 773 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, | 774 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, |
| 774 xkb_keysym, *dom_key, *character); | 775 xkb_keysym, *dom_key, *character); |
| 775 if (*key_code == VKEY_UNKNOWN) | 776 if (*key_code == VKEY_UNKNOWN) |
| 776 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 777 *key_code = |
| 778 LocatedToNonLocatedKeyboardCode(DomCodeToKeyboardCode(dom_code)); | |
| 777 } | 779 } |
| 778 | 780 |
| 779 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { | 781 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { |
| 780 // Use GetCharacterFromKeyCode() to set |character| to 0x0 for key codes | 782 // Use GetCharacterFromKeyCode() to set |character| to 0x0 for key codes |
| 781 // that we do not care about. | 783 // that we do not care about. |
|
Wez
2015/02/19 23:16:09
This comment's a little confusing; you mean that i
kpschoedel
2015/04/10 18:32:34
Yes, it made sense while I reviewed it.... Regardl
| |
| 782 *character = GetCharacterFromKeyCode(*key_code, flags); | 784 *character = GetCharacterFromKeyCode(*key_code, flags); |
| 783 } | 785 } |
| 784 } else if (*dom_key == DomKey::DEAD) { | 786 } else if (*dom_key == DomKey::DEAD) { |
| 785 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); | 787 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); |
| 786 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 788 *key_code = |
| 789 LocatedToNonLocatedKeyboardCode(DomCodeToKeyboardCode(dom_code)); | |
| 787 } else { | 790 } else { |
| 788 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); | 791 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); |
| 789 if (*key_code == VKEY_UNKNOWN) | 792 if (*key_code == VKEY_UNKNOWN) |
| 790 *key_code = DomCodeToNonLocatedKeyboardCode(dom_code); | 793 *key_code = |
| 794 LocatedToNonLocatedKeyboardCode(DomCodeToKeyboardCode(dom_code)); | |
| 791 } | 795 } |
| 792 return true; | 796 return true; |
| 793 } | 797 } |
| 794 | 798 |
| 795 void XkbKeyboardLayoutEngine::SetKeymap(xkb_keymap* keymap) { | 799 void XkbKeyboardLayoutEngine::SetKeymap(xkb_keymap* keymap) { |
| 796 xkb_state_.reset(xkb_state_new(keymap)); | 800 xkb_state_.reset(xkb_state_new(keymap)); |
| 797 // Update flag map. | 801 // Update flag map. |
| 798 static const struct { | 802 static const struct { |
| 799 int ui_flag; | 803 int ui_flag; |
| 800 const char* xkb_name; | 804 const char* xkb_name; |
| (...skipping 155 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 956 if (close_index == std::string::npos) | 960 if (close_index == std::string::npos) |
| 957 close_index = layout_name.size(); | 961 close_index = layout_name.size(); |
| 958 *layout_variant = layout_name.substr(parentheses_index + 1, | 962 *layout_variant = layout_name.substr(parentheses_index + 1, |
| 959 close_index - parentheses_index - 1); | 963 close_index - parentheses_index - 1); |
| 960 } else if (dash_index != std::string::npos) { | 964 } else if (dash_index != std::string::npos) { |
| 961 *layout_id = layout_name.substr(0, dash_index); | 965 *layout_id = layout_name.substr(0, dash_index); |
| 962 *layout_variant = layout_name.substr(dash_index + 1); | 966 *layout_variant = layout_name.substr(dash_index + 1); |
| 963 } | 967 } |
| 964 } | 968 } |
| 965 } // namespace ui | 969 } // namespace ui |
| OLD | NEW |