| Index: src/compiler/node-marker.h
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| diff --git a/src/compiler/node-marker.h b/src/compiler/node-marker.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..837c92cfc27557ee7262b38ff7adcc140fbb6b81
|
| --- /dev/null
|
| +++ b/src/compiler/node-marker.h
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| @@ -0,0 +1,62 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef V8_COMPILER_NODE_MARKER_H_
|
| +#define V8_COMPILER_NODE_MARKER_H_
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| +
|
| +#include "src/base/macros.h"
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| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +namespace compiler {
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| +
|
| +// Forward declarations.
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| +class Graph;
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| +class Node;
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| +
|
| +
|
| +// Marks are used during traversal of the graph to distinguish states of nodes.
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| +// Each node has a mark which is a monotonically increasing integer, and a
|
| +// {NodeMarker} has a range of values that indicate states of a node.
|
| +typedef uint32_t Mark;
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| +
|
| +
|
| +// Base class for templatized NodeMarkers.
|
| +class NodeMarkerBase {
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| + public:
|
| + NodeMarkerBase(Graph* graph, uint32_t num_states);
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| +
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| + Mark Get(Node* node);
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| + void Set(Node* node, Mark mark);
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| +
|
| + private:
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| + Mark mark_min_;
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| + Mark mark_max_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(NodeMarkerBase);
|
| +};
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| +
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| +
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| +// A NodeMarker uses monotonically increasing marks to assign local "states"
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| +// to nodes. Only one NodeMarker per graph is valid at a given time.
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| +template <typename State>
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| +class NodeMarker : public NodeMarkerBase {
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| + public:
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| + NodeMarker(Graph* graph, uint32_t num_states)
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| + : NodeMarkerBase(graph, num_states) {}
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| +
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| + State Get(Node* node) {
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| + return static_cast<State>(NodeMarkerBase::Get(node));
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| + }
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| +
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| + void Set(Node* node, State state) {
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| + NodeMarkerBase::Set(node, static_cast<Mark>(state));
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| + }
|
| +};
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| +
|
| +} // namespace compiler
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| +} // namespace internal
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| +} // namespace v8
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| +
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| +#endif // V8_COMPILER_NODE_MARKER_H_
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|
|