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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" | 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
| 6 | 6 |
| 7 #include <xkbcommon/xkbcommon-names.h> | 7 #include <xkbcommon/xkbcommon-names.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
| 14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
| 15 #include "base/threading/worker_pool.h" | 15 #include "base/threading/worker_pool.h" |
| 16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
| 17 #include "ui/events/keycodes/dom3/dom_code.h" | 17 #include "ui/events/keycodes/dom3/dom_code.h" |
| 18 #include "ui/events/keycodes/dom3/dom_key.h" | 18 #include "ui/events/keycodes/dom3/dom_key.h" |
| 19 #include "ui/events/keycodes/dom4/keycode_converter.h" | 19 #include "ui/events/keycodes/dom4/keycode_converter.h" |
| 20 #include "ui/events/ozone/layout/layout_util.h" | 20 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 21 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" | 21 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" |
| 22 | 22 |
| 23 namespace ui { | 23 namespace ui { |
| 24 | 24 |
| 25 namespace { | 25 namespace { |
| 26 | 26 |
| 27 typedef base::Callback<void(const std::string&, const char*)> | 27 typedef base::Callback<void(const std::string&, const char*)> |
| 28 LoadKeymapCallback; | 28 LoadKeymapCallback; |
| 29 | 29 |
| 30 DomKey CharacterToDomKey(base::char16 character) { | 30 DomKey CharacterToDomKey(base::char16 character) { |
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| 945 if (close_index == std::string::npos) | 945 if (close_index == std::string::npos) |
| 946 close_index = layout_name.size(); | 946 close_index = layout_name.size(); |
| 947 *layout_variant = layout_name.substr(parentheses_index + 1, | 947 *layout_variant = layout_name.substr(parentheses_index + 1, |
| 948 close_index - parentheses_index - 1); | 948 close_index - parentheses_index - 1); |
| 949 } else if (dash_index != std::string::npos) { | 949 } else if (dash_index != std::string::npos) { |
| 950 *layout_id = layout_name.substr(0, dash_index); | 950 *layout_id = layout_name.substr(0, dash_index); |
| 951 *layout_variant = layout_name.substr(dash_index + 1); | 951 *layout_variant = layout_name.substr(dash_index + 1); |
| 952 } | 952 } |
| 953 } | 953 } |
| 954 } // namespace ui | 954 } // namespace ui |
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