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Unified Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 837633005: Add Arithmetic mode xp. (Closed) Base URL: https://skia.googlesource.com/skia.git@arithGpuFile
Patch Set: Fix compile Created 5 years, 11 months ago
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Index: src/effects/SkArithmeticMode_gpu.cpp
diff --git a/src/effects/SkArithmeticMode_gpu.cpp b/src/effects/SkArithmeticMode_gpu.cpp
index 6ccd63ba747e17c52177a4d9de5de10f126d953c..3209fb9214d4520394ed661209648b3bb65a75f7 100644
--- a/src/effects/SkArithmeticMode_gpu.cpp
+++ b/src/effects/SkArithmeticMode_gpu.cpp
@@ -20,21 +20,77 @@
static const bool gUseUnpremul = false;
+static void add_arithmetic_code(GrGLFPFragmentBuilder* fsBuilder,
+ const char* inputColor,
+ const char* dstColor,
+ const char* outputColor,
+ const char* kUni,
+ bool enforcePMColor) {
+ // We don't try to optimize for this case at all
+ if (NULL == inputColor) {
+ fsBuilder->codeAppend("const vec4 src = vec4(1);");
+ } else {
+ fsBuilder->codeAppendf("vec4 src = %s;", inputColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppend("src.rgb = clamp(src.rgb / src.a, 0.0, 1.0);");
+ }
+ }
+
+ fsBuilder->codeAppendf("vec4 dst = %s;", dstColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppend("dst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);");
+ }
+
+ fsBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;",
+ outputColor, kUni, kUni, kUni, kUni);
+ fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor);
+ } else if (enforcePMColor) {
+ fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);",
+ outputColor, outputColor, outputColor);
+ }
+}
+
class GLArithmeticFP : public GrGLFragmentProcessor {
public:
- GLArithmeticFP(const GrProcessor&);
- virtual ~GLArithmeticFP();
+ GLArithmeticFP(const GrProcessor&)
+ : fEnforcePMColor(true) {
+ }
- virtual void emitCode(GrGLFPBuilder*,
- const GrFragmentProcessor&,
- const char* outputColor,
- const char* inputColor,
- const TransformedCoordsArray&,
- const TextureSamplerArray&) SK_OVERRIDE;
+ ~GLArithmeticFP() SK_OVERRIDE {}
+
+ void emitCode(GrGLFPBuilder* builder,
+ const GrFragmentProcessor& fp,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray& coords,
+ const TextureSamplerArray& samplers) SK_OVERRIDE {
+ GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
+ fsBuilder->codeAppend("vec4 bgColor = ");
+ fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
+ fsBuilder->codeAppendf(";");
+ const char* dstColor = "bgColor";
+
+ fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
+ kVec4f_GrSLType, kDefault_GrSLPrecision,
+ "k");
+ const char* kUni = builder->getUniformCStr(fKUni);
+
+ add_arithmetic_code(fsBuilder, inputColor, dstColor, outputColor, kUni, fEnforcePMColor);
+ }
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) SK_OVERRIDE {
+ const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
+ pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
+ fEnforcePMColor = arith.enforcePMColor();
+ }
- static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b);
+ static void GenKey(const GrProcessor& proc, const GrGLCaps& caps, GrProcessorKeyBuilder* b) {
+ const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
+ uint32_t key = arith.enforcePMColor() ? 1 : 0;
+ b->add32(key);
+ }
private:
GrGLProgramDataManager::UniformHandle fKUni;
@@ -49,15 +105,14 @@ GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4,
bool enforcePMColor, GrTexture* background)
: fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
this->initClassID<GrArithmeticFP>();
- if (background) {
- fBackgroundTransform.reset(kLocal_GrCoordSet, background,
- GrTextureParams::kNone_FilterMode);
- this->addCoordTransform(&fBackgroundTransform);
- fBackgroundAccess.reset(background);
- this->addTextureAccess(&fBackgroundAccess);
- } else {
- this->setWillReadDstColor();
- }
+
+ SkASSERT(background);
+
+ fBackgroundTransform.reset(kLocal_GrCoordSet, background,
+ GrTextureParams::kNone_FilterMode);
+ this->addCoordTransform(&fBackgroundTransform);
+ fBackgroundAccess.reset(background);
+ this->addTextureAccess(&fBackgroundAccess);
}
void GrArithmeticFP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const {
@@ -84,91 +139,132 @@ void GrArithmeticFP::onComputeInvariantOutput(GrInvariantOutput* inout) const {
///////////////////////////////////////////////////////////////////////////////
-GLArithmeticFP::GLArithmeticFP(const GrProcessor&)
- : fEnforcePMColor(true) {
-}
+GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand,
+ GrContext*,
+ const GrDrawTargetCaps&,
+ GrTexture* textures[]) {
+ float k1 = rand->nextF();
+ float k2 = rand->nextF();
+ float k3 = rand->nextF();
+ float k4 = rand->nextF();
+ bool enforcePMColor = rand->nextBool();
-GLArithmeticFP::~GLArithmeticFP() {
+ return SkNEW_ARGS(GrArithmeticFP, (k1, k2, k3, k4, enforcePMColor, textures[0]));
}
-void GLArithmeticFP::emitCode(GrGLFPBuilder* builder,
- const GrFragmentProcessor& fp,
- const char* outputColor,
- const char* inputColor,
- const TransformedCoordsArray& coords,
- const TextureSamplerArray& samplers) {
-
- GrTexture* backgroundTex = fp.cast<GrArithmeticFP>().backgroundTexture();
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
- const char* dstColor;
- if (backgroundTex) {
- fsBuilder->codeAppend("\t\tvec4 bgColor = ");
- fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
- fsBuilder->codeAppendf(";\n");
- dstColor = "bgColor";
- } else {
- dstColor = fsBuilder->dstColor();
- }
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
- SkASSERT(dstColor);
- fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
- kVec4f_GrSLType, kDefault_GrSLPrecision,
- "k");
- const char* kUni = builder->getUniformCStr(fKUni);
+///////////////////////////////////////////////////////////////////////////////
+// Xfer Processor
+///////////////////////////////////////////////////////////////////////////////
- // We don't try to optimize for this case at all
- if (NULL == inputColor) {
- fsBuilder->codeAppendf("\t\tconst vec4 src = vec4(1);\n");
- } else {
- fsBuilder->codeAppendf("\t\tvec4 src = %s;\n", inputColor);
- if (gUseUnpremul) {
- fsBuilder->codeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
- }
+class GLArithmeticXP : public GrGLXferProcessor {
+public:
+ GLArithmeticXP(const GrProcessor&)
+ : fEnforcePMColor(true) {
}
- fsBuilder->codeAppendf("\t\tvec4 dst = %s;\n", dstColor);
- if (gUseUnpremul) {
- fsBuilder->codeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
+ ~GLArithmeticXP() SK_OVERRIDE {}
+
+ void emitCode(const EmitArgs& args) SK_OVERRIDE {
+ GrGLFPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
+
+ const char* dstColor = fsBuilder->dstColor();
+
+ fKUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility,
+ kVec4f_GrSLType, kDefault_GrSLPrecision,
+ "k");
+ const char* kUni = args.fPB->getUniformCStr(fKUni);
+
+ add_arithmetic_code(fsBuilder, args.fInputColor, dstColor, args.fOutputPrimary, kUni,
+ fEnforcePMColor);
+
+ fsBuilder->codeAppendf("%s = %s * %s + (vec4(1.0) - %s) * %s;",
+ args.fOutputPrimary, args.fOutputPrimary, args.fInputCoverage,
+ args.fInputCoverage, dstColor);
}
- fsBuilder->codeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
- fsBuilder->codeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
- if (gUseUnpremul) {
- fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
- } else if (fEnforcePMColor) {
- fsBuilder->codeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
+ void setData(const GrGLProgramDataManager& pdman,
+ const GrXferProcessor& processor) SK_OVERRIDE {
+ const GrArithmeticXP& arith = processor.cast<GrArithmeticXP>();
+ pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
+ fEnforcePMColor = arith.enforcePMColor();
+ };
+
+ static void GenKey(const GrProcessor& processor, const GrGLCaps& caps,
+ GrProcessorKeyBuilder* b) {
+ const GrArithmeticXP& arith = processor.cast<GrArithmeticXP>();
+ uint32_t key = arith.enforcePMColor() ? 1 : 0;
+ b->add32(key);
}
+
+private:
+ GrGLProgramDataManager::UniformHandle fKUni;
+ bool fEnforcePMColor;
+
+ typedef GrGLXferProcessor INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+GrArithmeticXP::GrArithmeticXP(float k1, float k2, float k3, float k4, bool enforcePMColor)
+ : fK1(k1)
+ , fK2(k2)
+ , fK3(k3)
+ , fK4(k4)
+ , fEnforcePMColor(enforcePMColor) {
+ this->initClassID<GrPorterDuffXferProcessor>();
+ this->setWillReadDstColor();
}
-void GLArithmeticFP::setData(const GrGLProgramDataManager& pdman, const GrProcessor& processor) {
- const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
- pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
- fEnforcePMColor = arith.enforcePMColor();
+void GrArithmeticXP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const {
+ GLArithmeticXP::GenKey(*this, caps, b);
}
-void GLArithmeticFP::GenKey(const GrProcessor& processor, const GrGLCaps&,
- GrProcessorKeyBuilder* b) {
- const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
- uint32_t key = arith.enforcePMColor() ? 1 : 0;
- if (arith.backgroundTexture()) {
- key |= 2;
- }
- b->add32(key);
+GrGLXferProcessor* GrArithmeticXP::createGLInstance() const {
+ return SkNEW_ARGS(GLArithmeticXP, (*this));
}
-GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand,
- GrContext*,
- const GrDrawTargetCaps&,
- GrTexture*[]) {
- float k1 = rand->nextF();
- float k2 = rand->nextF();
- float k3 = rand->nextF();
- float k4 = rand->nextF();
- bool enforcePMColor = rand->nextBool();
+GrXferProcessor::OptFlags GrArithmeticXP::getOptimizations(const GrProcOptInfo& colorPOI,
+ const GrProcOptInfo& coveragePOI,
+ bool doesStencilWrite,
+ GrColor* overrideColor,
+ const GrDrawTargetCaps& caps) {
+ return GrXferProcessor::kNone_Opt;
+}
- return SkNEW_ARGS(GrArithmeticFP, (k1, k2, k3, k4, enforcePMColor, NULL));
+///////////////////////////////////////////////////////////////////////////////
+
+GrArithmeticXPFactory::GrArithmeticXPFactory(float k1, float k2, float k3, float k4,
+ bool enforcePMColor)
+ : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
+ this->initClassID<GrArithmeticXPFactory>();
}
-GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
+void GrArithmeticXPFactory::getInvariantOutput(const GrProcOptInfo& colorPOI,
+ const GrProcOptInfo& coveragePOI,
+ GrXPFactory::InvariantOutput* output) const {
+ output->fWillBlendWithDst = true;
+
+ // TODO: We could try to optimize this more. For example if we have solid coverage and fK1 and
+ // fK3 are zero, then we won't be blending the color with dst at all so we can know what the
+ // output color is (up to the valid color components passed in).
+ output->fBlendedColorFlags = 0;
+}
+
+GR_DEFINE_XP_FACTORY_TEST(GrArithmeticXPFactory);
+
+GrXPFactory* GrArithmeticXPFactory::TestCreate(SkRandom* random,
+ GrContext*,
+ const GrDrawTargetCaps&,
+ GrTexture*[]) {
+ float k1 = random->nextF();
+ float k2 = random->nextF();
+ float k3 = random->nextF();
+ float k4 = random->nextF();
+ bool enforcePMColor = random->nextBool();
+
+ return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
+}
#endif
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