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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/memory/scoped_ptr.h" | 5 #include "base/memory/scoped_ptr.h" |
| 6 #include "testing/gtest/include/gtest/gtest.h" | 6 #include "testing/gtest/include/gtest/gtest.h" |
| 7 #include "ui/events/event.h" | 7 #include "ui/events/event.h" |
| 8 #include "ui/events/event_utils.h" | 8 #include "ui/events/event_utils.h" |
| 9 #include "ui/events/keycodes/dom3/dom_code.h" | 9 #include "ui/events/keycodes/dom3/dom_code.h" |
| 10 #include "ui/events/keycodes/dom4/keycode_converter.h" | 10 #include "ui/events/keycodes/dom4/keycode_converter.h" |
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| 360 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE); | 360 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE); |
| 361 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); | 361 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); |
| 362 } | 362 } |
| 363 { | 363 { |
| 364 // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be | 364 // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be |
| 365 // the specified value. | 365 // the specified value. |
| 366 KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE); | 366 KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE); |
| 367 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); | 367 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); |
| 368 } | 368 } |
| 369 { | 369 { |
| 370 // If the synthetic event is initialized without code, it returns | 370 // If the synthetic event is initialized without code, the code is |
| 371 // an empty string. | 371 // determined from the KeyboardCode assuming a US keyboard layout. |
| 372 // TODO(komatsu): Fill a fallback value assuming the US keyboard layout. | |
| 373 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); | 372 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); |
| 374 EXPECT_TRUE(key.GetCodeString().empty()); | 373 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); |
| 375 } | 374 } |
| 376 #if defined(USE_X11) | 375 #if defined(USE_X11) |
| 377 { | 376 { |
| 378 // KeyEvent converts from the native keycode (XKB) to the code. | 377 // KeyEvent converts from the native keycode (XKB) to the code. |
| 379 ScopedXI2Event xevent; | 378 ScopedXI2Event xevent; |
| 380 xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace); | 379 xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace); |
| 381 KeyEvent key(xevent); | 380 KeyEvent key(xevent); |
| 382 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); | 381 EXPECT_EQ(kCodeForSpace, key.GetCodeString()); |
| 383 } | 382 } |
| 384 #endif // USE_X11 | 383 #endif // USE_X11 |
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| 599 | 598 |
| 600 { | 599 { |
| 601 const float angle_too_big = 400; | 600 const float angle_too_big = 400; |
| 602 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time, | 601 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time, |
| 603 radius_x, radius_y, angle_too_big, 0); | 602 radius_x, radius_y, angle_too_big, 0); |
| 604 EXPECT_FLOAT_EQ(400 - 360, event.rotation_angle()); | 603 EXPECT_FLOAT_EQ(400 - 360, event.rotation_angle()); |
| 605 } | 604 } |
| 606 } | 605 } |
| 607 | 606 |
| 608 } // namespace ui | 607 } // namespace ui |
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