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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/input_router_impl.h" | 5 #include "content/browser/renderer_host/input/input_router_impl.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include "base/auto_reset.h" | 9 #include "base/auto_reset.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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129 SendWheelEvent(QueuedWheelEvent(wheel_event, false)); | 129 SendWheelEvent(QueuedWheelEvent(wheel_event, false)); |
130 } | 130 } |
131 | 131 |
132 void InputRouterImpl::SendWheelEvent(const QueuedWheelEvent& wheel_event) { | 132 void InputRouterImpl::SendWheelEvent(const QueuedWheelEvent& wheel_event) { |
133 if (mouse_wheel_pending_) { | 133 if (mouse_wheel_pending_) { |
134 // If there's already a mouse wheel event waiting to be sent to the | 134 // If there's already a mouse wheel event waiting to be sent to the |
135 // renderer, add the new deltas to that event. Not doing so (e.g., by | 135 // renderer, add the new deltas to that event. Not doing so (e.g., by |
136 // dropping the old event, as for mouse moves) results in very slow | 136 // dropping the old event, as for mouse moves) results in very slow |
137 // scrolling on the Mac (on which many, very small wheel events are sent). | 137 // scrolling on the Mac (on which many, very small wheel events are sent). |
138 // Note that we can't coalesce wheel events for pinches because the GEQ | 138 // Note that we can't coalesce wheel events for pinches because the GEQ |
139 // expects one ACK for each (but it's fine to coalesce non-pinch wheels | 139 // expects one ACK for each. But such events always have canScroll==false |
140 // into a pinch one). Note that the GestureEventQueue ensures we only | 140 // and hasPreciseDeltas=true, which should never happen for a real wheel |
141 // ever have a single pinch event queued here. | 141 // event and so coalescing shouldn't occur. Note that the |
| 142 // GestureEventQueue ensures we only ever have a single pinch event queued |
| 143 // here. |
| 144 DCHECK((wheel_event.event.event.hasPreciseScrollingDeltas && |
| 145 !wheel_event.event.event.canScroll) == |
| 146 wheel_event.synthesized_from_pinch); |
142 if (coalesced_mouse_wheel_events_.empty() || | 147 if (coalesced_mouse_wheel_events_.empty() || |
143 wheel_event.synthesized_from_pinch || | 148 wheel_event.synthesized_from_pinch != |
| 149 coalesced_mouse_wheel_events_.back().synthesized_from_pinch || |
144 !coalesced_mouse_wheel_events_.back().event.CanCoalesceWith( | 150 !coalesced_mouse_wheel_events_.back().event.CanCoalesceWith( |
145 wheel_event.event)) { | 151 wheel_event.event)) { |
146 coalesced_mouse_wheel_events_.push_back(wheel_event); | 152 coalesced_mouse_wheel_events_.push_back(wheel_event); |
147 } else { | 153 } else { |
148 coalesced_mouse_wheel_events_.back().event.CoalesceWith( | 154 coalesced_mouse_wheel_events_.back().event.CoalesceWith( |
149 wheel_event.event); | 155 wheel_event.event); |
150 } | 156 } |
151 return; | 157 return; |
152 } | 158 } |
153 | 159 |
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448 // - magnitude roughly matches wheels: f(2) > 25 && f(2) < 100 | 454 // - magnitude roughly matches wheels: f(2) > 25 && f(2) < 100 |
449 // - a formula that's relatively easy to use from JavaScript | 455 // - a formula that's relatively easy to use from JavaScript |
450 // Note that 'wheel' event deltaY values have their sign inverted. So to | 456 // Note that 'wheel' event deltaY values have their sign inverted. So to |
451 // convert a wheel deltaY back to a scale use Math.exp(-deltaY/100). | 457 // convert a wheel deltaY back to a scale use Math.exp(-deltaY/100). |
452 DCHECK_GT(pinch_event.event.data.pinchUpdate.scale, 0); | 458 DCHECK_GT(pinch_event.event.data.pinchUpdate.scale, 0); |
453 wheelEvent.deltaY = 100.0f * log(pinch_event.event.data.pinchUpdate.scale); | 459 wheelEvent.deltaY = 100.0f * log(pinch_event.event.data.pinchUpdate.scale); |
454 wheelEvent.hasPreciseScrollingDeltas = true; | 460 wheelEvent.hasPreciseScrollingDeltas = true; |
455 wheelEvent.wheelTicksX = 0; | 461 wheelEvent.wheelTicksX = 0; |
456 wheelEvent.wheelTicksY = | 462 wheelEvent.wheelTicksY = |
457 pinch_event.event.data.pinchUpdate.scale > 1 ? 1 : -1; | 463 pinch_event.event.data.pinchUpdate.scale > 1 ? 1 : -1; |
458 | 464 wheelEvent.canScroll = false; |
459 SendWheelEvent(QueuedWheelEvent( | 465 SendWheelEvent(QueuedWheelEvent( |
460 MouseWheelEventWithLatencyInfo(wheelEvent, pinch_event.latency), true)); | 466 MouseWheelEventWithLatencyInfo(wheelEvent, pinch_event.latency), true)); |
461 } | 467 } |
462 | 468 |
463 void InputRouterImpl::OnInputEventAck( | 469 void InputRouterImpl::OnInputEventAck( |
464 const InputHostMsg_HandleInputEvent_ACK_Params& ack) { | 470 const InputHostMsg_HandleInputEvent_ACK_Params& ack) { |
465 client_->DecrementInFlightEventCount(); | 471 client_->DecrementInFlightEventCount(); |
466 | 472 |
467 // Log the time delta for processing an input event. | 473 // Log the time delta for processing an input event. |
468 TimeDelta delta = TimeTicks::Now() - input_event_start_time_; | 474 TimeDelta delta = TimeTicks::Now() - input_event_start_time_; |
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706 InputRouterImpl::QueuedWheelEvent::QueuedWheelEvent( | 712 InputRouterImpl::QueuedWheelEvent::QueuedWheelEvent( |
707 const MouseWheelEventWithLatencyInfo& event, | 713 const MouseWheelEventWithLatencyInfo& event, |
708 bool synthesized_from_pinch) | 714 bool synthesized_from_pinch) |
709 : event(event), synthesized_from_pinch(synthesized_from_pinch) { | 715 : event(event), synthesized_from_pinch(synthesized_from_pinch) { |
710 } | 716 } |
711 | 717 |
712 InputRouterImpl::QueuedWheelEvent::~QueuedWheelEvent() { | 718 InputRouterImpl::QueuedWheelEvent::~QueuedWheelEvent() { |
713 } | 719 } |
714 | 720 |
715 } // namespace content | 721 } // namespace content |
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