| Index: cc/resources/tile_manager_unittest.cc
|
| diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc
|
| index e9562c94f14c564a655cf9036e7ac22759fdac88..113cd7212aa766043cb34fd3fabf459750f6163e 100644
|
| --- a/cc/resources/tile_manager_unittest.cc
|
| +++ b/cc/resources/tile_manager_unittest.cc
|
| @@ -12,6 +12,7 @@
|
| #include "cc/test/fake_output_surface.h"
|
| #include "cc/test/fake_output_surface_client.h"
|
| #include "cc/test/fake_picture_layer_impl.h"
|
| +#include "cc/test/fake_picture_layer_tiling_client.h"
|
| #include "cc/test/fake_picture_pile_impl.h"
|
| #include "cc/test/fake_tile_manager.h"
|
| #include "cc/test/impl_side_painting_settings.h"
|
| @@ -878,5 +879,195 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) {
|
| EXPECT_EQ(16u, tile_count);
|
| }
|
|
|
| +TEST_F(TileManagerTilePriorityQueueTest,
|
| + RasterTilePriorityQueueStaticViewport) {
|
| + FakePictureLayerTilingClient client;
|
| +
|
| + gfx::Rect viewport(50, 50, 100, 100);
|
| + gfx::Size layer_bounds(800, 800);
|
| +
|
| + gfx::Rect soon_rect = viewport;
|
| + soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
|
| +
|
| + client.SetTileSize(gfx::Size(30, 30));
|
| + client.set_tree(ACTIVE_TREE);
|
| + LayerTreeSettings settings;
|
| + settings.max_tiles_for_interest_area = 10000;
|
| +
|
| + scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create(
|
| + &client, settings.max_tiles_for_interest_area,
|
| + settings.skewport_target_time_in_seconds,
|
| + settings.skewport_extrapolation_limit_in_content_pixels);
|
| +
|
| + scoped_refptr<FakePicturePileImpl> pile =
|
| + FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
|
| + PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile);
|
| + tiling->set_resolution(HIGH_RESOLUTION);
|
| +
|
| + tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true);
|
| +
|
| + TilingSetRasterQueue empty_queue;
|
| + EXPECT_TRUE(empty_queue.IsEmpty());
|
| +
|
| + std::vector<Tile*> all_tiles = tiling->AllTilesForTesting();
|
| +
|
| + // Sanity check.
|
| + EXPECT_EQ(841u, all_tiles.size());
|
| +
|
| + // The explanation of each iteration is as follows:
|
| + // 1. First iteration tests that we can get all of the tiles correctly.
|
| + // 2. Second iteration ensures that we can get all of the tiles again (first
|
| + // iteration didn't change any tiles), as well set all tiles to be ready to
|
| + // draw.
|
| + // 3. Third iteration ensures that no tiles are returned, since they were all
|
| + // marked as ready to draw.
|
| + for (int i = 0; i < 3; ++i) {
|
| + TilingSetRasterQueue queue(tiling_set.get(), false);
|
| +
|
| + // There are 3 bins in TilePriority.
|
| + bool have_tiles[3] = {};
|
| +
|
| + // On the third iteration, we should get no tiles since everything was
|
| + // marked as ready to draw.
|
| + if (i == 2) {
|
| + EXPECT_TRUE(queue.IsEmpty());
|
| + continue;
|
| + }
|
| +
|
| + EXPECT_FALSE(queue.IsEmpty());
|
| + std::set<Tile*> unique_tiles;
|
| + unique_tiles.insert(queue.Top());
|
| + Tile* last_tile = queue.Top();
|
| + have_tiles[last_tile->priority(ACTIVE_TREE).priority_bin] = true;
|
| +
|
| + // On the second iteration, mark everything as ready to draw (solid color).
|
| + if (i == 1) {
|
| + TileDrawInfo& draw_info = last_tile->draw_info();
|
| + draw_info.SetSolidColorForTesting(SK_ColorRED);
|
| + }
|
| + queue.Pop();
|
| + int eventually_bin_order_correct_count = 0;
|
| + int eventually_bin_order_incorrect_count = 0;
|
| + while (!queue.IsEmpty()) {
|
| + Tile* new_tile = queue.Top();
|
| + queue.Pop();
|
| + unique_tiles.insert(new_tile);
|
| +
|
| + TilePriority last_priority = last_tile->priority(ACTIVE_TREE);
|
| + TilePriority new_priority = new_tile->priority(ACTIVE_TREE);
|
| + EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin);
|
| + if (last_priority.priority_bin == new_priority.priority_bin) {
|
| + if (last_priority.priority_bin == TilePriority::EVENTUALLY) {
|
| + bool order_correct = last_priority.distance_to_visible <=
|
| + new_priority.distance_to_visible;
|
| + eventually_bin_order_correct_count += order_correct;
|
| + eventually_bin_order_incorrect_count += !order_correct;
|
| + } else if (!soon_rect.Intersects(new_tile->content_rect()) &&
|
| + !soon_rect.Intersects(last_tile->content_rect())) {
|
| + EXPECT_LE(last_priority.distance_to_visible,
|
| + new_priority.distance_to_visible);
|
| + EXPECT_EQ(TilePriority::NOW, new_priority.priority_bin);
|
| + } else if (new_priority.distance_to_visible > 0.f) {
|
| + EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin);
|
| + }
|
| + }
|
| + have_tiles[new_priority.priority_bin] = true;
|
| +
|
| + last_tile = new_tile;
|
| +
|
| + // On the second iteration, mark everything as ready to draw (solid
|
| + // color).
|
| + if (i == 1) {
|
| + TileDrawInfo& draw_info = last_tile->draw_info();
|
| + draw_info.SetSolidColorForTesting(SK_ColorRED);
|
| + }
|
| + }
|
| +
|
| + EXPECT_GT(eventually_bin_order_correct_count,
|
| + eventually_bin_order_incorrect_count);
|
| +
|
| + // We should have now and eventually tiles, as well as soon tiles from
|
| + // the border region.
|
| + EXPECT_TRUE(have_tiles[TilePriority::NOW]);
|
| + EXPECT_TRUE(have_tiles[TilePriority::SOON]);
|
| + EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]);
|
| +
|
| + EXPECT_EQ(unique_tiles.size(), all_tiles.size());
|
| + }
|
| +}
|
| +
|
| +TEST_F(TileManagerTilePriorityQueueTest,
|
| + RasterTilePriorityQueueMovingViewport) {
|
| + FakePictureLayerTilingClient client;
|
| +
|
| + gfx::Rect viewport(50, 0, 100, 100);
|
| + gfx::Rect moved_viewport(50, 0, 100, 500);
|
| + gfx::Size layer_bounds(1000, 1000);
|
| +
|
| + client.SetTileSize(gfx::Size(30, 30));
|
| + client.set_tree(ACTIVE_TREE);
|
| + LayerTreeSettings settings;
|
| + settings.max_tiles_for_interest_area = 10000;
|
| +
|
| + scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create(
|
| + &client, settings.max_tiles_for_interest_area,
|
| + settings.skewport_target_time_in_seconds,
|
| + settings.skewport_extrapolation_limit_in_content_pixels);
|
| +
|
| + scoped_refptr<FakePicturePileImpl> pile =
|
| + FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
|
| + PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile);
|
| + tiling->set_resolution(HIGH_RESOLUTION);
|
| +
|
| + tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true);
|
| + tiling_set->UpdateTilePriorities(moved_viewport, 1.0f, 2.0, Occlusion(),
|
| + true);
|
| +
|
| + gfx::Rect soon_rect = moved_viewport;
|
| + soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
|
| +
|
| + // There are 3 bins in TilePriority.
|
| + bool have_tiles[3] = {};
|
| + Tile* last_tile = NULL;
|
| + int eventually_bin_order_correct_count = 0;
|
| + int eventually_bin_order_incorrect_count = 0;
|
| + for (TilingSetRasterQueue queue(tiling_set.get(), false); !queue.IsEmpty();
|
| + queue.Pop()) {
|
| + if (!last_tile)
|
| + last_tile = queue.Top();
|
| +
|
| + Tile* new_tile = queue.Top();
|
| +
|
| + TilePriority last_priority = last_tile->priority(ACTIVE_TREE);
|
| + TilePriority new_priority = new_tile->priority(ACTIVE_TREE);
|
| +
|
| + have_tiles[new_priority.priority_bin] = true;
|
| +
|
| + EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin);
|
| + if (last_priority.priority_bin == new_priority.priority_bin) {
|
| + if (last_priority.priority_bin == TilePriority::EVENTUALLY) {
|
| + bool order_correct = last_priority.distance_to_visible <=
|
| + new_priority.distance_to_visible;
|
| + eventually_bin_order_correct_count += order_correct;
|
| + eventually_bin_order_incorrect_count += !order_correct;
|
| + } else if (!soon_rect.Intersects(new_tile->content_rect()) &&
|
| + !soon_rect.Intersects(last_tile->content_rect())) {
|
| + EXPECT_LE(last_priority.distance_to_visible,
|
| + new_priority.distance_to_visible);
|
| + } else if (new_priority.distance_to_visible > 0.f) {
|
| + EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin);
|
| + }
|
| + }
|
| + last_tile = new_tile;
|
| + }
|
| +
|
| + EXPECT_GT(eventually_bin_order_correct_count,
|
| + eventually_bin_order_incorrect_count);
|
| +
|
| + EXPECT_TRUE(have_tiles[TilePriority::NOW]);
|
| + EXPECT_TRUE(have_tiles[TilePriority::SOON]);
|
| + EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]);
|
| +}
|
| +
|
| } // namespace
|
| } // namespace cc
|
|
|