| OLD | NEW |
| 1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// | 1 //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 // | 9 // |
| 10 // Abstraction for a writer that is responsible for writing an ELF file. | 10 // Abstraction for a writer that is responsible for writing an ELF file. |
| 11 // | 11 // |
| 12 //===----------------------------------------------------------------------===// | 12 //===----------------------------------------------------------------------===// |
| 13 | 13 |
| 14 #ifndef SUBZERO_SRC_ICEELFOBJECTWRITER_H | 14 #ifndef SUBZERO_SRC_ICEELFOBJECTWRITER_H |
| 15 #define SUBZERO_SRC_ICEELFOBJECTWRITER_H | 15 #define SUBZERO_SRC_ICEELFOBJECTWRITER_H |
| 16 | 16 |
| 17 #include "IceDefs.h" | 17 #include "IceDefs.h" |
| 18 #include "IceELFSection.h" | 18 #include "IceELFSection.h" |
| 19 #include "IceELFStreamer.h" | 19 #include "IceELFStreamer.h" |
| 20 #include "IceTypes.h" |
| 20 | 21 |
| 21 using namespace llvm::ELF; | 22 using namespace llvm::ELF; |
| 22 | 23 |
| 23 namespace Ice { | 24 namespace Ice { |
| 24 | 25 |
| 25 // Higher level ELF object writer. Manages section information and writes | 26 // Higher level ELF object writer. Manages section information and writes |
| 26 // the final ELF object. The object writer will write to file the code | 27 // the final ELF object. The object writer will write to file the code |
| 27 // and data as it is being defined (rather than keep a copy). | 28 // and data as it is being defined (rather than keep a copy). |
| 28 // After all definitions are written out, it will finalize the bookkeeping | 29 // After all definitions are written out, it will finalize the bookkeeping |
| 29 // sections and write them out. Expected usage: | 30 // sections and write them out. Expected usage: |
| (...skipping 22 matching lines...) Expand all Loading... |
| 52 const llvm::StringRef Data); | 53 const llvm::StringRef Data); |
| 53 | 54 |
| 54 // Copy initializer data for a global to file and note the offset and | 55 // Copy initializer data for a global to file and note the offset and |
| 55 // size of the global's definition in the symbol table. | 56 // size of the global's definition in the symbol table. |
| 56 // TODO(jvoung): This needs to know which section. This also needs the | 57 // TODO(jvoung): This needs to know which section. This also needs the |
| 57 // relocations to hook them up to the symbol table references. Also | 58 // relocations to hook them up to the symbol table references. Also |
| 58 // TODO is handling BSS (which just needs to note the size). | 59 // TODO is handling BSS (which just needs to note the size). |
| 59 void writeDataInitializer(const IceString &VarName, | 60 void writeDataInitializer(const IceString &VarName, |
| 60 const llvm::StringRef Data); | 61 const llvm::StringRef Data); |
| 61 | 62 |
| 63 template <typename ConstType> void writeConstantPool(Type Ty); |
| 64 |
| 62 // Do final layout and write out the rest of the object file, then | 65 // Do final layout and write out the rest of the object file, then |
| 63 // patch up the initial ELF header with the final info. | 66 // patch up the initial ELF header with the final info. |
| 64 void writeNonUserSections(); | 67 void writeNonUserSections(); |
| 65 | 68 |
| 66 private: | 69 private: |
| 67 GlobalContext &Ctx; | 70 GlobalContext &Ctx; |
| 68 ELFStreamer &Str; | 71 ELFStreamer &Str; |
| 69 bool SectionNumbersAssigned; | 72 bool SectionNumbersAssigned; |
| 70 | 73 |
| 71 // All created sections, separated into different pools. | 74 // All created sections, separated into different pools. |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 116 | 119 |
| 117 // Write the ELF file header with the given information about sections. | 120 // Write the ELF file header with the given information about sections. |
| 118 template <bool IsELF64> | 121 template <bool IsELF64> |
| 119 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, | 122 void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, |
| 120 SizeT SectHeaderStrIndex, SizeT NumSections); | 123 SizeT SectHeaderStrIndex, SizeT NumSections); |
| 121 }; | 124 }; |
| 122 | 125 |
| 123 } // end of namespace Ice | 126 } // end of namespace Ice |
| 124 | 127 |
| 125 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H | 128 #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H |
| OLD | NEW |