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Issue 8352046: Refactor how elements are redefined by the runtime. Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 2 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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37 // ElementsKinds. 37 // ElementsKinds.
38 class ElementsAccessor { 38 class ElementsAccessor {
39 public: 39 public:
40 ElementsAccessor() { } 40 ElementsAccessor() { }
41 virtual ~ElementsAccessor() { } 41 virtual ~ElementsAccessor() { }
42 virtual MaybeObject* Get(FixedArrayBase* backing_store, 42 virtual MaybeObject* Get(FixedArrayBase* backing_store,
43 uint32_t key, 43 uint32_t key,
44 JSObject* holder, 44 JSObject* holder,
45 Object* receiver) = 0; 45 Object* receiver) = 0;
46 46
47 virtual MaybeObject* Set(JSObject* holder,
48 uint32_t key,
49 Object* value,
50 PropertyAttributes attributes = ABSENT) = 0;
51
47 virtual MaybeObject* Delete(JSObject* holder, 52 virtual MaybeObject* Delete(JSObject* holder,
48 uint32_t key, 53 uint32_t key,
49 JSReceiver::DeleteMode mode) = 0; 54 JSReceiver::DeleteMode mode) = 0;
50 55
51 virtual MaybeObject* AddElementsToFixedArray(FixedArrayBase* from, 56 virtual MaybeObject* AddElementsToFixedArray(FixedArrayBase* from,
52 FixedArray* to, 57 FixedArray* to,
53 JSObject* holder, 58 JSObject* holder,
54 Object* receiver) = 0; 59 Object* receiver) = 0;
55 60
56 // Returns a shared ElementsAccessor for the specified ElementsKind. 61 // Returns a shared ElementsAccessor for the specified ElementsKind.
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77 // elements. Indexes refer to elements in terms of their location in the 82 // elements. Indexes refer to elements in terms of their location in the
78 // underlying storage's backing store representation, and are between 0 83 // underlying storage's backing store representation, and are between 0
79 // GetCapacity. Keys refer to elements in terms of the value that would be 84 // GetCapacity. Keys refer to elements in terms of the value that would be
80 // specific in JavaScript to access the element. In most implementations, keys 85 // specific in JavaScript to access the element. In most implementations, keys
81 // are equivalent to indexes, and GetKeyForIndex returns the same value it is 86 // are equivalent to indexes, and GetKeyForIndex returns the same value it is
82 // passed. In the NumberDictionary ElementsAccessor, GetKeyForIndex maps the 87 // passed. In the NumberDictionary ElementsAccessor, GetKeyForIndex maps the
83 // index to a key using the KeyAt method on the NumberDictionary. 88 // index to a key using the KeyAt method on the NumberDictionary.
84 virtual uint32_t GetKeyForIndex(FixedArrayBase* backing_store, 89 virtual uint32_t GetKeyForIndex(FixedArrayBase* backing_store,
85 uint32_t index) = 0; 90 uint32_t index) = 0;
86 91
92 // Internal element setter which does not update the objects backing store
93 // containing the elements, but returns the new backing store. The caller
94 // is responsible for updating the object reference to the backing store.
danno 2011/10/24 21:09:02 The separation of responsibility seems clear in th
95 virtual MaybeObject* SetInternal(FixedArrayBase* backing_store,
96 uint32_t index,
97 Object* value,
98 PropertyAttributes attributes) = 0;
99
87 private: 100 private:
88 static ElementsAccessor** elements_accessors_; 101 static ElementsAccessor** elements_accessors_;
89 102
90 DISALLOW_COPY_AND_ASSIGN(ElementsAccessor); 103 DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
91 }; 104 };
92 105
93 } } // namespace v8::internal 106 } } // namespace v8::internal
94 107
95 #endif // V8_ELEMENTS_H_ 108 #endif // V8_ELEMENTS_H_
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