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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "GrMatrixConvolutionEffect.h" | 7 #include "GrMatrixConvolutionEffect.h" |
8 #include "gl/GrGLProcessor.h" | 8 #include "gl/GrGLProcessor.h" |
9 #include "gl/GrGLSL.h" | 9 #include "gl/GrGLSL.h" |
10 #include "gl/GrGLTexture.h" | 10 #include "gl/GrGLTexture.h" |
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22 | 22 |
23 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 23 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); |
24 | 24 |
25 void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; | 25 void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; |
26 | 26 |
27 private: | 27 private: |
28 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 28 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
29 SkISize fKernelSize; | 29 SkISize fKernelSize; |
30 bool fConvolveAlpha; | 30 bool fConvolveAlpha; |
31 | 31 |
32 UniformHandle fBoundsUni; | |
33 UniformHandle fKernelUni; | 32 UniformHandle fKernelUni; |
34 UniformHandle fImageIncrementUni; | 33 UniformHandle fImageIncrementUni; |
35 UniformHandle fKernelOffsetUni; | 34 UniformHandle fKernelOffsetUni; |
36 UniformHandle fGainUni; | 35 UniformHandle fGainUni; |
37 UniformHandle fBiasUni; | 36 UniformHandle fBiasUni; |
38 GrTextureDomain::GLDomain fDomain; | 37 GrTextureDomain::GLDomain fDomain; |
39 | 38 |
40 typedef GrGLFragmentProcessor INHERITED; | 39 typedef GrGLFragmentProcessor INHERITED; |
41 }; | 40 }; |
42 | 41 |
43 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProcessor& proc
essor) { | 42 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProcessor& proc
essor) { |
44 const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffec
t>(); | 43 const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffec
t>(); |
45 fKernelSize = m.kernelSize(); | 44 fKernelSize = m.kernelSize(); |
46 fConvolveAlpha = m.convolveAlpha(); | 45 fConvolveAlpha = m.convolveAlpha(); |
47 } | 46 } |
48 | 47 |
49 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, | 48 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, |
50 const GrFragmentProcessor& fp, | 49 const GrFragmentProcessor& fp, |
51 const char* outputColor, | 50 const char* outputColor, |
52 const char* inputColor, | 51 const char* inputColor, |
53 const TransformedCoordsArray& coords, | 52 const TransformedCoordsArray& coords, |
54 const TextureSamplerArray& samplers)
{ | 53 const TextureSamplerArray& samplers)
{ |
55 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); | 54 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); |
56 | |
57 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
58 kVec4f_GrSLType, kDefault_GrSLPrecision, "B
ounds"); | |
59 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, | 55 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, |
60 kVec2f_GrSLType, kDefault_GrSLPreci
sion, | 56 kVec2f_GrSLType, kDefault_GrSLPreci
sion, |
61 "ImageIncrement"); | 57 "ImageIncrement"); |
62 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, | 58 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, |
63 kFloat_GrSLType, kDefault_GrSLPrecisio
n, | 59 kFloat_GrSLType, kDefault_GrSLPrecisio
n, |
64 "Kernel", | 60 "Kernel", |
65 fKernelSize.width() * fKernelSize.heig
ht()); | 61 fKernelSize.width() * fKernelSize.heig
ht()); |
66 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, | 62 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, |
67 kVec2f_GrSLType, kDefault_GrSLPrecisi
on, "KernelOffset"); | 63 kVec2f_GrSLType, kDefault_GrSLPrecisi
on, "KernelOffset"); |
68 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 64 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
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266 return GrMatrixConvolutionEffect::Create(textures[texIdx], | 262 return GrMatrixConvolutionEffect::Create(textures[texIdx], |
267 bounds, | 263 bounds, |
268 kernelSize, | 264 kernelSize, |
269 kernel.get(), | 265 kernel.get(), |
270 gain, | 266 gain, |
271 bias, | 267 bias, |
272 kernelOffset, | 268 kernelOffset, |
273 tileMode, | 269 tileMode, |
274 convolveAlpha); | 270 convolveAlpha); |
275 } | 271 } |
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