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Side by Side Diff: sky/engine/core/events/MouseRelatedEvent.cpp

Issue 834693007: Remove the remaining parts of ignorePendingStylesheets and placeholder styles. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Remove comment. Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2001 Peter Kelly (pmk@post.com) 2 * Copyright (C) 2001 Peter Kelly (pmk@post.com)
3 * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) 3 * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
4 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 4 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
5 * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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101 { 101 {
102 Node* targetNode = target() ? target()->toNode() : 0; 102 Node* targetNode = target() ? target()->toNode() : 0;
103 if (!targetNode) 103 if (!targetNode)
104 return; 104 return;
105 105
106 // Compute coordinates that are based on the target. 106 // Compute coordinates that are based on the target.
107 m_layerLocation = m_pageLocation; 107 m_layerLocation = m_pageLocation;
108 m_offsetLocation = m_pageLocation; 108 m_offsetLocation = m_pageLocation;
109 109
110 // Must have an updated render tree for this math to work correctly. 110 // Must have an updated render tree for this math to work correctly.
111 targetNode->document().updateLayoutIgnorePendingStylesheets(); 111 targetNode->document().updateLayout();
112 112
113 // Adjust offsetLocation to be relative to the target's position. 113 // Adjust offsetLocation to be relative to the target's position.
114 if (RenderObject* r = targetNode->renderer()) { 114 if (RenderObject* r = targetNode->renderer()) {
115 FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransfor ms); 115 FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransfor ms);
116 m_offsetLocation = roundedLayoutPoint(localPos); 116 m_offsetLocation = roundedLayoutPoint(localPos);
117 } 117 }
118 118
119 // Adjust layerLocation to be relative to the layer. 119 // Adjust layerLocation to be relative to the layer.
120 // FIXME: event.layerX and event.layerY are poorly defined, 120 // FIXME: event.layerX and event.layerY are poorly defined,
121 // and probably don't always correspond to RenderLayer offsets. 121 // and probably don't always correspond to RenderLayer offsets.
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183 } 183 }
184 184
185 int MouseRelatedEvent::y() const 185 int MouseRelatedEvent::y() const
186 { 186 {
187 // FIXME: This is not correct. 187 // FIXME: This is not correct.
188 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events .html>. 188 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events .html>.
189 return m_clientLocation.y(); 189 return m_clientLocation.y();
190 } 190 }
191 191
192 } // namespace blink 192 } // namespace blink
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