| Index: cc/resources/tile_manager.cc
|
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
|
| index 5663800603ea07855a7c05c682c5862dc34dfd1f..dff3a52f871ac6a80cd05b77e92fc25ab6b14fed 100644
|
| --- a/cc/resources/tile_manager.cc
|
| +++ b/cc/resources/tile_manager.cc
|
| @@ -18,6 +18,7 @@
|
| #include "cc/debug/traced_value.h"
|
| #include "cc/layers/picture_layer_impl.h"
|
| #include "cc/resources/raster_buffer.h"
|
| +#include "cc/resources/rasterizer.h"
|
| #include "cc/resources/tile.h"
|
| #include "cc/resources/tile_task_runner.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| @@ -201,9 +202,10 @@ scoped_ptr<TileManager> TileManager::Create(
|
| base::SequencedTaskRunner* task_runner,
|
| ResourcePool* resource_pool,
|
| TileTaskRunner* tile_task_runner,
|
| + Rasterizer* rasterizer,
|
| size_t scheduled_raster_task_limit) {
|
| return make_scoped_ptr(new TileManager(client, task_runner, resource_pool,
|
| - tile_task_runner,
|
| + tile_task_runner, rasterizer,
|
| scheduled_raster_task_limit));
|
| }
|
|
|
| @@ -212,15 +214,24 @@ TileManager::TileManager(
|
| const scoped_refptr<base::SequencedTaskRunner>& task_runner,
|
| ResourcePool* resource_pool,
|
| TileTaskRunner* tile_task_runner,
|
| + Rasterizer* rasterizer,
|
| size_t scheduled_raster_task_limit)
|
| : client_(client),
|
| task_runner_(task_runner),
|
| resource_pool_(resource_pool),
|
| tile_task_runner_(tile_task_runner),
|
| + rasterizer_(rasterizer),
|
| scheduled_raster_task_limit_(scheduled_raster_task_limit),
|
| all_tiles_that_need_to_be_rasterized_are_scheduled_(true),
|
| did_check_for_completed_tasks_since_last_schedule_tasks_(true),
|
| did_oom_on_last_assign_(false),
|
| + ready_to_activate_notifier_(
|
| + task_runner_.get(),
|
| + base::Bind(&TileManager::NotifyReadyToActivate,
|
| + base::Unretained(this))),
|
| + ready_to_draw_notifier_(
|
| + task_runner_.get(),
|
| + base::Bind(&TileManager::NotifyReadyToDraw, base::Unretained(this))),
|
| ready_to_activate_check_notifier_(
|
| task_runner_.get(),
|
| base::Bind(&TileManager::CheckIfReadyToActivate,
|
| @@ -232,6 +243,7 @@ TileManager::TileManager(
|
| task_runner_.get(),
|
| base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared,
|
| base::Unretained(this))),
|
| + eviction_priority_queue_is_up_to_date_(false),
|
| did_notify_ready_to_activate_(false),
|
| did_notify_ready_to_draw_(false) {
|
| tile_task_runner_->SetClient(this);
|
| @@ -336,39 +348,117 @@ void TileManager::PrepareTiles(
|
|
|
| global_state_ = state;
|
|
|
| - // We need to call CheckForCompletedTasks() once in-between each call
|
| - // to ScheduleTasks() to prevent canceled tasks from being scheduled.
|
| - if (!did_check_for_completed_tasks_since_last_schedule_tasks_) {
|
| - tile_task_runner_->CheckForCompletedTasks();
|
| - did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
|
| + PrepareTilesMode prepare_tiles_mode = rasterizer_->GetPrepareTilesMode();
|
| +
|
| + // TODO(hendrikw): Consider moving some of this code to the rasterizer.
|
| + if (prepare_tiles_mode != PrepareTilesMode::PREPARE_NONE) {
|
| + // We need to call CheckForCompletedTasks() once in-between each call
|
| + // to ScheduleTasks() to prevent canceled tasks from being scheduled.
|
| + if (!did_check_for_completed_tasks_since_last_schedule_tasks_) {
|
| + tile_task_runner_->CheckForCompletedTasks();
|
| + did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
|
| + }
|
| +
|
| + FreeResourcesForReleasedTiles();
|
| + CleanUpReleasedTiles();
|
| +
|
| + TileVector tiles_that_need_to_be_rasterized;
|
| + AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
|
| + scheduled_raster_task_limit_, false);
|
| +
|
| + // Schedule tile tasks.
|
| + ScheduleTasks(tiles_that_need_to_be_rasterized);
|
| +
|
| + did_notify_ready_to_activate_ = false;
|
| + did_notify_ready_to_draw_ = false;
|
| + } else {
|
| + if (global_state_.hard_memory_limit_in_bytes == 0) {
|
| + TileVector tiles_that_need_to_be_rasterized;
|
| + AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
|
| + scheduled_raster_task_limit_, false);
|
| + DCHECK(tiles_that_need_to_be_rasterized.empty());
|
| + }
|
| +
|
| + did_notify_ready_to_activate_ = false;
|
| + did_notify_ready_to_draw_ = false;
|
| + ready_to_activate_notifier_.Schedule();
|
| + ready_to_draw_notifier_.Schedule();
|
| }
|
|
|
| + TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD,
|
| + "state", BasicStateAsValue());
|
| +
|
| + TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this,
|
| + resource_pool_->total_memory_usage_bytes() -
|
| + resource_pool_->acquired_memory_usage_bytes());
|
| +}
|
| +
|
| +void TileManager::SynchronouslyRasterizeTiles(
|
| + const GlobalStateThatImpactsTilePriority& state) {
|
| + TRACE_EVENT0("cc", "TileManager::SynchronouslyRasterizeTiles");
|
| +
|
| + DCHECK(rasterizer_->GetPrepareTilesMode() !=
|
| + PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES);
|
| +
|
| + global_state_ = state;
|
| +
|
| FreeResourcesForReleasedTiles();
|
| CleanUpReleasedTiles();
|
|
|
| TileVector tiles_that_need_to_be_rasterized;
|
| - AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized);
|
| + AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
|
| + std::numeric_limits<size_t>::max(), true);
|
| +
|
| + // We must reduce the amount of unused resources before calling
|
| + // RunTasks to prevent usage from rising above limits.
|
| + resource_pool_->ReduceResourceUsage();
|
|
|
| - // Schedule tile tasks.
|
| - ScheduleTasks(tiles_that_need_to_be_rasterized);
|
| + // Run and complete all raster task synchronously.
|
| + rasterizer_->RasterizeTiles(
|
| + tiles_that_need_to_be_rasterized, resource_pool_,
|
| + base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this)));
|
|
|
| - did_notify_ready_to_activate_ = false;
|
| - did_notify_ready_to_draw_ = false;
|
| + // Use on-demand raster for any required-for-activation tiles that have not
|
| + // been been assigned memory after reaching a steady memory state. This
|
| + // ensures that we activate even when OOM. Note that we have to rebuilt the
|
| + // queue in case the last AssignGpuMemoryToTiles evicted some tiles that would
|
| + // otherwise not be picked up by the old raster queue.
|
| + client_->BuildRasterQueue(&raster_priority_queue_,
|
| + global_state_.tree_priority);
|
| +
|
| + // Use on-demand raster for any tiles that have not been been assigned
|
| + // memory. This ensures that we draw even when OOM.
|
| + while (!raster_priority_queue_.IsEmpty()) {
|
| + Tile* tile = raster_priority_queue_.Top();
|
| + TileDrawInfo& draw_info = tile->draw_info();
|
| +
|
| + if (tile->required_for_draw() && !draw_info.IsReadyToDraw()) {
|
| + draw_info.set_rasterize_on_demand();
|
| + client_->NotifyTileStateChanged(tile);
|
| + }
|
| + raster_priority_queue_.Pop();
|
| + }
|
| + raster_priority_queue_.Reset();
|
|
|
| - TRACE_EVENT_INSTANT1("cc", "DidPrepare", TRACE_EVENT_SCOPE_THREAD, "state",
|
| + TRACE_EVENT_INSTANT1("cc", "DidRasterize", TRACE_EVENT_SCOPE_THREAD, "state",
|
| BasicStateAsValue());
|
|
|
| - TRACE_COUNTER_ID1("cc",
|
| - "unused_memory_bytes",
|
| - this,
|
| + TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this,
|
| resource_pool_->total_memory_usage_bytes() -
|
| resource_pool_->acquired_memory_usage_bytes());
|
| }
|
|
|
| -void TileManager::UpdateVisibleTiles() {
|
| +void TileManager::UpdateVisibleTiles(
|
| + const GlobalStateThatImpactsTilePriority& state) {
|
| TRACE_EVENT0("cc", "TileManager::UpdateVisibleTiles");
|
|
|
| tile_task_runner_->CheckForCompletedTasks();
|
| +
|
| + DCHECK(rasterizer_);
|
| + PrepareTilesMode prepare_tiles_mode = rasterizer_->GetPrepareTilesMode();
|
| + if (prepare_tiles_mode != PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES)
|
| + SynchronouslyRasterizeTiles(state);
|
| +
|
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
|
|
|
| TRACE_EVENT_INSTANT1(
|
| @@ -464,7 +554,9 @@ bool TileManager::TilePriorityViolatesMemoryPolicy(
|
| }
|
|
|
| void TileManager::AssignGpuMemoryToTiles(
|
| - TileVector* tiles_that_need_to_be_rasterized) {
|
| + TileVector* tiles_that_need_to_be_rasterized,
|
| + size_t scheduled_raster_task_limit,
|
| + bool required_for_draw_only) {
|
| TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles");
|
|
|
| // Maintain the list of released resources that can potentially be re-used
|
| @@ -493,19 +585,27 @@ void TileManager::AssignGpuMemoryToTiles(
|
|
|
| while (!raster_priority_queue_.IsEmpty()) {
|
| Tile* tile = raster_priority_queue_.Top();
|
| +
|
| + // TODO(vmpstr): Remove this when the iterator returns the correct tiles
|
| + // to draw for GPU rasterization.
|
| + if (required_for_draw_only) {
|
| + if (!tile->required_for_draw()) {
|
| + raster_priority_queue_.Pop();
|
| + continue;
|
| + }
|
| + }
|
| TilePriority priority = tile->combined_priority();
|
|
|
| if (TilePriorityViolatesMemoryPolicy(priority)) {
|
| TRACE_EVENT_INSTANT0(
|
| - "cc",
|
| - "TileManager::AssignGpuMemory tile violates memory policy",
|
| + "cc", "TileManager::AssignGpuMemory tile violates memory policy",
|
| TRACE_EVENT_SCOPE_THREAD);
|
| break;
|
| }
|
|
|
| // We won't be able to schedule this tile, so break out early.
|
| if (tiles_that_need_to_be_rasterized->size() >=
|
| - scheduled_raster_task_limit_) {
|
| + scheduled_raster_task_limit) {
|
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = false;
|
| break;
|
| }
|
| @@ -522,7 +622,7 @@ void TileManager::AssignGpuMemoryToTiles(
|
| MemoryUsage memory_required_by_tile_to_be_scheduled;
|
| if (!tile->raster_task_.get()) {
|
| memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig(
|
| - tile->size(), resource_pool_->resource_format());
|
| + tile->desired_texture_size(), resource_pool_->resource_format());
|
| }
|
|
|
| bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW;
|
| @@ -536,8 +636,7 @@ void TileManager::AssignGpuMemoryToTiles(
|
| bool memory_usage_is_within_limit =
|
| FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit(
|
| tile_memory_limit - memory_required_by_tile_to_be_scheduled,
|
| - priority,
|
| - &memory_usage);
|
| + priority, &memory_usage);
|
|
|
| // If we couldn't fit the tile into our current memory limit, then we're
|
| // done.
|
| @@ -570,8 +669,7 @@ void TileManager::AssignGpuMemoryToTiles(
|
|
|
| raster_priority_queue_.Reset();
|
|
|
| - TRACE_EVENT_END2("cc",
|
| - "TileManager::AssignGpuMemoryToTiles",
|
| + TRACE_EVENT_END2("cc", "TileManager::AssignGpuMemoryToTiles",
|
| "all_tiles_that_need_to_be_rasterized_are_scheduled",
|
| all_tiles_that_need_to_be_rasterized_are_scheduled_,
|
| "had_enough_memory_to_schedule_tiles_needed_now",
|
| @@ -658,7 +756,7 @@ scoped_refptr<ImageDecodeTask> TileManager::CreateImageDecodeTask(
|
|
|
| scoped_refptr<RasterTask> TileManager::CreateRasterTask(Tile* tile) {
|
| scoped_ptr<ScopedResource> resource =
|
| - resource_pool_->AcquireResource(tile->size());
|
| + resource_pool_->AcquireResource(tile->desired_texture_size());
|
| const ScopedResource* const_resource = resource.get();
|
|
|
| // Create and queue all image decode tasks that this tile depends on.
|
| @@ -722,10 +820,9 @@ void TileManager::OnRasterTaskCompleted(
|
| DCHECK(tiles_.find(tile_id) != tiles_.end());
|
|
|
| Tile* tile = tiles_[tile_id];
|
| - TileDrawInfo& draw_info = tile->draw_info();
|
| DCHECK(tile->raster_task_.get());
|
| orphan_raster_tasks_.push_back(tile->raster_task_);
|
| - tile->raster_task_ = NULL;
|
| + tile->raster_task_ = nullptr;
|
|
|
| if (was_canceled) {
|
| ++update_visible_tiles_stats_.canceled_count;
|
| @@ -733,6 +830,15 @@ void TileManager::OnRasterTaskCompleted(
|
| return;
|
| }
|
|
|
| + UpdateTileDrawInfo(tile, resource.Pass(), analysis);
|
| +}
|
| +
|
| +void TileManager::UpdateTileDrawInfo(
|
| + Tile* tile,
|
| + scoped_ptr<ScopedResource> resource,
|
| + const RasterSource::SolidColorAnalysis& analysis) {
|
| + TileDrawInfo& draw_info = tile->draw_info();
|
| +
|
| ++update_visible_tiles_stats_.completed_count;
|
|
|
| if (analysis.is_solid_color) {
|
| @@ -746,21 +852,17 @@ void TileManager::OnRasterTaskCompleted(
|
| client_->NotifyTileStateChanged(tile);
|
| }
|
|
|
| -scoped_refptr<Tile> TileManager::CreateTile(RasterSource* raster_source,
|
| - const gfx::Size& tile_size,
|
| - const gfx::Rect& content_rect,
|
| - float contents_scale,
|
| - int layer_id,
|
| - int source_frame_number,
|
| - int flags) {
|
| - scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this,
|
| - raster_source,
|
| - tile_size,
|
| - content_rect,
|
| - contents_scale,
|
| - layer_id,
|
| - source_frame_number,
|
| - flags));
|
| +scoped_refptr<Tile> TileManager::CreateTile(
|
| + RasterSource* raster_source,
|
| + const gfx::Size& desired_texture_size,
|
| + const gfx::Rect& content_rect,
|
| + float contents_scale,
|
| + int layer_id,
|
| + int source_frame_number,
|
| + int flags) {
|
| + scoped_refptr<Tile> tile = make_scoped_refptr(
|
| + new Tile(this, raster_source, desired_texture_size, content_rect,
|
| + contents_scale, layer_id, source_frame_number, flags));
|
| DCHECK(tiles_.find(tile->id()) == tiles_.end());
|
|
|
| tiles_[tile->id()] = tile.get();
|
| @@ -797,6 +899,22 @@ bool TileManager::IsReadyToDraw() const {
|
| return true;
|
| }
|
|
|
| +void TileManager::NotifyReadyToActivate() {
|
| + TRACE_EVENT0("cc", "TileManager::NotifyReadyToActivate");
|
| + if (did_notify_ready_to_activate_)
|
| + return;
|
| + client_->NotifyReadyToActivate();
|
| + did_notify_ready_to_activate_ = true;
|
| +}
|
| +
|
| +void TileManager::NotifyReadyToDraw() {
|
| + TRACE_EVENT0("cc", "TileManager::NotifyReadyToDraw");
|
| + if (did_notify_ready_to_draw_)
|
| + return;
|
| + client_->NotifyReadyToDraw();
|
| + did_notify_ready_to_draw_ = true;
|
| +}
|
| +
|
| void TileManager::CheckIfReadyToActivate() {
|
| TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate");
|
|
|
| @@ -808,8 +926,7 @@ void TileManager::CheckIfReadyToActivate() {
|
| if (!IsReadyToActivate())
|
| return;
|
|
|
| - client_->NotifyReadyToActivate();
|
| - did_notify_ready_to_activate_ = true;
|
| + NotifyReadyToActivate();
|
| }
|
|
|
| void TileManager::CheckIfReadyToDraw() {
|
| @@ -823,8 +940,7 @@ void TileManager::CheckIfReadyToDraw() {
|
| if (!IsReadyToDraw())
|
| return;
|
|
|
| - client_->NotifyReadyToDraw();
|
| - did_notify_ready_to_draw_ = true;
|
| + NotifyReadyToDraw();
|
| }
|
|
|
| void TileManager::CheckIfMoreTilesNeedToBePrepared() {
|
| @@ -834,7 +950,8 @@ void TileManager::CheckIfMoreTilesNeedToBePrepared() {
|
| // When OOM, keep re-assigning memory until we reach a steady state
|
| // where top-priority tiles are initialized.
|
| TileVector tiles_that_need_to_be_rasterized;
|
| - AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized);
|
| + AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
|
| + scheduled_raster_task_limit_, false);
|
|
|
| // |tiles_that_need_to_be_rasterized| will be empty when we reach a
|
| // steady memory state. Keep scheduling tasks until we reach this state.
|
| @@ -907,7 +1024,8 @@ TileManager::MemoryUsage TileManager::MemoryUsage::FromConfig(
|
| TileManager::MemoryUsage TileManager::MemoryUsage::FromTile(const Tile* tile) {
|
| const TileDrawInfo& draw_info = tile->draw_info();
|
| if (draw_info.resource_) {
|
| - return MemoryUsage::FromConfig(tile->size(), draw_info.resource_->format());
|
| + return MemoryUsage::FromConfig(draw_info.resource_->size(),
|
| + draw_info.resource_->format());
|
| }
|
| return MemoryUsage();
|
| }
|
|
|