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Issue 840813009: Enable strict-virtual-specifiers for iOS builds. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Review comments Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/gfx/screen.h"
6 6
7 #import <UIKit/UIKit.h> 7 #import <UIKit/UIKit.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "ui/gfx/display.h" 10 #include "ui/gfx/display.h"
11 11
12 namespace { 12 namespace {
13 13
14 class ScreenIos : public gfx::Screen { 14 class ScreenIos : public gfx::Screen {
15 virtual gfx::Point GetCursorScreenPoint() override { 15 gfx::Point GetCursorScreenPoint() override {
16 NOTIMPLEMENTED(); 16 NOTIMPLEMENTED();
17 return gfx::Point(0, 0); 17 return gfx::Point(0, 0);
18 } 18 }
19 19
20 virtual gfx::NativeWindow GetWindowUnderCursor() override { 20 gfx::NativeWindow GetWindowUnderCursor() override {
21 NOTIMPLEMENTED(); 21 NOTIMPLEMENTED();
22 return gfx::NativeWindow(); 22 return gfx::NativeWindow();
23 } 23 }
24 24
25 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) 25 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
26 override {
27 NOTIMPLEMENTED(); 26 NOTIMPLEMENTED();
28 return gfx::NativeWindow(); 27 return gfx::NativeWindow();
29 } 28 }
30 29
31 virtual int GetNumDisplays() const override { 30 int GetNumDisplays() const override {
32 #if TARGET_IPHONE_SIMULATOR 31 #if TARGET_IPHONE_SIMULATOR
33 // UIScreen does not reliably return correct results on the simulator. 32 // UIScreen does not reliably return correct results on the simulator.
34 return 1; 33 return 1;
35 #else 34 #else
36 return [[UIScreen screens] count]; 35 return [[UIScreen screens] count];
37 #endif 36 #endif
38 } 37 }
39 38
40 virtual std::vector<gfx::Display> GetAllDisplays() const override { 39 std::vector<gfx::Display> GetAllDisplays() const override {
41 NOTIMPLEMENTED(); 40 NOTIMPLEMENTED();
42 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); 41 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
43 } 42 }
44 43
45 // Returns the display nearest the specified window. 44 // Returns the display nearest the specified window.
46 virtual gfx::Display GetDisplayNearestWindow( 45 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
47 gfx::NativeView view) const override {
48 NOTIMPLEMENTED(); 46 NOTIMPLEMENTED();
49 return gfx::Display(); 47 return gfx::Display();
50 } 48 }
51 49
52 // Returns the the display nearest the specified point. 50 // Returns the the display nearest the specified point.
53 virtual gfx::Display GetDisplayNearestPoint( 51 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
54 const gfx::Point& point) const override {
55 NOTIMPLEMENTED(); 52 NOTIMPLEMENTED();
56 return gfx::Display(); 53 return gfx::Display();
57 } 54 }
58 55
59 // Returns the display that most closely intersects the provided bounds. 56 // Returns the display that most closely intersects the provided bounds.
60 virtual gfx::Display GetDisplayMatching( 57 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
61 const gfx::Rect& match_rect) const override {
62 NOTIMPLEMENTED(); 58 NOTIMPLEMENTED();
63 return gfx::Display(); 59 return gfx::Display();
64 } 60 }
65 61
66 // Returns the primary display. 62 // Returns the primary display.
67 virtual gfx::Display GetPrimaryDisplay() const override { 63 gfx::Display GetPrimaryDisplay() const override {
68 UIScreen* mainScreen = [UIScreen mainScreen]; 64 UIScreen* mainScreen = [UIScreen mainScreen];
69 CHECK(mainScreen); 65 CHECK(mainScreen);
70 gfx::Display display(0, gfx::Rect(mainScreen.bounds)); 66 gfx::Display display(0, gfx::Rect(mainScreen.bounds));
71 display.set_device_scale_factor([mainScreen scale]); 67 display.set_device_scale_factor([mainScreen scale]);
72 return display; 68 return display;
73 } 69 }
74 70
75 virtual void AddObserver(gfx::DisplayObserver* observer) override { 71 void AddObserver(gfx::DisplayObserver* observer) override {
76 // no display change on iOS. 72 // no display change on iOS.
77 } 73 }
78 74
79 virtual void RemoveObserver(gfx::DisplayObserver* observer) override { 75 void RemoveObserver(gfx::DisplayObserver* observer) override {
80 // no display change on iOS. 76 // no display change on iOS.
81 } 77 }
82 }; 78 };
83 79
84 } // namespace 80 } // namespace
85 81
86 namespace gfx { 82 namespace gfx {
87 83
88 Screen* CreateNativeScreen() { 84 Screen* CreateNativeScreen() {
89 return new ScreenIos; 85 return new ScreenIos;
90 } 86 }
91 87
92 } // namespace gfx 88 } // namespace gfx
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