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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/memory/scoped_ptr.h" | 5 #include "base/memory/scoped_ptr.h" |
| 6 #include "base/process_util.h" | 6 #include "base/process_util.h" |
| 7 #include "base/synchronization/waitable_event.h" | 7 #include "base/synchronization/waitable_event.h" |
| 8 #include "base/system_monitor/system_monitor.h" | 8 #include "base/system_monitor/system_monitor.h" |
| 9 #include "content/browser/gamepad/gamepad_provider.h" | 9 #include "content/browser/gamepad/gamepad_provider.h" |
| 10 #include "content/common/gamepad_messages.h" | 10 #include "content/common/gamepad_messages.h" |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 49 protected: | 49 protected: |
| 50 GamepadProviderTest() { | 50 GamepadProviderTest() { |
| 51 } | 51 } |
| 52 | 52 |
| 53 MessageLoop main_message_loop_; | 53 MessageLoop main_message_loop_; |
| 54 scoped_ptr<base::SystemMonitor> system_monitor_; | 54 scoped_ptr<base::SystemMonitor> system_monitor_; |
| 55 MockDataFetcher* mock_data_fetcher_; | 55 MockDataFetcher* mock_data_fetcher_; |
| 56 scoped_refptr<GamepadProvider> provider_; | 56 scoped_refptr<GamepadProvider> provider_; |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 TEST_F(GamepadProviderTest, BasicStartStop) { | |
| 60 WebGamepads test_data; | |
| 61 memset(&test_data, 0, sizeof(test_data)); | |
| 62 GamepadProvider* provider = CreateProvider(test_data); | |
| 63 provider->Start(); | |
| 64 provider->Stop(); | |
| 65 // Just ensure that there's no asserts on startup, shutdown, or destroy. | |
| 66 } | |
| 67 | |
| 68 TEST_F(GamepadProviderTest, PollingAccess) { | 59 TEST_F(GamepadProviderTest, PollingAccess) { |
| 69 WebGamepads test_data; | 60 WebGamepads test_data; |
| 70 test_data.length = 1; | 61 test_data.length = 1; |
| 71 test_data.items[0].connected = true; | 62 test_data.items[0].connected = true; |
| 72 test_data.items[0].timestamp = 0; | 63 test_data.items[0].timestamp = 0; |
| 73 test_data.items[0].buttonsLength = 1; | 64 test_data.items[0].buttonsLength = 1; |
| 74 test_data.items[0].axesLength = 2; | 65 test_data.items[0].axesLength = 2; |
| 75 test_data.items[0].buttons[0] = 1.f; | 66 test_data.items[0].buttons[0] = 1.f; |
| 76 test_data.items[0].axes[0] = -1.f; | 67 test_data.items[0].axes[0] = -1.f; |
| 77 test_data.items[0].axes[1] = .5f; | 68 test_data.items[0].axes[1] = .5f; |
| 78 | 69 |
| 79 GamepadProvider* provider = CreateProvider(test_data); | 70 GamepadProvider* provider = CreateProvider(test_data); |
| 80 provider->Start(); | |
| 81 | 71 |
| 82 main_message_loop_.RunAllPending(); | 72 main_message_loop_.RunAllPending(); |
| 83 | 73 |
| 84 mock_data_fetcher_->WaitForDataRead(); | 74 mock_data_fetcher_->WaitForDataRead(); |
| 85 | 75 |
| 86 // Renderer-side, pull data out of poll buffer. | 76 // Renderer-side, pull data out of poll buffer. |
| 87 base::SharedMemoryHandle handle = | 77 base::SharedMemoryHandle handle = |
| 88 provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle()); | 78 provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle()); |
| 89 scoped_ptr<base::SharedMemory> shared_memory( | 79 scoped_ptr<base::SharedMemory> shared_memory( |
| 90 new base::SharedMemory(handle, true)); | 80 new base::SharedMemory(handle, true)); |
| 91 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); | 81 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); |
| 92 void* mem = shared_memory->memory(); | 82 void* mem = shared_memory->memory(); |
| 93 | 83 |
| 94 GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem); | 84 GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem); |
| 95 // See gamepad_hardware_buffer.h for details on the read discipline. | 85 // See gamepad_hardware_buffer.h for details on the read discipline. |
| 96 WebGamepads output; | 86 WebGamepads output; |
| 97 | 87 |
| 98 base::subtle::Atomic32 version; | 88 base::subtle::Atomic32 version; |
| 99 do { | 89 do { |
| 100 version = hwbuf->sequence.ReadBegin(); | 90 version = hwbuf->sequence.ReadBegin(); |
| 101 memcpy(&output, &hwbuf->buffer, sizeof(output)); | 91 memcpy(&output, &hwbuf->buffer, sizeof(output)); |
| 102 } while (hwbuf->sequence.ReadRetry(version)); | 92 } while (hwbuf->sequence.ReadRetry(version)); |
| 103 | 93 |
| 104 EXPECT_EQ(1u, output.length); | 94 EXPECT_EQ(1u, output.length); |
| 105 EXPECT_EQ(1u, output.items[0].buttonsLength); | 95 EXPECT_EQ(1u, output.items[0].buttonsLength); |
| 106 EXPECT_EQ(1.f, output.items[0].buttons[0]); | 96 EXPECT_EQ(1.f, output.items[0].buttons[0]); |
| 107 EXPECT_EQ(2u, output.items[0].axesLength); | 97 EXPECT_EQ(2u, output.items[0].axesLength); |
| 108 EXPECT_EQ(-1.f, output.items[0].axes[0]); | 98 EXPECT_EQ(-1.f, output.items[0].axes[0]); |
| 109 EXPECT_EQ(0.5f, output.items[0].axes[1]); | 99 EXPECT_EQ(0.5f, output.items[0].axes[1]); |
| 110 | |
| 111 provider->Stop(); | |
| 112 } | 100 } |
| 113 | 101 |
| 114 } // namespace | 102 } // namespace |
| 115 | 103 |
| 116 } // namespace content | 104 } // namespace content |
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