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Side by Side Diff: debugger/QT/SkGLWidget.cpp

Issue 839743003: debugger: SW rasterize the picture only when it changes (Closed) Base URL: https://skia.googlesource.com/skia.git@debugcanvas-stateless-draw-01-no-resize
Patch Set: address review comment Created 5 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkGLWidget.h" 10 #include "SkGLWidget.h"
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 65 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
66 SkAutoTUnref<GrRenderTarget> curRenderTarget(fCurContext->wrapBackendRenderT arget(desc)); 66 SkAutoTUnref<GrRenderTarget> curRenderTarget(fCurContext->wrapBackendRenderT arget(desc));
67 fGpuDevice.reset(SkGpuDevice::Create(curRenderTarget.get(), 67 fGpuDevice.reset(SkGpuDevice::Create(curRenderTarget.get(),
68 SkSurfaceProps(SkSurfaceProps::kLegacyF ontHost_InitType))); 68 SkSurfaceProps(SkSurfaceProps::kLegacyF ontHost_InitType)));
69 fCanvas.reset(new SkCanvas(fGpuDevice)); 69 fCanvas.reset(new SkCanvas(fGpuDevice));
70 } 70 }
71 71
72 void SkGLWidget::resizeGL(int w, int h) { 72 void SkGLWidget::resizeGL(int w, int h) {
73 SkASSERT(w == this->width() && h == this->height()); 73 SkASSERT(w == this->width() && h == this->height());
74 this->createRenderTarget(); 74 this->createRenderTarget();
75 draw();
76 } 75 }
77 76
78 void SkGLWidget::paintGL() { 77 void SkGLWidget::paintGL() {
79 if (!this->isHidden() && fCanvas) { 78 if (!this->isHidden() && fCanvas) {
80 fDebugger->draw(fCanvas.get()); 79 fDebugger->draw(fCanvas.get());
81 // TODO(chudy): Implement an optional flush button in Gui. 80 // TODO(chudy): Implement an optional flush button in Gui.
82 fCanvas->flush(); 81 fCanvas->flush();
83 emit drawComplete(); 82 emit drawComplete();
84 } 83 }
85 } 84 }
86 85
87 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { 86 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) {
88 GrBackendRenderTargetDesc desc; 87 GrBackendRenderTargetDesc desc;
89 desc.fWidth = SkScalarRoundToInt(this->width()); 88 desc.fWidth = SkScalarRoundToInt(this->width());
90 desc.fHeight = SkScalarRoundToInt(this->height()); 89 desc.fHeight = SkScalarRoundToInt(this->height());
91 desc.fConfig = kSkia8888_GrPixelConfig; 90 desc.fConfig = kSkia8888_GrPixelConfig;
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); 91 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt);
93 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); 92 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits);
94 GrGLint buffer; 93 GrGLint buffer;
95 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); 94 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer);
96 desc.fRenderTargetHandle = buffer; 95 desc.fRenderTargetHandle = buffer;
97 96
98 return desc; 97 return desc;
99 } 98 }
100 99
101 #endif 100 #endif
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