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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/rendering_helper.h" | 5 #include "content/common/gpu/media/rendering_helper.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <numeric> | 8 #include <numeric> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/callback_helpers.h" | 12 #include "base/callback_helpers.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/mac/scoped_nsautorelease_pool.h" | 14 #include "base/mac/scoped_nsautorelease_pool.h" |
| 15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
| 16 #include "base/run_loop.h" | |
| 16 #include "base/strings/stringize_macros.h" | 17 #include "base/strings/stringize_macros.h" |
| 17 #include "base/synchronization/waitable_event.h" | 18 #include "base/synchronization/waitable_event.h" |
| 18 #include "base/time/time.h" | 19 #include "base/time/time.h" |
| 19 #include "ui/gl/gl_context.h" | 20 #include "ui/gl/gl_context.h" |
| 20 #include "ui/gl/gl_implementation.h" | 21 #include "ui/gl/gl_implementation.h" |
| 21 #include "ui/gl/gl_surface.h" | 22 #include "ui/gl/gl_surface.h" |
| 22 | 23 |
| 23 #if defined(OS_WIN) | 24 #if defined(OS_WIN) |
| 24 #include <windows.h> | 25 #include <windows.h> |
| 25 #endif | 26 #endif |
| 26 | 27 |
| 27 #if defined(USE_X11) | 28 #if defined(USE_X11) |
| 28 #include "ui/gfx/x/x11_types.h" | 29 #include "ui/gfx/x/x11_types.h" |
| 29 #endif | 30 #endif |
| 30 | 31 |
| 31 #if defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) | 32 #if defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
| 32 #include "ui/gl/gl_surface_glx.h" | 33 #include "ui/gl/gl_surface_glx.h" |
| 33 #define GL_VARIANT_GLX 1 | 34 #define GL_VARIANT_GLX 1 |
| 34 #else | 35 #else |
| 35 #include "ui/gl/gl_surface_egl.h" | 36 #include "ui/gl/gl_surface_egl.h" |
| 36 #define GL_VARIANT_EGL 1 | 37 #define GL_VARIANT_EGL 1 |
| 37 #endif | 38 #endif |
| 38 | 39 |
| 39 #if defined(USE_OZONE) | 40 #if defined(USE_OZONE) |
| 40 #if defined(OS_CHROMEOS) | 41 #if defined(OS_CHROMEOS) |
| 41 #include "ui/display/chromeos/display_configurator.h" | 42 #include "ui/display/chromeos/display_configurator.h" |
| 43 #include "ui/display/types/display_constants.h" | |
| 42 #endif // defined(OS_CHROMEOS) | 44 #endif // defined(OS_CHROMEOS) |
| 43 #include "ui/ozone/public/ozone_platform.h" | 45 #include "ui/ozone/public/ozone_platform.h" |
| 44 #include "ui/ozone/public/ui_thread_gpu.h" | 46 #include "ui/ozone/public/ui_thread_gpu.h" |
| 45 #include "ui/platform_window/platform_window.h" | 47 #include "ui/platform_window/platform_window.h" |
| 46 #include "ui/platform_window/platform_window_delegate.h" | 48 #include "ui/platform_window/platform_window_delegate.h" |
| 47 #endif // defined(USE_OZONE) | 49 #endif // defined(USE_OZONE) |
| 48 | 50 |
| 49 // Helper for Shader creation. | 51 // Helper for Shader creation. |
| 50 static void CreateShader(GLuint program, | 52 static void CreateShader(GLuint program, |
| 51 GLenum type, | 53 GLenum type, |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 63 } | 65 } |
| 64 glAttachShader(program, shader); | 66 glAttachShader(program, shader); |
| 65 glDeleteShader(shader); | 67 glDeleteShader(shader); |
| 66 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | 68 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); |
| 67 } | 69 } |
| 68 | 70 |
| 69 namespace content { | 71 namespace content { |
| 70 | 72 |
| 71 #if defined(USE_OZONE) | 73 #if defined(USE_OZONE) |
| 72 | 74 |
| 75 class DisplayConfiguratorObserver : public ui::DisplayConfigurator::Observer { | |
| 76 public: | |
| 77 DisplayConfiguratorObserver(base::RunLoop* loop) : loop_(loop) {} | |
| 78 ~DisplayConfiguratorObserver() override {} | |
| 79 | |
| 80 private: | |
| 81 // ui::DisplayConfigurator::Observer overrides: | |
| 82 void OnDisplayModeChanged( | |
| 83 const ui::DisplayConfigurator::DisplayStateList& outputs) override { | |
| 84 loop_->Quit(); | |
| 85 } | |
| 86 void OnDisplayModeChangeFailed( | |
| 87 ui::MultipleDisplayState failed_new_state) override {} | |
|
Owen Lin
2015/01/21 08:10:03
Crash the program here ?
LOG(FATAL)
llandwerlin-old
2015/01/21 08:44:19
Acknowledged.
| |
| 88 | |
| 89 base::RunLoop* loop_; | |
| 90 | |
| 91 DISALLOW_COPY_AND_ASSIGN(DisplayConfiguratorObserver); | |
| 92 }; | |
| 93 | |
| 73 class RenderingHelper::StubOzoneDelegate : public ui::PlatformWindowDelegate { | 94 class RenderingHelper::StubOzoneDelegate : public ui::PlatformWindowDelegate { |
| 74 public: | 95 public: |
| 75 StubOzoneDelegate() : accelerated_widget_(gfx::kNullAcceleratedWidget) { | 96 StubOzoneDelegate(base::RunLoop* loop) |
| 97 : accelerated_widget_(gfx::kNullAcceleratedWidget), loop_(loop) { | |
| 76 ui_thread_gpu_.Initialize(); | 98 ui_thread_gpu_.Initialize(); |
| 77 platform_window_ = ui::OzonePlatform::GetInstance()->CreatePlatformWindow( | 99 platform_window_ = ui::OzonePlatform::GetInstance()->CreatePlatformWindow( |
| 78 this, gfx::Rect()); | 100 this, gfx::Rect()); |
| 79 } | 101 } |
| 80 virtual ~StubOzoneDelegate() {} | 102 virtual ~StubOzoneDelegate() {} |
| 81 | 103 |
| 82 void OnBoundsChanged(const gfx::Rect& new_bounds) override {} | 104 void OnBoundsChanged(const gfx::Rect& new_bounds) override { loop_->Quit(); } |
|
Pawel Osciak
2015/01/21 08:13:35
Does this pass git cl format?
llandwerlin-old
2015/01/21 08:44:19
Yes.
| |
| 83 | 105 |
| 84 void OnDamageRect(const gfx::Rect& damaged_region) override {} | 106 void OnDamageRect(const gfx::Rect& damaged_region) override {} |
| 85 | 107 |
| 86 void DispatchEvent(ui::Event* event) override {} | 108 void DispatchEvent(ui::Event* event) override {} |
| 87 | 109 |
| 88 void OnCloseRequest() override {} | 110 void OnCloseRequest() override {} |
| 89 void OnClosed() override {} | 111 void OnClosed() override {} |
| 90 | 112 |
| 91 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} | 113 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} |
| 92 | 114 |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 103 } | 125 } |
| 104 | 126 |
| 105 gfx::Size GetSize() { return platform_window_->GetBounds().size(); } | 127 gfx::Size GetSize() { return platform_window_->GetBounds().size(); } |
| 106 | 128 |
| 107 ui::PlatformWindow* platform_window() const { return platform_window_.get(); } | 129 ui::PlatformWindow* platform_window() const { return platform_window_.get(); } |
| 108 | 130 |
| 109 private: | 131 private: |
| 110 ui::UiThreadGpu ui_thread_gpu_; | 132 ui::UiThreadGpu ui_thread_gpu_; |
| 111 scoped_ptr<ui::PlatformWindow> platform_window_; | 133 scoped_ptr<ui::PlatformWindow> platform_window_; |
| 112 gfx::AcceleratedWidget accelerated_widget_; | 134 gfx::AcceleratedWidget accelerated_widget_; |
| 135 base::RunLoop* loop_; | |
| 113 | 136 |
| 114 DISALLOW_COPY_AND_ASSIGN(StubOzoneDelegate); | 137 DISALLOW_COPY_AND_ASSIGN(StubOzoneDelegate); |
| 115 }; | 138 }; |
| 116 | 139 |
| 117 #endif // defined(USE_OZONE) | 140 #endif // defined(USE_OZONE) |
| 118 | 141 |
| 119 RenderingHelperParams::RenderingHelperParams() | 142 RenderingHelperParams::RenderingHelperParams() |
| 120 : rendering_fps(0), warm_up_iterations(0), render_as_thumbnails(false) { | 143 : rendering_fps(0), warm_up_iterations(0), render_as_thumbnails(false) { |
| 121 } | 144 } |
| 122 | 145 |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 222 0 /* border width */, | 245 0 /* border width */, |
| 223 depth, | 246 depth, |
| 224 CopyFromParent /* class */, | 247 CopyFromParent /* class */, |
| 225 CopyFromParent /* visual */, | 248 CopyFromParent /* visual */, |
| 226 (CWBackPixel | CWOverrideRedirect), | 249 (CWBackPixel | CWOverrideRedirect), |
| 227 &window_attributes); | 250 &window_attributes); |
| 228 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); | 251 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); |
| 229 XSelectInput(display, window_, ExposureMask); | 252 XSelectInput(display, window_, ExposureMask); |
| 230 XMapWindow(display, window_); | 253 XMapWindow(display, window_); |
| 231 #elif defined(USE_OZONE) | 254 #elif defined(USE_OZONE) |
| 232 platform_window_delegate_.reset(new RenderingHelper::StubOzoneDelegate()); | 255 scoped_ptr<base::RunLoop> window_loop(new base::RunLoop); |
|
Owen Lin
2015/01/21 08:10:03
Can we just use a local variable?
base::RunLoop wi
llandwerlin-old
2015/01/21 08:44:19
Acknowledged.
| |
| 256 | |
| 257 platform_window_delegate_.reset( | |
| 258 new RenderingHelper::StubOzoneDelegate(window_loop.get())); | |
|
Pawel Osciak
2015/01/21 08:13:35
Is it safe to pass a local variable pointer to the
llandwerlin-old
2015/01/21 08:44:19
Thanks, I should reset the class member after the
| |
| 233 window_ = platform_window_delegate_->accelerated_widget(); | 259 window_ = platform_window_delegate_->accelerated_widget(); |
| 234 #if defined(OS_CHROMEOS) | 260 #if defined(OS_CHROMEOS) |
| 235 display_configurator_.reset(new ui::DisplayConfigurator()); | 261 // We hold onto the main loop here to wait for the DisplayController |
| 262 // to give us the size of the display so we can create a window of | |
| 263 // the same size. | |
| 264 base::MessageLoop::ScopedNestableTaskAllower nest_loop( | |
| 265 base::MessageLoop::current()); | |
| 266 scoped_ptr<base::RunLoop> display_loop(new base::RunLoop); | |
|
Owen Lin
2015/01/21 08:10:03
Same. How about renaming it to wait_mode_change_lo
Pawel Osciak
2015/01/21 08:13:35
(new base::RunLoop());
| |
| 267 scoped_ptr<DisplayConfiguratorObserver> display_observer( | |
| 268 new DisplayConfiguratorObserver(display_loop.get())); | |
| 269 display_configurator_.reset(new ui::DisplayConfigurator); | |
| 270 display_configurator_->AddObserver(display_observer.get()); | |
| 236 display_configurator_->Init(true); | 271 display_configurator_->Init(true); |
| 237 display_configurator_->ForceInitialConfigure(0); | 272 display_configurator_->ForceInitialConfigure(0); |
| 273 display_configurator_->SetDisplayMode(ui::MULTIPLE_DISPLAY_STATE_SINGLE); | |
|
Owen Lin
2015/01/21 08:10:03
Are we sure the "OnDisplayModeChanged" would be ca
llandwerlin-old
2015/01/21 08:44:19
As far as I can tell the ForceInitialConfigure wil
| |
| 274 // Wait for the display to be give probe the screen's size. | |
| 275 display_loop->Run(); | |
| 276 display_configurator_->RemoveObserver(display_observer.get()); | |
| 238 platform_window_delegate_->platform_window()->SetBounds( | 277 platform_window_delegate_->platform_window()->SetBounds( |
| 239 gfx::Rect(display_configurator_->framebuffer_size())); | 278 gfx::Rect(display_configurator_->framebuffer_size())); |
| 240 #else | 279 #else |
| 241 platform_window_delegate_->platform_window()->SetBounds(gfx::Rect(800, 600)); | 280 platform_window_delegate_->platform_window()->SetBounds(gfx::Rect(800, 600)); |
| 242 #endif | 281 #endif |
| 282 // Wait for the window to be resized. | |
|
Owen Lin
2015/01/21 08:10:03
Here is even more vague. Why we are sure the windo
llandwerlin-old
2015/01/21 08:44:19
We initially create the window with a gfx::Rect()
| |
| 283 window_loop->Run(); | |
| 243 #else | 284 #else |
| 244 #error unknown platform | 285 #error unknown platform |
| 245 #endif | 286 #endif |
| 246 CHECK(window_ != gfx::kNullAcceleratedWidget); | 287 CHECK(window_ != gfx::kNullAcceleratedWidget); |
| 247 | 288 |
| 248 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); | 289 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); |
| 249 screen_size_ = gl_surface_->GetSize(); | 290 screen_size_ = gl_surface_->GetSize(); |
| 250 | 291 |
| 251 gl_context_ = gfx::GLContext::CreateGLContext( | 292 gl_context_ = gfx::GLContext::CreateGLContext( |
| 252 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); | 293 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); |
| (...skipping 529 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 782 // When the rendering falls behind, drops frames. | 823 // When the rendering falls behind, drops frames. |
| 783 while (scheduled_render_time_ < target) { | 824 while (scheduled_render_time_ < target) { |
| 784 scheduled_render_time_ += frame_duration_; | 825 scheduled_render_time_ += frame_duration_; |
| 785 DropOneFrameForAllVideos(); | 826 DropOneFrameForAllVideos(); |
| 786 } | 827 } |
| 787 | 828 |
| 788 message_loop_->PostDelayedTask( | 829 message_loop_->PostDelayedTask( |
| 789 FROM_HERE, render_task_.callback(), target - now); | 830 FROM_HERE, render_task_.callback(), target - now); |
| 790 } | 831 } |
| 791 } // namespace content | 832 } // namespace content |
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