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Side by Side Diff: remoting/protocol/connection_to_client.h

Issue 836183002: Rename sequence_number to timestamp. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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44 // Called when the network connection is authenticated and all 44 // Called when the network connection is authenticated and all
45 // channels are connected. 45 // channels are connected.
46 virtual void OnConnectionChannelsConnected( 46 virtual void OnConnectionChannelsConnected(
47 ConnectionToClient* connection) = 0; 47 ConnectionToClient* connection) = 0;
48 48
49 // Called when the network connection is closed or failed. 49 // Called when the network connection is closed or failed.
50 virtual void OnConnectionClosed(ConnectionToClient* connection, 50 virtual void OnConnectionClosed(ConnectionToClient* connection,
51 ErrorCode error) = 0; 51 ErrorCode error) = 0;
52 52
53 // Called when sequence number is updated. 53 // Called when sequence number is updated.
54 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection, 54 virtual void OnEventTimestamp(ConnectionToClient* connection,
55 int64 sequence_number) = 0; 55 int64 timestamp) = 0;
56 56
57 // Called on notification of a route change event, which happens when a 57 // Called on notification of a route change event, which happens when a
58 // channel is connected. 58 // channel is connected.
59 virtual void OnRouteChange(ConnectionToClient* connection, 59 virtual void OnRouteChange(ConnectionToClient* connection,
60 const std::string& channel_name, 60 const std::string& channel_name,
61 const TransportRoute& route) = 0; 61 const TransportRoute& route) = 0;
62 62
63 protected: 63 protected:
64 virtual ~EventHandler() {} 64 virtual ~EventHandler() {}
65 }; 65 };
66 66
67 // Constructs a ConnectionToClient object for the |session|. Takes 67 // Constructs a ConnectionToClient object for the |session|. Takes
68 // ownership of |session|. 68 // ownership of |session|.
69 explicit ConnectionToClient(Session* session); 69 explicit ConnectionToClient(Session* session);
70 ~ConnectionToClient() override; 70 ~ConnectionToClient() override;
71 71
72 // Set |event_handler| for connection events. Must be called once when this 72 // Set |event_handler| for connection events. Must be called once when this
73 // object is created. 73 // object is created.
74 void SetEventHandler(EventHandler* event_handler); 74 void SetEventHandler(EventHandler* event_handler);
75 75
76 // Returns the connection in use. 76 // Returns the connection in use.
77 virtual Session* session(); 77 virtual Session* session();
78 78
79 // Disconnect the client connection. 79 // Disconnect the client connection.
80 virtual void Disconnect(); 80 virtual void Disconnect();
81 81
82 // Update the sequence number when received from the client. EventHandler 82 // Callback for HostEventDispatcher to be called with a timestamp for each
83 // will be called. 83 // received event.
84 virtual void UpdateSequenceNumber(int64 sequence_number); 84 virtual void OnEventTimestamp(int64 timestamp);
85 85
86 // Get the stubs used by the host to transmit messages to the client. 86 // Get the stubs used by the host to transmit messages to the client.
87 // The stubs must not be accessed before OnConnectionAuthenticated(), or 87 // The stubs must not be accessed before OnConnectionAuthenticated(), or
88 // after OnConnectionClosed(). 88 // after OnConnectionClosed().
89 // Note that the audio stub will be NULL if audio is not enabled. 89 // Note that the audio stub will be NULL if audio is not enabled.
90 virtual VideoStub* video_stub(); 90 virtual VideoStub* video_stub();
91 virtual AudioStub* audio_stub(); 91 virtual AudioStub* audio_stub();
92 virtual ClientStub* client_stub(); 92 virtual ClientStub* client_stub();
93 93
94 // Set/get the stubs which will handle messages we receive from the client. 94 // Set/get the stubs which will handle messages we receive from the client.
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132 scoped_ptr<HostVideoDispatcher> video_dispatcher_; 132 scoped_ptr<HostVideoDispatcher> video_dispatcher_;
133 scoped_ptr<AudioWriter> audio_writer_; 133 scoped_ptr<AudioWriter> audio_writer_;
134 134
135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); 135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
136 }; 136 };
137 137
138 } // namespace protocol 138 } // namespace protocol
139 } // namespace remoting 139 } // namespace remoting
140 140
141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ 141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
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